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What is your current mood?

Hyped
- 9 (21.4%)
Cozy
- 10 (23.8%)
A E S T H E T I C
- 6 (14.3%)
Strange
- 17 (40.5%)

Total Members Voted: 42


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Author Topic: Losing Is Fun - The Interactive Comic  (Read 384164 times)

Fish Preferred

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Re: Losing Is Fun - Interactive Web Comic
« Reply #660 on: February 05, 2019, 08:34:48 pm »

+1, do this, but immediately afterwards stand on the rack and pose heroically for the crowd.
+1. And after dragging and posing is done, position yourself beneath the rack with a dagger in your good hand and a spear in the other, like this:



Drag it against the wall right under the king's nose. Stand on top of it. Grab king's beard when he leans forward to see what's going, climb up, and exit through the royal door.
It looks like he's way above the stands, so -1.
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thefriendlyhacker

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Re: Losing Is Fun - Interactive Web Comic
« Reply #661 on: February 06, 2019, 04:24:02 am »

Spoiler (click to show/hide)
+1 to all the above

Actually, if there is enough time before (or during) the fight, carve onto the rack a picture of yourself carving a picture of yourself onto the rack to commemorate your (hopefully) victorious fight. Carve some cheese as well, of course.  After the fight, either take the rack as a trophy or lob it at the king/audience.
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DG

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Re: Losing Is Fun - Interactive Web Comic
« Reply #662 on: February 06, 2019, 09:56:16 am »

Ha, the bemusement of the audience when the rack gets dragged out is great.  :D
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Dunamisdeos

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Re: Losing Is Fun - Interactive Web Comic
« Reply #663 on: February 06, 2019, 01:28:09 pm »

If we manage to carve anything into that rack during the course of this match we basically win forever.

Take any opportunity.
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pikachu17

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Re: Losing Is Fun - Interactive Web Comic
« Reply #664 on: February 08, 2019, 04:45:26 pm »

Decide how long it takes to make a picture, then spend half the match commemorating the other half
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MadMonkey

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Re: Losing Is Fun - Interactive Web Comic
« Reply #665 on: February 28, 2019, 09:45:12 pm »

+1, do this, but immediately afterwards stand on the rack and pose heroically for the crowd.
+1. And after dragging and posing is done, position yourself beneath the rack with a dagger in your good hand and a spear in the other, like this:



You get on the rack and pose.



One of the copper doors slides open and a horde of troglodytes run out before you are able to get in position under the rack.





The goblin gets first blood.



One of the troglodytes approaches.





You stab him in the stomach



but he grabs you by the throat undeterred.



What do you do?
« Last Edit: March 10, 2019, 06:02:29 pm by MadMonkey »
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pikachu17

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Re: Losing Is Fun - Interactive Web Comic
« Reply #666 on: February 28, 2019, 09:54:29 pm »

I don't remember what our strategy was, but I don't think it was this. Use our hemomancy to make himb profusely while pretending to stab him with the dagger.Also, we are legendary at dodging, how did the trog catch us?
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MadMonkey

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Re: Losing Is Fun - Interactive Web Comic
« Reply #667 on: February 28, 2019, 10:54:49 pm »

I don't remember what our strategy was, but I don't think it was this. Use our hemomancy to make himb profusely while pretending to stab him with the dagger.Also, we are legendary at dodging, how did the trog catch us?

There is no room to dodge under the rack.
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thefriendlyhacker

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Re: Losing Is Fun - Interactive Web Comic
« Reply #668 on: March 01, 2019, 12:15:41 am »

...
There is no room to dodge under the rack.
oh

oh dear
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King Zultan

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Re: Losing Is Fun - Interactive Web Comic
« Reply #669 on: March 01, 2019, 08:10:14 am »

Quick stab him some more and use hemomancy to make him bleed faster.
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Re: Losing Is Fun - Interactive Web Comic
« Reply #670 on: March 01, 2019, 12:10:37 pm »

Slice off its hand!
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Superdorf

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Re: Losing Is Fun - Interactive Web Comic
« Reply #671 on: March 01, 2019, 02:50:20 pm »

Slice off its hand!
+1

Hemomancy is unreliable. We're not strong enough to break a grapple. But our dagger... that we can depend on.

I did some extensive testing in arena mode. My test kobold just didn't have the size to break a trog chokehold, Competent Wrestler or no... but with High Master in all things knife-related, he could reliably send a trog hand flying, even with an iron dagger. And this dagger's steel.

The test kobold would just about always land a hit with the weapon; he did, however, occasionally fail to swing with enough force to sever the hand. And he *had* to sever the hand completely; merely cutting a motor or sensory nerve didn't break the grapple. To counteract the kobold's lack of arm strength, I started using Heavy attacks. The Heavy attack is just as quick in the draw as a Quick attack and delivers much more force-- swinging like that, my test kobold was able to land a severing blow just about every time.

Finally, severing the limb causes the unfortunate amputee to reel in shock, giving us a moment to escape the cumbersome weapon rack.

So. Slash at that hand as hard as you possibly can. Having released yourself, !!DODGEROLL!! backwards out of the weapon rack. Stay close to our allies. When a trog gets too close to the group, swiftly cripple it with Quick leg shots; dodge away and let a buddy kill it if a buddy's at hand, kill it quick if not. Don't get overwhelmed, always leave space to move about, and avoid becoming Tired at all costs-- a tired kobold is a dead kobold.

And try not to let the goblin die.
« Last Edit: March 01, 2019, 08:32:53 pm by Superdorf »
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Dunamisdeos

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Re: Losing Is Fun - Interactive Web Comic
« Reply #672 on: March 01, 2019, 02:51:30 pm »

I support Superdorf's science-backed plan.
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Immortal-D

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Re: Losing Is Fun - Interactive Web Comic
« Reply #674 on: March 01, 2019, 07:46:40 pm »

I also support this plan
+1  Collapsing from exhaustion is a death sentence for even a veteran Dorf.
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