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Author Topic: 888th Brigade: DAY OF THE PURGE  (Read 448296 times)

randomgenericusername

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Re: 888th Brigade: Success for some definitions of the word.
« Reply #2325 on: June 28, 2018, 08:48:03 pm »

Try forcing the door open with my strenght.
Spoiler: William Taggart (click to show/hide)
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Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

The Lupanian

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Re: 888th Brigade: Saving the French (Again)
« Reply #2326 on: June 28, 2018, 09:01:50 pm »

Do a perimeter search of the warehouse (hopefully BEFORE William goes all Hulk on the door). See if there are any alternative entrances, or ways to see in. Then I’ll stand by William, and help out if he can’t get the door open by himself.
Spoiler: Carolina (click to show/hide)
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Ozarck

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Re: 888th Brigade: Saving the French (Again)
« Reply #2327 on: June 29, 2018, 07:35:10 am »

"Parrish, there are a lot more things out there than tanks.  And the best way to make use of a tank's high explosive shells, is to fire them from the tank's cannon. Whatever plan you have will have to be pretty spectacular and bloodthirsty to even get Simon's attention, let alone his co-operation."

Redjive_Industries

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Re: 888th Brigade: Saving the French (Again)
« Reply #2328 on: June 29, 2018, 08:35:37 am »

"Awwwwwww. It's not like he hasn't got about 30-50 more of them in the tank though. And trust me, I can do amazing things with 88mm of HE. AMAZing things, I tell you. But I guess you make a good point... Ooooh, I know! Maybe he'll give me one of his incendiaries! Those actually ARE useless against armor!"

((Even HE has it's used against armor; the concussion can sometimes disorient the crew inside for long enough to get a better shot, but incendiaries are pretty much worthless against armor.
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SaberToothTiger

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Re: 888th Brigade: Saving the French (Again)
« Reply #2329 on: June 29, 2018, 09:30:42 pm »

I'd like to appear spontaneously near Simon and his tank.

Florian thumps the side of the tank twice before climbing onto and into the vehicle.

"Hullo, hullo. You eez Simon, yes? I Florian. I operate radio. Isokey?"

Florian listens in with the tank's radio for German communication and lights up a cigarette.


Florian ignores the exciting and appealing tank and instead starts walking towards the bunker. He shall take cover at a safe distance and observe the area for Germans.


« Last Edit: July 01, 2018, 02:01:30 pm by SaberToothTiger »
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Gentlefish

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Re: 888th Brigade: Saving the French (Again)
« Reply #2330 on: July 01, 2018, 01:27:23 pm »

Filler post stating I'm still following Oz for now.

LordPorkins

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Re: 888th Brigade: Saving the French (Again)
« Reply #2331 on: July 01, 2018, 01:29:06 pm »

(PTW. And maybe Join)
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Tiruin

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Re: 888th Brigade: Saving the French (Again)
« Reply #2332 on: July 02, 2018, 08:43:56 am »

Spoiler (click to show/hide)
https://i.imgur.com/AYo5GKP.png
Tala mentioned to her colleagues (and over radio to Radioman if possible) that she presumes the lightning is a form of teleportation. Idle chatter, to ease the time.

Check the opposite side Lupanian (Carolina) is checking, but also speak in French or English about finding allied resistance present. Something like "Americans here, we're here to help." or "Really hope we'll find some of the resistance present."

Failing anything of particular notice being found, provide overwatch while those two nice folks break down that door. But check for possible traps first.


Spoiler: My Sheet (click to show/hide)
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piecewise

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Re: 888th Brigade: Saving the French (Again)
« Reply #2333 on: July 02, 2018, 11:44:20 am »

Radio for an interpreter. attempt to communicate with the Frenchies and get them out of the back of the truck. I have mechanics tools, they should be useful in this situation.

((get's into bloodied truck with terrifed foreigners, brandishin bolt cutters and a screwdriver))

"Check out these crates. See if they are more organs, or something else."

Ed's head turns toward the hilltop.

"I don't like the sound of that. Gonna be trouble up there. Unless they are tying up loose ends. But if they were, these wouldn't still be here, I think."

Spoiler: Edward Bohring (click to show/hide)

Spoiler: mission briefing (click to show/hide)
[1] oh dear.

