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Author Topic: ValorMUD: A MUD, but different somehow  (Read 929 times)

MoonyTheHuman

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ValorMUD: A MUD, but different somehow
« on: April 10, 2017, 09:03:52 pm »

ValorMUD is a indev webbased game, designed to be played with friends (and enemies :) ).

We are still deciding on a lot of things, but i'll be posting up on progress and information here.
« Last Edit: April 11, 2017, 10:43:30 am by MoonyTheHuman »
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Urist McScoopbeard

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Re: ValorMUD: A MUD, but... ordinary?
« Reply #1 on: April 10, 2017, 09:05:13 pm »

Do I have to pay $30 to unlock the post??? Are you EA??? Am I EA??? Uuuuuuuugh.

Jk, I love it!
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MoonyTheHuman

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Re: ValorMUD: A MUD, but... ordinary?
« Reply #2 on: April 10, 2017, 09:10:25 pm »

Do I have to pay $30 to unlock the post??? Are you EA??? Am I EA??? Uuuuuuuugh.

Jk, I love it!
heh, you convinced me to write a little.
Core design:
Entity-Component-System model.
lets put EVERYTHING in a database!
Web client because telnet sucks.
DROP TABLE databasetext
dont even have gui done r even the websocket, because boilerplate.

Now back to our regularly scheduled slep[sic]

MoonyTheHuman

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Re: ValorMUD: A MUD, but... ordinary?
« Reply #3 on: April 11, 2017, 10:43:10 am »

Well, as we dont have much of anything done, we decided to do a thing: ValorMUD is no longer Text Based, we are going to make it a 2D game.  8)

Urist McScoopbeard

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Re: ValorMUD: A MUD, but... ordinary?
« Reply #4 on: April 11, 2017, 04:19:41 pm »

Well, as we dont have much of anything done, we decided to do a thing: ValorMUD is no longer Text Based, we are going to make it a 2D game.  8)

Like a roguelike!? Cause honestly, that's probably preferable to a MUD.
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MoonyTheHuman

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Re: ValorMUD: A MUD, but... ordinary?
« Reply #5 on: April 11, 2017, 10:32:36 pm »

Well, as we dont have much of anything done, we decided to do a thing: ValorMUD is no longer Text Based, we are going to make it a 2D game.  8)

Like a roguelike!? Cause honestly, that's probably preferable to a MUD.
Yup, just need to find soeoe to do the graphics

Cathar

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Re: ValorMUD: A MUD, but different somehow
« Reply #6 on: April 12, 2017, 08:06:54 am »

What kind and how much graphics do you need?

MoonyTheHuman

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Re: ValorMUD: A MUD, but different somehow
« Reply #7 on: April 12, 2017, 11:17:28 am »

What kind and how much graphics do you need?
Pixel Art graphics, we havent got all the bits down yet, but we can discuss this in PM if you want (this is a hobby project, so no payment lol)

Cathar

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Re: ValorMUD: A MUD, but different somehow
« Reply #8 on: April 12, 2017, 12:43:01 pm »

lol don't worry about payment, I dont work for money anyway. Long story short I can help but not do all the job. If you want I'll send you some of the pixel stuff I do ; I'll need to know the technicities of the engine you're using ; how many colors does it support, sprite size etc. Also I'm just an artist and save the absolute basics I don't know anything about programmation so you'd have to tell me things really precisely