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What is your current mood?

Hyped
- 4 (22.2%)
Cozy
- 2 (11.1%)
A E S T H E T I C
- 2 (11.1%)
Strange
- 10 (55.6%)

Total Members Voted: 18


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Author Topic: Losing Is Fun - The Interactive Comic  (Read 182192 times)

MadMonkey

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Re: Losing Is Fun - The Interactive Comic
« Reply #1785 on: January 19, 2020, 07:08:23 pm »

Next Monday, January 27th, we will be narrating chapter 1 and 2 in the Discord server. Content creators from the community will be there to add commentary. Everyone is welcome to join to be assigned a part starting at 6:30 PM PST. If you left a suggestion in the comic you get to voice your self, of course! All of this will be recorded, edited, and posted to Youtube with visuals from the comic.

This is amazing and you should feel amazing

Thank's so much!
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Strik3r

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Re: Losing Is Fun - The Interactive Comic
« Reply #1786 on: January 19, 2020, 07:09:26 pm »

Lets take the sp... *ahem* assass... no, "diplomat" with the butterfly knife. We could use the extra diplomatic "leverage".
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GatoGamer887

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Re: Losing Is Fun - The Interactive Comic
« Reply #1787 on: January 19, 2020, 07:10:26 pm »

Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
+1
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Superdorf

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Re: Losing Is Fun - The Interactive Comic
« Reply #1788 on: January 19, 2020, 07:11:30 pm »

I'd vote for Zong Rootedstrokes.
We do have use for a decent Carpenter. And also, two axes. TWO. AXES.


+1

Ask Zong if he can throw other stuff, or if it's just axes. Or just specifically those axes.
Also, ask him to make Dubie a nice crutch. Poor guy shouldn't have to hop everywhere!
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Remember kids: a good fortress is a bunker, a great fortress is a tomb!
tormenting the player is important
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Naturegirl1999

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Re: Losing Is Fun - The Interactive Comic
« Reply #1789 on: January 19, 2020, 07:12:07 pm »

Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
+1
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MadMonkey

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Re: Losing Is Fun - The Interactive Comic
« Reply #1790 on: January 19, 2020, 07:22:41 pm »

I'd vote for Zong Rootedstrokes.
We do have use for a decent Carpenter. And also, two axes. TWO. AXES.


+1

Ask Zong if he can throw other stuff, or if it's just axes. Or just specifically those axes.
Also, ask him to make Dubie a nice crutch. Poor guy shouldn't have to hop everywhere!


Zong says, "Zong throw anything."

You say, "Hmm interesting. So, why haven't you made a crutch for Dubie?"

Zong replies, "Dubie weak as is. Hopping make Dubie strong!"

Zong seems to have hurt Dubies feelings.
« Last Edit: January 19, 2020, 07:26:38 pm by MadMonkey »
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Superdorf

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Re: Losing Is Fun - The Interactive Comic
« Reply #1791 on: January 19, 2020, 07:33:01 pm »

Tell Zong that he can come... on the condition that he makes Dubie a crutch before we go.
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Remember kids: a good fortress is a bunker, a great fortress is a tomb!
tormenting the player is important
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TheFlame52

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Re: Losing Is Fun - The Interactive Comic
« Reply #1792 on: January 19, 2020, 08:28:13 pm »

Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
+1
Lets take the sp... *ahem* assass... no, "diplomat" with the butterfly knife. We could use the extra diplomatic "leverage".
+1

mightymushroom

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Re: Losing Is Fun - The Interactive Comic
« Reply #1793 on: January 19, 2020, 09:15:53 pm »

On abilities, throwing sounds cool and wonderfully overpowered.