Radio for an interpreter. attempt to communicate with the Frenchies and get them out of the back of the truck. I have mechanics tools, they should be useful in this situation.

And now I am an interpreter! Interpret the fuck out of what needs interpreting.


Spoiler: Radioman (click to show/hide)
[6]
Bob stated slowly, in fractured French, "C'est bon. Nous sommes ici pour aider. Je suis américain."

Attempt to communicate with the civilians in the back. Inspect the cargo for any labels and try to read, then help the civs out when we arrive. Same question as Doomblade, how much ammo did Bob use?

((Bob's got some language points, he should be decently okay for this already))

When the back of the truck is opened, Bob waved at Ed with a free hand. "Hello Ed! How've things been?"

Spoiler (click to show/hide)
[1]
Filler post stating I'm still following Oz for now.

[5]
"Let's keep moving. They know the truck is missing."

Escort the crew talking to the Frenchpeople, and the Frenchpeople to a house at least a block away, not leaving cover. Carry the vivisected body with me. How much ammo do I have left? Also, I will now claim my smg from Ed - a German smg as much ammo as he will spare, at least 10 bullets.

Spoiler: Denver Gaunt (click to show/hide)
Edward digs through his mechanics tools and finds a nice saw. He proceeds to reach for the nearest prisoner's wrist and is about to commit a well intentioned war crime when Jack slaps him upside the head and yanks the saw from his hand. He shoos Ed away and starts cutting the restraints off the prisoners. Its going to take a bit, doing it like this, but it should work. Meanwhile Radio and Bob attempt to communicate, Radio with the prisoners and Bob with the crates. Bob's attempts to read the crates come up as "Vienna Sausages: Large, Moist." and "Handle with Hands". Radio has a bit better luck. He reports that these men are resistance fighters who were captured by the germans. They tell him that recently, maybe in the last 24 hours, german "Butchers" have been rounding up any resistance or civilians they can find.  They say that the resistance in the city has been basically wiped out, either killed in fighting or "Harvested" when they were made prisoners.  When asked, they had no idea why the germans were doing this.

Denver waits around nervously, wanting to get everyone to a house nearby but unable to until the restraints have been cut through.  Jack finishes one prisoner's restraints and sets him free before working on the next.

Denver has 5 rounds left,  Bob has None.

Do a perimeter search of the warehouse (hopefully BEFORE William goes all Hulk on the door). See if there are any alternative entrances, or ways to see in. Then I’ll stand by William, and help out if he can’t get the door open by himself.
Spoiler: Carolina (click to show/hide)
You find a smaller, side door around the back, but its locked too. Not chained but locked normally.

Spoiler (click to show/hide)
https://i.imgur.com/AYo5GKP.png
Tala mentioned to her colleagues (and over radio to Radioman if possible) that she presumes the lightning is a form of teleportation. Idle chatter, to ease the time.

Check the opposite side Lupanian (Carolina) is checking, but also speak in French or English about finding allied resistance present. Something like "Americans here, we're here to help." or "Really hope we'll find some of the resistance present."

Failing anything of particular notice being found, provide overwatch while those two nice folks break down that door. But check for possible traps first.


Spoiler: My Sheet (click to show/hide)
[5] You make an extremely convincing speech in french about how you are the americans, how you're here to help, how everything will be ok, and how any resistance or civilians in the building should open the door so that they can be evacuated.

Try forcing the door open with my strenght.
Spoiler: William Taggart (click to show/hide)
You go to open the door and get as far as gripping the handles and pulling hard. Unfortunately it seems someone has unlocked the chain  because you end up throwing open the doors with surprising force and falling backwards rather embarrassingly.  You look up to see about a dozen or so men and women, some armed, some not, standing near the door.

"American?" One asks in a french accent.



"Oh, sweet, Alice!  You've got tons of experience driving stolen German stuff, can you take over while I loot these guys?" Simon shoots a friendly smile at Alice, before making a sweeping gesture towards the bloody corpses that share the tank with him.  Then he notices that his trench knife is still stuck in the loader, next to him, and unceremoniously yanks the blade out before wiping the blood off on the dead man's clothes.  "I wanna get at their junk before all the magpies descend on it, you know how things go.  Driving's super simple, really.  Those two levers and that pedal and sometimes the button over there generally make it go more-or-less forward, and if things start going wham-wham-wham flick that switch a few times and sometimes it goes away, and uhh, that button, and that button, and that lever especially, ahh...  Just don't touch those ones, I think they're bad.  Maybe actually not that lever, maybe the other one, or...?  Oh, you'll figure it out, you're smart!  Thanks, Alice!  You're a real lifesaver."

