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Poll

Sequel?

In half a year?
- 2 (28.6%)
Once Dark Rolls dies?
- 2 (28.6%)
Wouldn't sequelitis kill it?
- 0 (0%)
Obligatory joke option!
- 3 (42.9%)

Total Members Voted: 7


Pages: 1 ... 3 4 [5] 6 7 ... 166

Author Topic: Undead Hunt - Dark Age Upon Us - The End  (Read 165576 times)

Enemy post

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #60 on: June 15, 2017, 03:08:53 pm »

"The keep? Long as I get to be tha' Count, I'll lend my pitchfork."
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My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

Glass

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #61 on: June 15, 2017, 03:21:42 pm »

You can probably be the Count, for what it's worth. Not that it's worth much.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dark One

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #62 on: June 15, 2017, 03:22:29 pm »

Also, could we get a map? I'd like to know what/where some of these things you're referring to are.

I'll work on it, but nothing seems to work for me today... Maybe a grid based map would be good.

General directions:
Village - center point of map
Fields - north
Forest - west
Graveyard - deep in the forest, almost map edge
Hills with Height Keep - east
Hell pit - south-east

Glass

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #63 on: June 15, 2017, 03:24:47 pm »

Any description of the hell pit and Height Keep forthcoming?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dark One

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #64 on: June 15, 2017, 03:41:21 pm »

I'll add them along with maps. They're grid based and simple, but should do. Unexplored areas don't have maps currently.

Glass

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #65 on: June 15, 2017, 03:43:28 pm »

Not maps, just descriptions of what they are.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #66 on: June 15, 2017, 03:52:42 pm »

I guess the hell pit is just that: a big pit that leads to hell
About the keep, it was said that is abandoned and empty. No demons or humans.
EDIT: Glass, can you use something like color so i dont get confused between IC and OOC?
« Last Edit: June 15, 2017, 03:55:19 pm by randomgenericusername »
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Dark One

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #67 on: June 15, 2017, 03:57:52 pm »

I guess the hell pit is just that: a big pit that leads to hell
About the keep, it was said that is abandoned and empty. No demons or humans.

Added short descriptions of them in World spoiler. It doesn't lead straight to hell, rather works like portal. But one would have to be immune to fire to use it, like demons.

Glass

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #68 on: June 15, 2017, 03:59:58 pm »

I'll use this for OOC from now on. It's what I usually use for it, anyway. [Or I could do this, or maybe >this< or <this>, depending on if you guys prefer it.]
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

NRDL

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #69 on: June 15, 2017, 04:09:27 pm »

Nix:

"It's good to see other living people for once. Reynald, I need to see to this shrine. Hopefully this won't take long."

See to the shrine, see if I can set it right or restore it in any way.
« Last Edit: June 15, 2017, 04:19:24 pm by NRDL »
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randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #70 on: June 15, 2017, 04:17:18 pm »

I think we are already there.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #71 on: June 15, 2017, 04:18:20 pm »

We are. No need to "head to the shrine", just do your repair magic stuffs.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

crazyabe

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #72 on: June 15, 2017, 04:54:15 pm »

I'm headed to town to look for somewhere to Stay the night... and Some undead to Put back down.
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nothing here.

Dark One

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #73 on: June 15, 2017, 05:06:33 pm »

Turn 1



Dennis breaks the awkward silence: So. I see ye all got swords. Ye here fer the bugabears and gristle-walkers what killed my favorite ox? - saying that he looked at their weapons.

Hail to ye; it's the dragons' blessing that even this many of us are still alive. - Aaron was first to reply. - We're here for whatever makes trouble, mate. - he added shortly.

Suddenly the man covered in dark robes quickly burst out with foreign speech: Fb urer jr ner. vg frrzf gung gur qrzbaf unir nyernql fynva gur ivyyntref urer. - Everyone stared at him confusedly, and after a few seconds he realised that he spoke in wrong language! I am sorry, can you understand me now? I am surprised to find survivors in this village. Why are you here? - he asked with somewhat strange accent. Whatever gods still favor us slightly, I pray to them that we are not the only survivors. - said inquisitor, keeping watch of area around them.

[2] For Reynald, it seemed that there was nothing suspicious about all those body piles and decapitated limbs strewn all around.

Huntin'.; Livin'. - Aaron and Dennis both replied to Pguhyuh's question at the same time.

...so, anyway. Anyone got specific plans, or we all just wanderin' about looking for trouble? - the wanderer asked. - I say we try to reclaim the area. - he then added. I'm goin' ta be lookin' for loot in the town, and I 'aught to be able to find somewhere to stay the night there. If any oh ye gnets with the beeg wipons come aloong I'd ba much abluged. - Bob said calmly and a bit greedily. All that cataclysm waking up his hoarder sense.

I came here to research. The weaker demons are more common in small villages like this one. - said Pguhyuh, coming closer to the shrine.

[4] Demonologist touched the shrine and closed his eyes. He felt that there used to be a strong charge of holy energy accumulated within the shrine, but a dark taint overcame it.

About that, there was strong arcane magic at the keep, if anyone wants to help me explore the place for my investigation i will be very grateful. - he said after opening his eyes and turning towards others.

Hm... - Aaron pondered. - Setting up a stronghold would be useful. If we can take the keep, that'd be exceedingly useful. Who's in? - Pguhyuh's idea about visiting the fortress was appealing to him. The keep? Long as I get to be tha' Count, I'll lend my pitchfork. - Dennis agreed, but wanderer's riposte lightly angered him: You can probably be the Count, for what it's worth. Not that it's worth much.

It's good to see other living people for once. Reynald, I need to see to this shrine. Hopefully this won't take long. - absorbed with thought exorcist finally spoke.

[5] He came closer to the desacrated shrine and immediately taint gathered inside it nearly threwn him back. However, he was stronger than the darkness and managed to touch the shrine with his Holy Inquisition Symbol, purging it from the taint! The shrine should ward off dark spirits from village area now, and it can be used to temporarily imbue items with holy charges!

[2] Without words, Bob left his companions in search of some hideout to stay for the night and undead to put down. He couldn't find the former, but a sight of decapitated leg moving it's fingers quite freaked him out...

OOC

Waiting with keep investigating to check if you'd want to use the shrine now.
« Last Edit: June 15, 2017, 05:09:16 pm by Dark One »
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Glass

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Re: Undead Hunt - Dark Age Upon Us [6/6]
« Reply #74 on: June 15, 2017, 05:11:48 pm »

decapitated leg moving it's fingers
...?

Anyway, yes, I'd like to use the shrine on my sword. Maybe on the brimstone, too, just to see what happens.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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