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Author Topic: Bay12 Evo Game  (Read 4554 times)

MrLurkety

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Bay12 Evo Game
« on: May 09, 2017, 11:32:24 am »

I don't know if anyone on bay12 is familiar with Evo games, so here are the rules.


1: Anything may be said to be extinct, but only by me.
2: All creatures must be evolved from previous ones.
3: Anyone is welcome.


How to play:


1: Choose a creature to evolve
2: Edit picture if it has any affect on biology.
3: Upload to imgur or any other site.
4: Post it here. Explain what happened, and why. "Aliens", "Magic", and other such explanations will make me destroy the creature. Images should be in spoilers.
5: Keep it gradual. No "These have now developed space-travel" out of nowhere.
6: Evo text must be in green.
Code: [Select]
[color=green]text[/color]

Here is the starting creature and plant:
Spoiler (click to show/hide)
Code: [Select]
[img]http://imagesite.com/img.png[/img]The animal (On the left) feeds on the algae. It has a primitive eyespot that it uses to spot the algae, and then eat with its tentacles.
The algae, (on the right) just uses photosynthesis.

The world has no land yet.
« Last Edit: May 09, 2017, 11:35:36 am by MrLurkety »
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Bay12 Evo game
-snip-
I'm not an expert on the political climate but I'm pretty sure that politicians don't join armies and invade dwarven fortresses.

Detoxicated

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Re: Bay12 Evo Game
« Reply #1 on: May 09, 2017, 01:07:48 pm »

Ill post somethin asap.  Nice game
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Roboson

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Re: Bay12 Evo Game
« Reply #2 on: May 09, 2017, 02:48:26 pm »



The creatures evolve a more rounded existence   :P

I like these games, i'm just being dumb lol. This is not a serious submission.
« Last Edit: May 09, 2017, 02:54:08 pm by Roboson »
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MrLurkety

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Re: Bay12 Evo Game
« Reply #3 on: May 09, 2017, 06:12:32 pm »



The creatures evolve a more rounded existence   :P

I like these games, i'm just being dumb lol. This is not a serious submission.
If it's not serious, use red instead.
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Bay12 Evo game
-snip-
I'm not an expert on the political climate but I'm pretty sure that politicians don't join armies and invade dwarven fortresses.

Gwolfski

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Re: Bay12 Evo Game
« Reply #4 on: May 12, 2017, 10:58:28 am »

I'll post on the weekend. neat idea.
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why kill elves if you could torture them, make them betray their friends, denounce their "force", make them watch trees being chopped down, feed them meat and throw them in magma as a sacrifice for almighty Armok?

Eventually when you go far enough the insane start becoming the sane

Lord_lemonpie

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Re: Bay12 Evo Game
« Reply #5 on: May 12, 2017, 02:44:37 pm »

Oh wow, you just reminded me of the evo game I ran a few months ago and completely forgot to update. Whoops.


The Shlurp evolves longer tentacles to catch the algae more efficiently.

Prophet

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Re: Bay12 Evo Game
« Reply #6 on: May 12, 2017, 03:14:30 pm »

PTW
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

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Re: Bay12 Evo Game
« Reply #7 on: May 13, 2017, 01:10:58 pm »


Shlambo evolved to be much more dormant than its ancestors. It has grown many tentacles with which it filters the water for food.
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S34N1C

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Re: Bay12 Evo Game
« Reply #8 on: May 13, 2017, 06:35:34 pm »

PTW
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

mastahcheese

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Re: Bay12 Evo Game
« Reply #9 on: May 13, 2017, 09:16:35 pm »

PTW
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

MrLurkety

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Re: Bay12 Evo Game
« Reply #10 on: May 18, 2017, 09:58:06 am »

Event time!

Due to the competition for food, the Shlurp and Shlambo must vye for survival!

Rolls:
  • Each creature rolls 1d12 every turn.
  • A creature must roll below 6.5 for three turns to go extinct.
  • If a creature gets a 12 or higher, they get +1 to their next roll.
  • When a creature rolls 3 or lower, they get -0.5 to their next roll.
Bonuses:
The Shlambo:
  • Food catching: +0.5
  • Dormancy: +0.3 (Less food used.)
Total: +0.8
The Shlurp:
  • Food Catching: +0.6
Total: +0.6
Who will win? Or will one of these species develop a new niche, stopping the event? We'll see!


(Meta: Wanted to speed up the evoloutions a bit, since the game was getting a bit slow. Also, only having two taken niches is a tiny bit boring. You can evolve the plant, by the way.)
« Last Edit: May 18, 2017, 10:02:17 am by MrLurkety »
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Bay12 Evo game
-snip-
I'm not an expert on the political climate but I'm pretty sure that politicians don't join armies and invade dwarven fortresses.

Detoxicated

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Re: Bay12 Evo Game
« Reply #11 on: May 18, 2017, 10:19:24 am »

So we keep on designing?
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MrLurkety

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Re: Bay12 Evo Game
« Reply #12 on: May 18, 2017, 11:57:39 am »

So we keep on designing?
Of course! Feel free to evolve in any event, while it's active! Unless I state otherwise, you can evolve during anything.
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Bay12 Evo game
-snip-
I'm not an expert on the political climate but I'm pretty sure that politicians don't join armies and invade dwarven fortresses.

Rethi-Eli

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Re: Bay12 Evo Game
« Reply #13 on: May 21, 2017, 11:51:50 pm »

PTW, that algae looks promising
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In the end, the winner is the one with the most snake venom.

Puppyguard

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Re: Bay12 Evo Game
« Reply #14 on: May 22, 2017, 12:21:30 am »


A strain of algae known as Algae-17 develops minor toxins to repel predators, improving its chance for survival.
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The DF community is quickly filled with 11 year olds who can't run a fort for more than a month and are illiterate as they come. The Bay12 forums become a sea of spam and cancerous content, and Toady weeps at what his creation has become.
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