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Author Topic: Einsteinian Roulette Early Days On ship Thread  (Read 32653 times)

spazyak

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #15 on: March 24, 2017, 04:30:35 pm »

Continue talking, continue failing...then I dunno go cry and read the pamphlet
Vik mumbles a bit before trying to raise his voice
"Wanted to know if you...er euh....does this ship have movies?"
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AbstractTraitorHero

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #16 on: March 24, 2017, 04:41:41 pm »

Bastien opens their blue eyws amd falls outta their pod a small bruise on their cheek purple and unseemnly they scowl and then notice their lack if apparel they put on the hmrc outfit without looming at it and decide to head to the ships briefing room maybe then they could get some answers on why the fuck they had a bruise and they weren't in their cozy position back home doing their favourite hobby. Telling people how terrible they are.
Head to the briefing room snobbily and try not to get punched again no mater how hard that may be after looking at something to buy from the armory.
« Last Edit: March 24, 2017, 05:36:48 pm by AbstractTraitorHero »
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Egan_BW

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #17 on: March 24, 2017, 05:25:08 pm »

"Swee-too."

Stick the alien bits into my brain! Now! Look, I got a ticket and everything!
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AoshimaMichio

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #18 on: March 25, 2017, 02:30:40 pm »

((One more, where we can find one more?))


Filgres looked around excitedly after he finished recovering from the tube and dressing.  "Hey, this isn't too bad!  I can't wait for the first mission!"

Head excitedly to the briefing room.

> That's the attitude!

Getting to briefing room is as simple as walking from one room into another on opposite side of hallway. The briefing room is very simple, a whole lot of painfully simplistic metal benches welded and bolted into floor with hundreds bolts. Clearly it's not intented for multihour conferences. Infirmary side of the room is empty of benches and contains inactive holographic projector.

Continue talking, continue failing...then I dunno go cry and read the pamphlet
Vik mumbles a bit before trying to raise his voice
"Wanted to know if you...er euh....does this ship have movies?"


"There's a television in mess hall as well as number of computers with internet connection and virtual reality machines. You should be able to find movies for your tastes easily."

You retreat into corner and read the paper. It's basically a comic about stick figures teaching basic firearm safety and usage; which end is the dangerous one, where to keep fingers and how to castrate mutants with three simple steps. Very educational.

Bastien opens their blue eyws amd falls outta their pod a small bruise on their cheek purple and unseemnly they scowl and then notice their lack if apparel they put on the hmrc outfit without looming at it and decide to head to the ships briefing room maybe then they could get some answers on why the fuck they had a bruise and they weren't in their cozy position back home doing their favourite hobby. Telling people how terrible they are.
Head to the briefing room snobbily and try not to get punched again no mater how hard that may be after looking at something to buy from the armory.

You follow a boxer into briefing room while staying doubly his arms length away. Seeing how simple and boring it is you continue to armory finding a bony fellow marching away and one big guy standing in corner reading some paper.

"Swee-too."

Stick the alien bits into my brain! Now! Look, I got a ticket and everything!

Infirmary is pristine place. Clean, white, rows of empty beds surrounded privacy curtains, and very few living things. Three nurses sit around a table on back chatting quietly and furiously tapping their datapads. You approach them waving your ticket. One of them inspects the ticket, drags you onto closest bed, pulls syringe pistol from her belt and presses it against your neck.

"Do you want to stay awake for the procedure or do you rather go under?" she asks smiling.
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spazyak

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #19 on: March 25, 2017, 02:41:42 pm »

Go to the breifing room
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Pancaek

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #20 on: March 25, 2017, 03:13:12 pm »

((The starting skill points are a lot harsher than I remember.))

Spoiler (click to show/hide)

Get Gauss rifle and 2 scout eyes from the armory, then get to the briefing room.
« Last Edit: March 25, 2017, 03:15:11 pm by Pancaek »
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AbstractTraitorHero

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #21 on: March 25, 2017, 03:21:18 pm »

Get gauss rifle,Get microwave field manipulator. Get absouloutly everything in the medical section since it all appears to be free having no price tag. Focus on pain relievers and medi foam. also get a scout eye. Get the best armor that is free.
"Man....I love free stuff."
« Last Edit: March 25, 2017, 03:37:42 pm by AbstractTraitorHero »
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Egan_BW

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #22 on: March 25, 2017, 04:13:32 pm »

"Awake please!"

[INSTALL]
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AoshimaMichio

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #23 on: March 26, 2017, 12:31:26 pm »

Go to the breifing room

Briefing. Do your part, save nature (and janitors), and throw the pamphlet into trashbin instead dropping it on floor.

((The starting skill points are a lot harsher than I remember.))

Spoiler (click to show/hide)

Get Gauss rifle and 2 scout eyes from the armory, then get to the briefing room.

Welcome. Rifle got and two pallets of scout eyes packed under arms. Briefing room has a plenty of empty and uncomforable steel seats.