Ask Alice to take over the tank's controls, wiping some blood off the seat first to be polite.  Then get to looting the three dead Nazi crewmembers; I know the loader had a pistol, at the very least, what about the others?  Any first aid kits?  Or anything occult?  It's a pity Simon threw the commander out of the hatch, he probably had something neat.

Oh, and if any randos try climbing in and stealing my tank's ammunition, wave the trench knife in their face and gesture to the Nazi corpses who have matching wounds all over their bodies.  Edit2: And don't let him in the tank to begin with.  Best he gets is riding on top.

Edit: Also, what kind of tank is it?  Simon might not know, but my curiousity has become too great not to ask.

Edit3: Tell Alice to drive to Ed's group.  Or whatever group has the biggest blob of people.  I haven't really paid attention to what the neener-nanners have been up to.

EDIT4: The Belgian with the horrible accent is also banned from entering the tank.  Broadly Simon's just not gonna let in anyone who doesn't know how to operate the thing, and has never met him before.  You don't let just anyone into your tank!  That's what got the last crew killed!

EDIT FIVE:  I am sorry for my textwally ways, Piecewise, but it seems like a fair number of people want to hop in the tank, and I'm not sure which skills are actually useful to sort them by.  I also don't know how much you care to stick to the actual seating rules of WWII tanks.  From a cursory glance over various Wikipedia articles, it seems there's five positions in virtually all Nazi tanks.  Matched with the skills I presume they'd have to use:
  • Driver, who drives the tank and would use Tank skill
  • Commander, who tells other people what to do, and will probably be Simon, firing his sniper rifle from the commander's hatch.  No skill because we don't roll for commands.
  • Radio Operator, who also operates the bow machine gun.  Would use Operator and Machine Gun skills.
  • Gunner, who fires the main gun, and probably also the coaxial machine gun.  Uses, I assume, the Explosives and Machine Gun skills, and not Tank.
  • Loader, who loads shells into the main gun and will therefore be slaved to whoever operates the gun.  Uses Medical skill to get themselves high, because that's the only way they'll have any fun.  (They should really get to fire the coaxial machine gun as if it were separate from the main cannon, c'mon)

Is that all correct?

Its a Panzer IV. 
Those positions look correct.

"Oh yeah Simon, I know exactly how to drive this. It's not like tanks control totally different from planes or anything.
...Which is to say, yeah I can do it. Would probably be easier if this were some kind of spooky experimental nazi lightning tank or something? Why didn't you just steal one of those, Simon?

Uh, on an unrelated note, where are we going, exactly?"


Alright, let's drive this tank! Can't be that hard, right? Just drive wherever Commander Simon says, for now. ("just drive it to, like, Ed or Tala or whatever.")
"Ahh, nice to get behind the controls of a proper vehicle again. Nice thing about tanks, you know; crashing into things is way less dangerous than in a car! For the people inside, anyways."

Also, if that one guy actually manages to get inside the tank and speech roll Simon into giving up our precious loot, counter speech roll that.

Spoiler: Alice! (click to show/hide)

((I bet 75 GLORY that I'll die inside this tank during this mission. Anyone want to take me up on that?))
Alice climbs into the hastily cleaned driver's seat and [5] expertly guides the tank out of the allied controlled area, down the road, past advancing allied troops, and over to where Ed and the rest of the gang are.


Oh, and if any randos try climbing in and stealing my tank's ammunition, wave the trench knife in their face and gesture to the Nazi corpses who have matching wounds all over their bodies.

Edit: Also, what kind of tank is it?  Simon might not know, but my curiousity has become too great not to ask.[/b]

this action overrides previous action post: try and explain that I can put HE shells to better use, since they're practically useless against tanks. I like my odds. If Simon doesn't agree, then I jump in as the bow gunner, otherwise take 4 shells and use 2 to set up a nice tripwire trap somewhere convenient, and keep the others
Spoiler: Rifleman Parrish (click to show/hide)

[1]
Toby immediately climbs up onto the tank and presses his face into one of the viewing slits.

