Kami- (5) You piece it together, it seems that all of the Spheres of Alchemy enable you to interact with Concepts themselves. Between the power to treat ideas as liquid substances to be recombined into new objects that ignore physics in an effort to achieve their conceptually decided form, to the power to equate concepts as being equivalent in value, and the actions that would exchange objects of these values.
Seth- (5) Master Tortoise Nods. "Very Well, I will not send it if it would end in yours or Silver's hands, and substitute it for another."
"It's time, he just disproved the last speck of magic left. I wish you all well." He nods again.
(6) You all leap into the portal, a little too enthusiastically in fact, and end up in a location other than the one you were intended to.
It seems Master Turtle failed to change the channel of the reflecting pool, and you all end up in the janitorial room of the recording studio that you were just observing. Janitorial supplies surround you.
The First Orb arrives with you. (1d13=2) The Divine Sphere of the Hidden Sign of Ritualism. Whoever takes on this sphere will have the power to fuse objects together, and to separate them, by drawing rituals and symbols onto the ground to decide the thematics and functions applied. Such as Three circles connected by lines fusing the objects in two slots into a new object in the third, or the opposite, splitting one object into two in the same set of ritual circles. Experimentation will only lead to greater understanding of this Divine Alchemy.
More Spheres of Divine Alchemy will arrive as you move forward in progress, and cooperation will be key in this potentially hostile environment.