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Author Topic: Denizens of Pangaea: High King Sal of the Dwarves  (Read 985 times)

Shadowclaw777

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Re: Denizens of Pangaea: High King Sal of the Dwarves
« Reply #15 on: March 30, 2017, 04:17:19 pm »

"Sir!, you've just burned half of your city!, Don't worry I brought good news as well. Your wife's pregnant, -_-

Choice D, we need martial law and protection from the rats
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Tyrant Leviathan

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Re: Denizens of Pangaea: High King Sal of the Dwarves
« Reply #16 on: March 30, 2017, 04:24:06 pm »

Yeah well there are 13 cities you currently own.


You batted down the hatches and your main fortresses are safe. No word on the rats. But the goblins are rising. Now as they convinced their larger cousins the Ogres to join. Their women have great magic power. Which can be a problem.


Which magic will you select? In up coming battl

Red: Power. Blood. Muscle. The living mass magic.


Blue: Menyal magic as the mind will now affect matter.

Green: The Soul or Anima. Deals with life force Fate threads and such.


Purple: Death. Killing things and enslaving it.

White: Dealing with energy in all its forms as a means of evocation/ conjuring.

Shadowclaw777

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Re: Denizens of Pangaea: High King Sal of the Dwarves
« Reply #17 on: March 30, 2017, 04:30:29 pm »

I guess we got to go with, Red Magic
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