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What is your current mood?

Hyped
- 9 (21.4%)
Cozy
- 10 (23.8%)
A E S T H E T I C
- 6 (14.3%)
Strange
- 17 (40.5%)

Total Members Voted: 42


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Author Topic: Losing Is Fun - The Interactive Comic  (Read 373266 times)

Verb

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Ultimuh

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1006 on: April 22, 2019, 07:47:52 am »

Edi is wounded! We need to have them at least out of critical condition.
Oh, and there's a kid that needs to be un-caged.
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Superdorf

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1007 on: April 22, 2019, 09:38:44 am »

Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.
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Mephansteras

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1008 on: April 22, 2019, 09:59:02 am »

Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.
+1
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pikachu17

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1009 on: April 22, 2019, 11:58:48 am »

Take the whip. If we have to enter melee at some point, we'll be glad we have it.
And take the shield, if we can use both a crossbow and a shield like in DF.
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MottledPetrel

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1010 on: April 22, 2019, 02:27:17 pm »

Does a lung wound mean that the owl is at least partially crippled for life?
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Dunamisdeos

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1011 on: April 22, 2019, 03:51:03 pm »

Does a lung wound mean that the owl is at least partially crippled for life?

It should heal, it just takes a long time. He should avoid strenuous activity for the duration of his recuperation.

We should definitely return to town with the boy in tow, preferably hooting/tweeting/chirping out a victory anthem as we go.
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DwarfMines

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1012 on: April 22, 2019, 10:57:02 pm »

Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

+1
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Leif_Trolle

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1013 on: April 24, 2019, 12:52:02 am »

Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

+1
+1
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King Zultan

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1014 on: April 24, 2019, 05:25:03 am »

Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

+1
+1
+1
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Schmaven

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1015 on: May 02, 2019, 08:30:01 pm »

Woohoo, victory!

Medicine isn't really a... thing in Dwarf Fortress, but maybe we can pull something off. Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

+1
+1
+1
+1
Also, that was a cool fight. 
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Craftsdwarf boi

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1016 on: May 05, 2019, 06:59:12 am »

Remove the innocent, puerile child of his restraints
P.S loot the bodies
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MadMonkey

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1017 on: May 12, 2019, 05:20:35 am »

Loot them, loot the chest, loot the camp!
Take the whip. If we have to enter melee at some point, we'll be glad we have it.
And take the shield, if we can use both a crossbow and a shield like in DF.


You put the silver whip into your rope reed backpack. You strap the bronze shield to your back. You search the womans pockets and find a key ring.



Tend to our wounded as best we can, free that kid, and go looting. Then, let Edi rest for an hour or so while we stand watch... and make sure that kid doesn't run off on us while we wait. He'd be bogeyman food out there.

"Are you okay Edi?" you ask. "That wound looks pretty bad."
 
"I'll be fine. I just, I just need to sit for a bit and... catch my breath..." Edi says.

You try the keys on the cage and one of them opens it.



"Thank you bird lady!" Ulco shouts.

"Now stay close to us until we get you back to your father." you say.

"Okay lady." he says.

Now that the child is free it's time to see what's in the chest! One of the keys unlocks it.



Shiiiinnyyy



After counting all the shinies you unravel the scroll in the grass revealing a map of the local area.



The red square must be the camp. Robustlashes and Showermoon are to the north. What's that triangle to the south? Whisperprice? interesting...



You roll up the scroll and place it in your rope reed backpack. You search the leather bags.





You give the goat leather backpack to Edi and he puts it on. You give the «iron toy axe» to the boy. It is decorated with coyote bone and encircled with bands of pecan wood.



You are starting to feel hungry and thirsty. You open the lid of the pot over the camp fire. It is rabbit stew!



Before you can try a bite, however, you look up to see a maceman carrying a bucket of water. Presumably he is one of the bandits returning from a trip to the river.



He drops his bucket and retreats.


« Last Edit: May 12, 2019, 05:39:43 am by MadMonkey »
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King Zultan

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1018 on: May 12, 2019, 05:30:17 am »

Grab the <<gypsum-bound Codex>>, then chase after that guy and kick his ass.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Craftsdwarf boi

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1019 on: May 12, 2019, 05:57:10 am »

Grab the <<gypsum-bound Codex>>, then chase after that guy and kick his ass.

+1, but shoot him with the crossbow instead, he may have shinies.
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DEATH THO THE THE IGNOBLE NOBLES
Come and amuse oneself the Game of Skirmishes and Transpiration!
...and Engine Heart!
"It was inevitable"----Urist Mcphilosopher
"Losing is !!FUN!!"-----Pretty much every forum member
"#Proletariatinsurrection"-----Every Non-noble dwarf when under rule by nobility
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