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Author Topic: Panic Race  (Read 42085 times)

Felissan

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Re: Death Race
« Reply #30 on: March 24, 2017, 04:46:41 am »

Spoiler (click to show/hide)
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Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.

RoseHeart

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Re: Death Race 00:01:00
« Reply #31 on: March 24, 2017, 08:47:12 am »

RACE 0
00:01:00

AND THEY'RE OFF!

Quote from: POSITIONS

C2 DOC
0 LAPS / 0 KILLS (i2/2 a1/1 s2/2 h3/3 w1/1)

D2 DR. SMITH
0 LAPS / 0 KILLS (i3/3 a2/2 s1/1 h0/0 w3/3)

D2 THROG
0 LAPS / 0 KILLS (i2/2 a3/3 s1/1 h0/0 w3/3)

D2 ACCE AELGARA
0 LAPS / 0 KILLS (i1/1 a2/2 s2/2 h2/2 w2/2)

Hedith Desert

C3 START LINE
B1, E4 SPECIAL RECHARGE
F3 CHECKPOINT

DOC SPRINGS AHEAD OF THE PACK, NIMBLY JOLTING THROUGH THE FIRST HARD CORNER!

Reminder: You are only able to attack a player once they've passed you.

I will post any addits/changes to the rules in the tutorial post(OP #3) aswell as the newest one.

Avoiding crash odds for speeding through corners by handling(agility) rating.

4 Sharp (2 dmg)
0 50
1 55
2 60
3 65

4 Soft/3 Sharp (1 dmg)
0 80
1 85
2 90
3 95

Drive through a special recharge to get one.

Attacks must have a target driver.

Changes

• You now must guess where someone will be to hit them with a ranged attack. It now will not miss. For the purpose of this match, ranged attacks can hit up to 2 hexes away from where you end your turn, but not the last 2 spaces you moved through.

• If your armor prevents you from taking damage in a crash, you get no movement penalty.

Update: If you don't specify, I will assume you do not take a short cut. You only have to decide before moving past the fork.
« Last Edit: March 24, 2017, 09:36:55 am by roseheart »
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OceanSoul

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Re: Death Race 00:01:00
« Reply #32 on: March 24, 2017, 09:33:28 am »

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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Tyrant Leviathan

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Re: Death Race 00:01:00
« Reply #33 on: March 24, 2017, 10:50:35 am »

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As Throg notices the little man in the motorcycle he drools with range as he speaks. Noticing the mechs spider attack from before.


" Sneaky little git! Take this for size!" As he keeps spare weaponry not core related as he launched one while still driving. The Dred launched a canister into the air which explodes. From point is a rain of fire balls of doom to the area up ahead in a attempt to blanket blast the zone. Covering it in napalm death as he was not one for exact aim right now as he has to watch mechs spider and wagon man too. He was thinking of using more aim noting weaponry. Just not yet. Figurres a nest bomb was a good fire show to start up at.


Edit:  Yeah if a sequel or so. Definitively investing in Agility. The reason Thorg had zero is his second brain for such motor focus is dedicated to guns.
« Last Edit: March 24, 2017, 12:07:40 pm by Tyrant Leviathan »
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Felissan

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Re: Death Race 00:01:00
« Reply #34 on: March 24, 2017, 11:32:22 am »

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Damn, agility is OP o_o
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Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.

RoseHeart

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Re: Death Race 00:01:00
« Reply #35 on: March 24, 2017, 05:59:24 pm »

bump
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Tyrant Leviathan

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Re: Death Race 00:01:00
« Reply #36 on: March 24, 2017, 09:17:41 pm »

: Sispense is killing him. " Me think Doc is going to get this though. Speed and handling.

RoseHeart

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Re: Death Race 00:01:00
« Reply #37 on: March 24, 2017, 09:39:18 pm »

Maybe, he already won?
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Tyrant Leviathan

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Re: Death Race 00:01:00
« Reply #38 on: March 24, 2017, 09:52:05 pm »

Well he has a good chance. But not 12 point mark yet. No one has it. So yeah.

RoseHeart

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Re: Death Race 00:01:00
« Reply #39 on: March 24, 2017, 09:53:47 pm »

Thanks for the tip. (...where do I place my bet?)
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Felissan

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Re: Death Race 00:02:00
« Reply #40 on: March 25, 2017, 03:57:58 am »

That would imply I don't die. Which is unlikely, with that huge target on my back :P
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Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.

RoseHeart

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Re: Death Race 00:02:00
« Reply #41 on: March 25, 2017, 09:08:47 am »

RACE 0
00:02:00

00:01:25 THROG TO B3
00:01:28 ACCE TO A2
00:01:29 SMITH TO C2
00:01:38 DOC TO A1
00:01:40 THROG SHOOTS AT ACCE A2 - HIT!
00:01:43 DOC SHOOTS AT SMITH C2 - HIT!

Quote from: TRACK POSITION

A1 DOC
0 LAPS / 0 KILLS (i2/2 a1/1 s2/2 h3/3 w1/1)

A2 ACCE AELGARA
0 LAPS / 0 KILLS (i1/1 a1/2 s2/2 h2/2 w2/2)

B3 THROG
0 LAPS / 0 KILLS (i2/2 a3/3 s1/1 h0/0 w3/3)

C2 DR. SMITH
0 LAPS / 0 KILLS (i3/3 a1/2 s1/1 h0/0 w3/3)

Hedith Desert

C3 START LINE
B1, E4 SPECIAL RECHARGE
F3 CHECKPOINT

Update

You now move 2 default spaces.

Phases
1 bash 01 ~ 19
2 move 20 ~ 39
3 fire 40 ~ 59

Ranged attacks = 1dmg
Ram attacks = 3dmg

Well he has a good chance. But not 12 point mark yet. No one has it. So yeah.
Points are as yet undefined for this demomatch!
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OceanSoul

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Re: Death Race 00:02:00
« Reply #42 on: March 25, 2017, 09:21:12 am »

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« Last Edit: March 25, 2017, 12:38:57 pm by OceanSoul »
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

RoseHeart

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Re: Death Race 00:02:00
« Reply #43 on: March 25, 2017, 09:35:42 am »

Acce
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Felissan

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Re: Death Race 00:02:00
« Reply #44 on: March 25, 2017, 09:48:10 am »

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Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.
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