Get gauss rifle,Get microwave field manipulator. Get absouloutly everything in the medical section since it all appears to be free having no price tag. Focus on pain relievers and medi foam. also get a scout eye. Get the best armor that is free.
"Man....I love free stuff."


Gauss rifles are in high demand today, the armory master have to retrieve new one for you from back room and restock armory kiosk already. Mass murder manipulator received. However none of the medical or aux stuff is free, nor is any armor except that one Mk I suit in your personal locker. I don't know what gave you that idea.

Tiny tingles of electricity twitching your neck tells you to head in for briefing.

"Awake please!"

[INSTALL]

The nurse, no, actually Doctor Rush now that you glance at name printed on chest of her white jacket smiles slightly, although her smile doesn't quite reach her pitch black eyes. "Sure." She taps her syringe pistol and moment later you feel a tiny prick on your neck. Five seconds later you are completely paralyzed and numb. Rush and another nurse rolls the bed through back doors into long hallway and past number of doors before pushing you into one seemingly random.

This room is just as white and perfectly clean as everything else. It's mostly empty too, except a computer display on side wall and another on a rolling table, and surrounding operation table is a whole array of mechanical arms ending with wide range of tools such as vacuum tube, circular sawblade and whole array of others you have no idea about. Doc and nurse lift your limp carcass on the operation table, secure restraints tightly so your head and rest of body stays tightly in place. Doc goes to the wall display out of your field of vision while nurse drags the mobile TV in front of you. The  TV shows you, giving you perfect view of entire operation that will take place.

"We used to have one inmate here who liked to see all operations performed on him with great detail. Boys in maintenance installed these cameras and displays in most of operation rooms just for him. Unpleasant fetish if you ask me, but I'm not one to judge. Let's start then."

[Will: 5]
[End: 3-1]

Mechanical arms whirl in motion. You remain completely unfazed when vacuum tube sucks all your hairs out of the way and a scalpel makes three cuts on your scalp and pulls the flap of skin aside revealing skull underneath. Edges of cuts are quickly coated with some transparent paste that prevents blood making a mess. Sawblade moves in, cuts neat square section of skull out revealing your soft and so fragile brain beneath. Camera moves to display how a very thin black box is secured tightly against the cut out piece of skull and then the whole piece is put back in. You promptly pass out.

An indeterminate time later you wake up in infimary. Nurse instructs you to avoid head injuries until you have to go stasis again and escorts you out. You wander over to briefing room where everybody else is waiting.







> Alright cookies. This is not the mission site we were originally going to, but since our travel route took us through this system we might as well lend few expendable hands to local authorities to make their job a little bit easier.

Holographic projector activates and displays a six legged ovoid creature with a heavy brownish gray shell, small mass of tentacle arms and a great sucking maw of teeths.

> So, are you familiar with Vexile? Those six legged xeno pests that that eat everything and shit almost nothing? That plague almost all Tomb worlds and large transport ships? Literal garbage disposal system in few worlds? Well, one of the big corporate freighters that arrived into this system just before us has slightly unusual problem with them. Unusual is the keyword here; normally Vexiles are pretty content with eating whatever trash they find and basically never attack humans. However Vexiles on this ship have turned exceptionally aggressive and in unusually large numbers. They have attacked the crew, eaten good number of them and blocked rest from ship command room.

> Your task here is simple. You will be dropped near one of the service airlocks, you get in, find and secure cargo hangar for more professional pest exterminators to get in en masse and kill as many Vexiles as you can in progress. Figuring out what made them so aggressive in first place or where they came from would be nice bonus, but not exactly required. Keep in mind this is a corporate ship, so try to keep looting and structural damage in minimum.

> If you have no questions to ask or weapons to buy, then get into the shuttle and pray you won't be eaten alive.



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spazyak

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #24 on: March 26, 2017, 12:45:27 pm »

Into the shuttle and likely death
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AbstractTraitorHero

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #25 on: March 26, 2017, 01:11:21 pm »

Then actually buy some medi foam and painkillers with any Tokens I have and head to the briefing room and ready for mission...probably dident miss any important information at all.
((it was the fact there was no token price next to it at the time.
« Last Edit: March 26, 2017, 01:58:22 pm by AbstractTraitorHero »
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Pancaek

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #26 on: March 26, 2017, 01:28:23 pm »

Wait, pallets of scout eyes? How many of the little buggers did I just buy?

Anyway, go grab an extra gauss rifle mag for my last token and make sure I'm wearing my Mk.I. Then into the shuttle I go.
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Egan_BW

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #27 on: March 26, 2017, 04:06:23 pm »

((it was the fact there was no token price next to it at the time.
((Except there totally was since the OP was posted.))
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Twinwolf

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #28 on: March 26, 2017, 04:09:18 pm »

((Posting to watch, will make character Soon(TM))
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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #29 on: March 26, 2017, 04:11:55 pm »

...PTW
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