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Author Topic: Roll to Alchemy ("God Game"-like)  (Read 2311 times)

Shadestyle

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Roll to Alchemy ("God Game"-like)
« on: May 06, 2017, 01:48:54 am »

  In this game, a group of players take the role of sacred animal gods, whose job is to usher in magic once more to the world, however, something cannot come from nothing, and they must use their divine powers to recombine the amenities of the modern world into the new pillars and trinkets of magic itself, using their innate Divine Alchemy to combine, separate, and catalyze their very concepts.

D6 Standard System will be used.

ATHATH will be my Co-Host for this game.

Code: (Character Sheet) [Select]
Name:
Animal Species: (Dumb entries may be grounds for sheet dismissal, leave your waterbears, limpets and bacterial cultures at home.)
Vague Starting Location Vote:



Current Characters

Spoiler: Nix (click to show/hide)

Spoiler: Seth (click to show/hide)

Spoiler: Quill (click to show/hide)

Spoiler: Kami (click to show/hide)

Spoiler: Ferat (click to show/hide)

Spoiler: Silver (click to show/hide)



Waitlist for next round of Character insertions.

Spoiler (click to show/hide)
« Last Edit: May 06, 2017, 12:48:16 pm by Shadestyle »
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NRDL

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Re: Roll to Alchemy ("God Game"-like)
« Reply #1 on: May 06, 2017, 01:51:13 am »

Name: Nix
Animal Species: Mongoose
Vague Starting Location Vote: London
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Whisperling

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Re: Roll to Alchemy ("God Game"-like)
« Reply #2 on: May 06, 2017, 07:54:55 am »

Name: Seth
Animal Species: Snake, venomous or not at GM discretion.
Vague Starting Location Vote: +1 to London.
« Last Edit: May 06, 2017, 07:58:35 am by Whisperling »
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Glass

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Re: Roll to Alchemy ("God Game"-like)
« Reply #3 on: May 06, 2017, 08:07:16 am »

Name: Quill
Animal Species: Indeterminate; of avian appearance
Starting area vote: Somewhere in rural China
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

OceanSoul

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Re: Roll to Alchemy ("God Game"-like)
« Reply #4 on: May 06, 2017, 08:24:44 am »

Name: Kami
Animal Species: Owl Get it?
Vague Starting Location Vote: Rural American Town. May change to Rural Japanese Town for the anime/JRPG vibes.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

ziizo

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Re: Roll to Alchemy ("God Game"-like)
« Reply #5 on: May 06, 2017, 09:02:45 am »

Name: Ferat
Animal Species: Pangolin
Vague Starting Location Vote: Brazil
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GG, Ziizo. May my spirit live on in your boobs.

endlessblaze

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Re: Roll to Alchemy ("God Game"-like)
« Reply #6 on: May 06, 2017, 10:35:43 am »

Name:silver
Animal species: wolf
Vague starting location vote: generic mountain village
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I nominate endlessblaze as our chief military executive!

Shadestyle

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Re: Roll to Alchemy ("God Game"-like)
« Reply #7 on: May 06, 2017, 12:03:32 pm »

(OOC)

Sheets Approved

Spoiler: Nix (click to show/hide)

Spoiler: Seth (click to show/hide)

Spoiler: Quill (click to show/hide)

Spoiler: Kami (click to show/hide)

Spoiler: Ferat (click to show/hide)

Spoiler: Silver (click to show/hide)

Keep track of these  and include yours in your posts.



(IC)

You all stand in the Heavenly Field of Clouds, overlooking and surrounding the Reflecting Pool.  Your Host, The Ruler of you all, Master Tortoise, Is examining the Spheres of Divine Alchemy, sitting on each of their stands, 13 in total.  You may ask him questions before the last speck of magic has been lost from what the mortals call "The Age of Logic and Reason", and you must dive down into it.

The Spheres of Alchemy are known to you, but you do not recall their precise function just yet.

Hidden Sign: (Crackpot)
Hidden Sign: (Ritual)
Solvent Font: (Alkahest)
Solvent Font: (Chaos)
Right of Language: (Words)
Right of Language: (Runes)
Black Hole: (Equivalent Exchange)
White Hole: (Defiance of Entropy)
Brothered Right of Economy: (Value)
Brothered Right of Economy: (Tradition)
Lens of Stars: (Pool)
Lens of Stars: (Tint)

You know that Master Turtle will be sending them to you randomly, and after have left, but maybe you can convince him to send a particular one, or even to send one of them with you to grant you a head start.