"OI! GIMME YOUR BULLETS! I GOTTA BLOW SHIT UP!"

"No."

"GIVE."

"No."

He just makes grunting noises and sticks his tongue through the slit.

"I killed an entire tank crew with a knife not even 20 minutes ago. Don't make me come out there."

He starts biting at the entrance hatch.

"So, is this one of our gunners?" Alice asks, leaning back and craning her head backwards to look at Simon.

"Maybe."

"I like him."

"Of course you do."


I'd like to appear spontaneously near Simon and his tank.

Florian thumps the side of the tank twice before climbing onto and into the vehicle.

"Hullo, hullo. You eez Simon, yes? I Florian. I operate radio. Isokey?"

Florian listens in with the tank's radio for German communication and lights up a cigarette.


Florian ignores the exciting and appealing tank and instead starts walking towards the bunker. He shall take cover at a safe distance and observe the area for Germans.



Walk straight through the suburbs or use the Route Simon took through the woods? One is quicker, the other is safer.

Egan_BW

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Re: 888th Brigade: Saving the French (Again)
« Reply #2334 on: July 02, 2018, 12:37:58 pm »

"So what's our plan now, commander? Much as I love sitting around behind a few layers of heavy armor, there are almost certainly unfriendly people with antitank weapons and/or knives somewhere in this city who would see a stationary tank as a good target."
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Ozarck

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Re: 888th Brigade: Saving the French (Again)
« Reply #2335 on: July 02, 2018, 02:29:47 pm »

"Guys, ask if they know of entrances to the tunnels under the fort. Do so nicely, eh? We want calm friends, not babbling lunatics. Got enough of those, we're not looking for recruits. I'm gonna go say Tank to the Tank. Hi to the Tank. Tank to the Simon.
...
Tank."


Ed Radio's to HQ that we have Resistance personnel, and fills them in on what we know of their situation. He then delicately removes himself from ... tmeptation, by going out and yelling at a tank.

Ed climbs up on the tank, shoulders the 'gunner' aside and raps on the hatch.

"Oi! Simon! Nice Treads you got there. We found some locals! I think we cleared out most of the western side of town, too. Oh hey, we had some lightning strikes a little bit ago. You know, like that night on the ship? Weird, huh? What do ya think? Wanna take this baby a street over and see if there's anything to shoot? I mean Nazis, of course, not ... not the Frenchies. Definitely not the Frenchies."

Spoiler: Edward Bohring (click to show/hide)

Spoiler: mission briefing (click to show/hide)
« Last Edit: July 03, 2018, 06:59:12 am by Ozarck »
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piecewise

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Re: 888th Brigade: Saving the French (Again)
« Reply #2336 on: July 02, 2018, 02:55:10 pm »

Woops, forgot to give Sy his lootables.

3 pistols, danger 2
40 rounds for them
5 knives
3 first aid kits
2 grenades
1 diary.

Egan_BW

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Re: 888th Brigade: Saving the French (Again)
« Reply #2337 on: July 02, 2018, 03:07:18 pm »

Wiellste briefly possesses my other character to LOOT THAT BOOK.
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Strider03

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Re: 888th Brigade: Saving the French (Again)
« Reply #2338 on: July 02, 2018, 04:25:22 pm »

"Sausages?"

"Well, I'm gonna check something real quick, and then I think I'm gonna head off to advance some more.

So, out of the five magazines Bob had (he kept an extra three from the days before the change to the machine gunner role with fewer magazines, and never ended up using them) all those hundred bullets are spent? Hmm, he's still got his incendiary clip though, right? Anyway, check the drivers compartment for anything interesting the germans might have left.

Also: I will be out for two weeks. Please try not to kill Bob.


Spoiler (click to show/hide)
« Last Edit: July 03, 2018, 11:46:02 am by Strider03 »
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Within that world, she was God. But here, outside of it, her name was Yoake o-Shiri. That was unimportant. She was a Godslayer. That too was unimportant. But what was important, was that she had a motherfucking boat.
And by God, was she going to use it.

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The Lupanian

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Re: 888th Brigade: Saving the French (Again)
« Reply #2339 on: July 02, 2018, 04:34:00 pm »

Well, technically we aren’t Americans. But we are THE Americans!
Try to communicate with them. Ask about secret entrances to the bunker, but also just let them talk.
Spoiler: Carolina (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

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