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Author Topic: Ealdorlight  (Read 7394 times)

chrismdp

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Re: Ealdorlight
« Reply #15 on: April 04, 2017, 09:50:13 am »

I've some ideas for how this could work for sure...
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Retropunch

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Re: Ealdorlight
« Reply #16 on: April 05, 2017, 10:09:51 am »

People do tend to learn more from failures than they do successes, which is not something often reflected in games. Perhaps that could factor into it?

Agreed, I think there are two major points with this:

1) You don't want to have it where experimenting and failure just means potential added tedium. So a lot of hack n slash RPG style games (which I know this isn't) have relatively low penalties for dying, with the main thing just being extra tedium. Similarly, if failures just mean a completely negative outcome, then it's never going to be fun however if they're not punishing enough, you'll just get people not really care what the result of each encounter/whatever is. One of the things you could do in the elderscrolls games was basically farm thief skills by getting put in prison a ton of times for instance.

2) You'd need to have it full ironman mode otherwise people will just reload to get a positive outcome. I think this would be great, as long as death/really negative stuff isn't solely down to RNG.

Really, I think if you develop this idea it could be something truly, truly special in the gaming world.
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Farce

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Re: Ealdorlight
« Reply #17 on: April 07, 2017, 11:12:13 am »

Sounds cool.

chrismdp

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Re: Ealdorlight
« Reply #18 on: May 18, 2017, 03:37:12 am »

Quick update: New screenshots released in advance of the Kickstarter, which is going out on 6th June





What do you think so far?
« Last Edit: May 18, 2017, 03:51:15 am by chrismdp »
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Mephansteras

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Re: Ealdorlight
« Reply #19 on: May 18, 2017, 11:45:47 am »

Nice look to the wilderness. Are those from the player's perspective or just general screenshots?
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chrismdp

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Re: Ealdorlight
« Reply #20 on: May 18, 2017, 12:16:09 pm »

The top one is a player perspective.
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chrismdp

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Re: Ealdorlight - on Kickstarter 6th June at 4pm UTC+1!
« Reply #21 on: June 02, 2017, 10:59:20 am »

The Kickstarter is now just around the corner, so I've updated the first post to show a couple of the latest screenshots.

Here's a super-secret preview link just for you, because, well, why not! :D

https://www.kickstarter.com/projects/chrismdp/460088710?token=b18de00d

Any and all feedback on the campaign welcome, either here on in-page on the campaign.

Thanks! :)
Chris
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Xgamer4

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Re: Ealdorlight - on Kickstarter 6th June at 4pm UTC+1!
« Reply #22 on: June 02, 2017, 03:09:12 pm »

This has probably been said in the comments on the campaign, but I don't know what I think of the extra character creation options in some of the later tiers... I'm really not a fan of backer-only in-game rewards for single-player games. Cosmetics, sure. Those I don't mind too much. But things that have tangible effects... it just feels like I'm missing something.
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chrismdp

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Re: Ealdorlight - on Kickstarter 6th June at 4pm UTC+1!
« Reply #23 on: June 02, 2017, 04:04:32 pm »

Hmm - I probably need to be much more specific about this on the campaign.

I'm planning on this being an extra two outfits the character can choose as their starting clothes which match the sword: no gameplay effects, only cosmetic.

Does that make more sense/sound better?
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Xgamer4

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Re: Ealdorlight - on Kickstarter 6th June at 4pm UTC+1!
« Reply #24 on: June 02, 2017, 04:22:28 pm »

Oh yeah, that makes perfect sense, and sounds a lot better. My two cents would probably be to word it something like "Exclusive Sword of the Second Sun and choice of matching outfits at character creation (purely cosmetic enhancement)".

"Character Creation Option" just sounds a lot weightier than it actually is.
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Mephansteras

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Re: Ealdorlight - on Kickstarter 6th June at 4pm UTC+1!
« Reply #25 on: June 02, 2017, 04:57:34 pm »

Yeah, definitely reword that. The idea is just fine, the wording made me think it was more substantial than it is.
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Xgamer4

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Re: Ealdorlight - on Kickstarter 6th June at 4pm UTC+1!
« Reply #26 on: June 05, 2017, 12:47:25 pm »

Just noticed you reworded it on the campaign. Looks great to me
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chrismdp

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Re: Ealdorlight - on Kickstarter 6th June at 4pm UTC+1!
« Reply #27 on: June 05, 2017, 12:55:21 pm »

Thanks! Did you noticed the new boxed copy reward?

Looking forward to getting the campaign underway tomorrow!
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chrismdp

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Re: Ealdorlight - on Kickstarter 6th June at 4pm UTC+1!
« Reply #28 on: June 06, 2017, 10:23:47 am »

...and we're off! Excited to see where this ends up!

https://www.kickstarter.com/projects/chrismdp/ealdorlight
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Mephansteras

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Re: Ealdorlight - on Kickstarter NOW
« Reply #29 on: June 06, 2017, 11:44:45 am »

And backed!
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