In the Reflecting Pool, you see a man wearing a silly suit and tie arguing with someone.  It won't be long now until he has destroyed the last bit of magic, so you had best hurry in any questions or requests you might have.
« Last Edit: May 06, 2017, 12:06:02 pm by Shadestyle »
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Coolrune206

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Re: Roll to Alchemy ("God Game"-like)
« Reply #8 on: May 06, 2017, 12:25:56 pm »

Waitlist?

Name: Uluru
Animal Species: Platypus
Vague Starting Location Vote: Perth
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

endlessblaze

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Re: Roll to Alchemy ("God Game"-like)
« Reply #9 on: May 06, 2017, 12:26:35 pm »

Spoiler (click to show/hide)

"So master, do we know where our mission begins?"
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

OceanSoul

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Re: Roll to Alchemy ("God Game"-like)
« Reply #10 on: May 06, 2017, 12:31:09 pm »

"What do the traits of our gifts mean? Paragon and Arbitrary, particularly. Also, do you think any spheres would already be appropriate to be controlled by particular ones among us? Something within me is attracted to the Right of Language, Runes, though Lens of Stars, Tint, seems like it could more logically be appropriate to an owl".

"Anyway, now that questions have been made, I have SOME ideas what they each relate to. Crackpot seems like it would refer to quick and spontaneous magic, while Ritual would be slower and calculated, maybe stronger or more specific in effect. Solvent Font is an oddity, but Alkahest feels like it may relate more to order to natural beginnings or the like. Black Hole seems like turning one thing into an equivalent worth of another, while White Hole is increasing or decreasing the worth or some such of things. The Economy branch is perhaps the most confusing, though it may be strength from what one does vs. what one believes in. Lastly, Lens of Stars may relate to perception, as perceiving the distant vs. the previously invisible or intangible, or, possibly, the type of source for energy. I prefer the first interpretation of that one, though".

Spoiler: Kami (click to show/hide)

((what exactly de we look like, other than our shapes?))

"Ah, Silver, we probably are just recreating magic in the world as we see fit, or somesuch.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

ziizo

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Re: Roll to Alchemy ("God Game"-like)
« Reply #11 on: May 06, 2017, 12:32:00 pm »

Spoiler: Ferat (click to show/hide)

"Master how much collateral damage are we allowed to cause?"
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GG, Ziizo. May my spirit live on in your boobs.

endlessblaze

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Re: Roll to Alchemy ("God Game"-like)
« Reply #12 on: May 06, 2017, 12:36:27 pm »

Spoiler (click to show/hide)

"I am well aware of what are mission is kami. But where shall we begin? The world is vast and all places hold potential as a starting point for the rebirth of magic."
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Shadestyle

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Re: Roll to Alchemy ("God Game"-like)
« Reply #13 on: May 06, 2017, 12:45:01 pm »

(1d6=5) "As the humans say, you will be "Going in all snaky Beaky-Like", Which simply means that I well be sending you to a plance where there are few chances of premature exposure, An alleyway in the city of "London.", behind a station where humans purchase a type of fuel."

(1d6=6) "Yes, those are all good questions, and I shall answer them all in the greatest of detail in the time we have."  Master Tortoise then begins speaking the Deity's Greek, A language so information dense that you fail to understand the concept packets he is sending you verbally, from their sheer complexity. He manages this in a scant 6 seconds that leaves your head spinning.  You catch something about concepts.

"And Remember, Your Divine Alchemy is not the magic you will bring to the world, for man would destroy themselves with it, your goal is to use your divine alchemy to create magic from the amenities of the world, in such a way that magic covers the globe"

(1d6=2) "Not too much."

(1d6=1) "You will start at the beginning, of course." Oh what fortune cookie bullshit, he said he would cut back on that.
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OceanSoul

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Re: Roll to Alchemy ("God Game"-like)
« Reply #14 on: May 06, 2017, 01:03:27 pm »

Spend some more time interpreting all that Greek he said.
Spoiler: Kami (click to show/hide)
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.
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