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Author Topic: Einsteinian Roulette Early Days On ship Thread  (Read 31884 times)

AbstractTraitorHero

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #30 on: March 26, 2017, 04:12:36 pm »

((it was the fact there was no token price next to it at the time.
((Except there totally was since the OP was posted.))
((incorrect they don't say anything about tokens and those numbers on the side don't mean anything because in some of the other things the description has it as costing something different))
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Twinwolf

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #31 on: March 26, 2017, 04:14:08 pm »

((I believe the numbers on the side are the initial cost, and then the one in the description is the cost of extra ammunition, or replacement/repair. For example:

6   Rocket Rifle
    Ammo: 50 round magazine. 3 tokens.
    Requirement: 5 Strength or Robotbody

I believe the cost of the rocket rifle is six tokens, and 3 tokens refers to the cost of extra magazines.))
« Last Edit: March 26, 2017, 04:16:30 pm by Twinwolf »
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Egan_BW

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #32 on: March 26, 2017, 04:15:38 pm »

((Fake news! The numbers on the side have always been token costs, even in the very first armory made by PW. The token prices listed inside Conventional weapon descriptions are for additional ammo.))
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AbstractTraitorHero

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #33 on: March 26, 2017, 04:23:50 pm »

((AHHHHH I dident even notice it in the original since I was always on mobile and they kinda melded with the main paragraph with me so I kinda thought they were typos makes more sense now))
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Chrose

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #34 on: March 26, 2017, 04:42:41 pm »

PTW
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Egan_BW

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #35 on: March 26, 2017, 04:48:51 pm »

Duct tape. 50 ft. rope. Prybar. Switchblade.
Then shuttle.
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AoshimaMichio

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #36 on: March 27, 2017, 01:06:53 pm »

Into the shuttle and likely death

The shuttle is neat teardrop shaped and coated with reflective metal. Looks really fancy. Before getting into shuttle you stop to find your locker and wear your space suit. Because it would be a shame if the shuttle opened into cold hard vacuum.

Then actually buy some medi foam and painkillers with any Tokens I have and head to the briefing room and ready for mission...probably dident miss any important information at all.
((it was the fact there was no token price next to it at the time.

You have no tokens left for anything else. Gauss rifle was 2 tokens and manipulator was 3, so those very effectively ate all your purple casino chips.

You head to briefing room and find out people are already filing out and to hangar.

Wait, pallets of scout eyes? How many of the little buggers did I just buy?

Anyway, go grab an extra gauss rifle mag for my last token and make sure I'm wearing my Mk.I. Then into the shuttle I go.


You get three for a token, so I assumed you wanted spend two tokens. Not that it's a bad idea to buy in bulk, those scout eyes are notoriously flimsy. No doubt you will destroy at least half of them before mission is over.

You suit up, shivers going up your spine as couple of waste collection tubes find their way into your various orifices.

Duct tape. 50 ft. rope. Prybar. Switchblade.
Then shuttle.


Armory master hands you three first items and wonders for a moment whether or not she should charge you for all that but decides not to. Enjoy your adventure.

Shuttled.





Who else was coming in?
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Twinwolf

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #37 on: March 27, 2017, 02:57:03 pm »

« Last Edit: March 29, 2017, 09:03:46 am by Twinwolf »
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AoshimaMichio

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #38 on: March 28, 2017, 11:45:05 am »


Why not, it's not like extra weapon won't be useful here. But you have to add two more skill points so you get total up to 8.



Right then! All mission personel head over here: http://www.bay12forums.com/smf/index.php?topic=163517.0
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Twinwolf

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #39 on: March 29, 2017, 09:04:05 am »

Added two points to Unconventional Weapons.
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AoshimaMichio

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #40 on: March 29, 2017, 02:14:04 pm »

Added two points to Unconventional Weapons.
Got it.
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Aigre Excalibur

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #41 on: April 27, 2017, 09:42:43 am »

Name: Stepan Georgevich Shaumian
Age: 39
Gender: Male
Appearance: Disheveled beard and moustache. Pale-skinned with strong, sharp features.
Personal information: Stepan was arrested as a communist revolutionary and terrorist. He served an underground communist movement as a "commissar" leading groups of armed men to propagate their ideology at gunpoint within isolated villages and hamlets.
Reason assigned to HMRC: Mass homicide, conspiracy, "terrorism" and harboring illegal thoughts.

Stats
 Strength: 0
 Dexterity: 0
 Endurance: 5
 Charisma: 10
 Intelligence: 0
 Willpower: 5
 Intuition: 0
Skills
 Conventional Weapons: 5
 Unconventional Weapons: 0
 Exotic Weapons: 0
 Handiwork: 0
 Auxiliary Systems: 0
 Medical Tech: 0
 General Knowledge: 3
Profession: "Commissar" uh, +1 conventional weapons -1 Exotic Weapons. mercenary, +1 to con and gen knowledge, -1 to medical and handiwork
« Last Edit: April 27, 2017, 09:50:08 am by Aigre Excalibur »
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AoshimaMichio

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #42 on: April 27, 2017, 10:27:43 am »

Name: Stepan Georgevich Shaumian
Age: 39
Gender: Male
Appearance: Disheveled beard and moustache. Pale-skinned with strong, sharp features.
Personal information: Stepan was arrested as a communist revolutionary and terrorist. He served an underground communist movement as a "commissar" leading groups of armed men to propagate their ideology at gunpoint within isolated villages and hamlets.
Reason assigned to HMRC: Mass homicide, conspiracy, "terrorism" and harboring illegal thoughts.

Stats
 Strength: 0
 Dexterity: 0
 Endurance: 5
 Charisma: 10
 Intelligence: 0
 Willpower: 5
 Intuition: 0
Skills
 Conventional Weapons: 5
 Unconventional Weapons: 0
 Exotic Weapons: 0
 Handiwork: 0
 Auxiliary Systems: 0
 Medical Tech: 0
 General Knowledge: 3
Profession: "Commissar" uh, +1 conventional weapons -1 Exotic Weapons. mercenary, +1 to con and gen knowledge, -1 to medical and handiwork

Snuggle our tokens for protection!
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Aigre Excalibur

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #43 on: April 27, 2017, 08:23:13 pm »

Buy a gauss rifle. Inscribe prayer seals to Ingram and attach it along the hand guard.

Go to the mess hall. Enshrine a picture of Trotsky as our God of Comradeship. Offer it mess hall food and drink and pray for protection for the team against friendly-fire and disharmony.
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AoshimaMichio

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Re: Einsteinian Roulette Early Days On ship Thread
« Reply #44 on: April 28, 2017, 11:00:19 am »

Buy a gauss rifle. Inscribe prayer seals to Ingram and attach it along the hand guard.

Go to the mess hall. Enshrine a picture of Trotsky as our God of Comradeship. Offer it mess hall food and drink and pray for protection for the team against friendly-fire and disharmony.


You buy the rifle. But why you are praying weapons manufacturer?

[Handi: 4-2] All you can do about the shrine is to print pixelated low resolution picture of Trotsky and tape it on wall next to food dispenser. You offer your heart felt prayers and hope you were heard. Dave definitely did.
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