Tell Zong that he can come... on the condition that he makes Dubie a crutch before we go.
+1
In the more civilized world, we generally find crutch walking is also a great way to be strong.
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Rumrusher

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Re: Losing Is Fun - The Interactive Comic
« Reply #1794 on: January 19, 2020, 10:40:06 pm »

uhh coming back to this interactive comic with the weird knowledge of what one can do in DF got me thinking ' the power of Befriending goes deeper than the slab. One could win favors with Hand Crafted Artifacts appointed as gifts, those oppose you can be converted to your side with a title of Power. So Kik can be swayed in many ways but why stop at Kik when you could grant power of title to beings similar to Kik.
Go to the source and commune fast with those that see you as prey give them the title of leader and they will stay'
or summed up you can do what the God did to kik to Other
Spoiler (click to show/hide)
with just an Dwarven Outpost and position of Expedition leader appointed to an adventurer, just that we need to also give up the position of leader and retire at the site before the
Spoiler (click to show/hide)
murders them, which afterwards the site could shift the power back to the adventurer to repeat the cycle again until uhh there enough recruited friends to send an army after Kik. then we walk in and ask kik if they need rescuing avoiding the need for the slab.

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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
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Naturegirl1999

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Re: Losing Is Fun - The Interactive Comic
« Reply #1795 on: January 19, 2020, 10:47:32 pm »

I feel like finding the slab will be less time consuming than this method
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Superdorf

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Re: Losing Is Fun - The Interactive Comic
« Reply #1796 on: January 19, 2020, 11:25:51 pm »

And I'm worried munchkinry on that level could simply break down. This forum game acts like Dwarf Fortress, but there's always the possibility that it'll fail to do so should we try something particularly egregious. Taming a

Spoiler (click to show/hide)

lord with wooden tchotchkes seems like one of those things.
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Remember kids: a good fortress is a bunker, a great fortress is a tomb!
tormenting the player is important
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Rumrusher

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Re: Losing Is Fun - The Interactive Comic
« Reply #1797 on: January 20, 2020, 12:14:03 am »

And I'm worried munchkinry on that level could simply break down. This forum game acts like Dwarf Fortress, but there's always the possibility that it'll fail to do so should we try something particularly egregious. Taming a

Spoiler (click to show/hide)

lord with wooden tchotchkes seems like one of those things.
I feel like finding the slab will be less time consuming than this method

yeah probably the least amount of time wasting would be to scout out a vault location and give the info to a local outpost so they can send a care package to them so that the adventurer could walk in after the peace agreements are made.

though now thinking about it most of what I suggested seems more like what the adventurer would wander into like 'oh this fort tried to tame
Spoiler (click to show/hide)
with right to rule and ended up creating a feasted HFSpit that is guarded by civil
Spoiler (click to show/hide)
that lie about the experiment and say they are just Animalmen performers', then find out the vault we were searching already integrated into a Dwarven civ that suddenly acquired the slab and currently using it to Stave off Kik's army on their lands while using the power it holds to politically squabble with each other.


but like that's thinking way ahead, so
Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.

bring Monom if Zong turns down the crutch task
« Last Edit: January 20, 2020, 12:35:47 am by Rumrusher »
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

MadMonkey

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Re: Losing Is Fun - The Interactive Comic
« Reply #1798 on: January 20, 2020, 03:37:51 am »

Monom Cryptchanted is a diplomat, though, and we need to make peace with the goblins. I vote we have her join us.
+1
Lets take the sp... *ahem* assass... no, "diplomat" with the butterfly knife. We could use the extra diplomatic "leverage".
+1

You say to Kudo and Edi, "I don't know. Having someone who can throw miscellaneous objects sounds useful but this is more of a diplomatic mission."

Edi adds, "And if Monom joins us there will be two girls and two guys. It's perfect!"

"That settles it." You reply. "Monom, you are part of the party!"

"I won't let you down." she says and flips her dagger.



Clara III is counting down,"9.. 8.. 7.. 6.."



"5.. 4.. 3.. 2.. 1.. Liftoff"



The accelration pushes you into your seat. You continue to accelerate for several minutes.



Suddenly, you feel weightless.



Clara III says, "Escape velocity achieved. It is recommended that you go into stasis for the rest of the flight. Shall I activate stasis?"
« Last Edit: February 01, 2020, 10:25:20 pm by MadMonkey »
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wierd

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Re: Losing Is Fun - The Interactive Comic
« Reply #1799 on: January 20, 2020, 04:14:48 am »

OK-

Do we:

1) Accept that Clara III is not malfunctioning, and go ahead and enter hibernation.
2) Abuse our theoretical immortality and get VERY VERY VERY bored on the trip?
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