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Author Topic: Losing Is Fun - Interactive Web Comic  (Read 69753 times)

Imic

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1305 on: August 11, 2019, 04:00:25 am »

The link would appear to be broken.

King Zultan

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1306 on: August 11, 2019, 05:14:58 am »

Hunt down the remaining dingoes Predator-style, cut off their left front paws, use bones to fashion flamboyantly lethal prosthetic. Name Adventuring party Order of the Dingo.
+1
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Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Can I have the sword when you’re done?

HakuryuVision

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1307 on: August 11, 2019, 09:25:39 am »

Hunt down the remaining dingoes Predator-style, cut off their left front paws, use bones to fashion flamboyantly lethal prosthetic. Name Adventuring party Order of the Dingo.

+1

If we are to settle here, hunting those remaining giant dingoes will preemptively deal with possible future problems.

Our pal really doesn't need to loose another arm.
...or leg.
..........or his life.
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MottledPetrel

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1308 on: August 11, 2019, 06:29:37 pm »

Hypothetically speaking, the human only lost his hand and his wrist so the rest of his arm should still be good. If we make him a crude prosthetic that can attach to his shield he could probably still use it, but would have to reacquire some of his shield skills (Actually, do we even know what his shield skill was before?). Or, if we really want to try, we've probably got at least a half hour to find an incredibly skilled surgeon to put his hand back on and reattach some of his motor nerves. Complete use of the hand is out of the question, but opening and closing for the shield is theoretically possible. Of course, we're in the middle of a badlands, so I'd like to say that the best we can do is tourniquet the wound and hope it doesn't get infected and figure it out once we return to town. Of course, finding some kind of cursed gauntlet or something to replace his hand is also an option, or we could try to sell the hand to a witch doctor in return for like a lizard hand or something (All of which isn't in DF, but whatever).

Hunting down the dingoes should be the least of our priorities, the highest should be trying to salvage as much of the arm and hand as possible by any means necessary. His usefulness as a companion goes down drastically if he only has one hand.
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Got any spare, broken (or actually working) RAWs? Come drop them off at Modded Hell and we'll try to patch them in poorly with all the other eclectic mods we have. After all, confliction is what we do best.

My Mods: Fungus Expansion

mightymushroom

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1309 on: August 11, 2019, 08:20:20 pm »

Clearly we must hope we're updated through the future and establish an adventure mode hospital zone in our camp site. Since we know our character doesn't have any medical skills to speak of, appoint Edi to care for the wounded human.
Craft a dingo bone hook and use it to replace Kudo's lost hand. :D
+1
I approve of dingo bone prosthetics.
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King Zultan

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1310 on: August 12, 2019, 04:12:21 am »

Craft a dingo bone hook and use it to replace Kudo's lost hand. :D
+1
I approve of dingo bone prosthetics.
+1
Logged
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Can I have the sword when you’re done?

bluebe123

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Re: Losing Is Fun - Interactive Web Comic
« Reply #1311 on: August 12, 2019, 12:13:27 pm »

Craft a dingo bone hook and use it to replace Kudo's lost hand. :D
+1
I approve of dingo bone prosthetics.
+1

+1 to make a quick but working bone hook now, but replace it with a dingo skull-based prosthetic later.
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