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Author Topic: (4X) Fiefdoms at War - OoC/Fluff thread  (Read 36514 times)

Kashyyk

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #465 on: August 15, 2017, 08:40:47 am »

@RulerOfNothing: Literal scrying/divination style stuff would be within the Order school. Flying scouts would be the Air School. Flying scouts would be easier (same sort of level as blights or zombies), but risk getting murdered by garrisons. Divination would require specialist counter magic to defeat it, so would be a tier or so higher.

Also, as I've been asked a couple of times now:
Trading with the Empire is generally difficult to achieve, and will not give you 10% of their income plus their resources (because that would be OP). Instead you will receive 10% of your income in trade.
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Criptfeind

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #466 on: August 15, 2017, 08:44:22 am »

Right. So they want me to pay a pretty large lump some for the privilege of reducing my income by 5%. I suppose that's not an absurd request given the disparity of power levels.

Edit: Also to point out that diplomats sorta act as scouts right now, depending on what you want them for. If you wanta scout on neutrals they can even pay for themselves.
« Last Edit: August 15, 2017, 10:20:27 am by Criptfeind »
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Tiruin

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #467 on: August 15, 2017, 10:21:48 am »

Before I respond via PM (I'm deciding between foremost and lattermost, sans the rejection)...

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Kashyyk

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #468 on: August 15, 2017, 10:32:10 am »

Spoiler: Tiruin (click to show/hide)
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Tiruin

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #469 on: August 15, 2017, 11:18:08 am »

Spoiler: Tiruin (click to show/hide)
Spoiler: Kashyyk (click to show/hide)
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Iituem

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #470 on: August 15, 2017, 11:19:57 am »

I'll post responses later today, been a busy few days and needed to think about my actions.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Kashyyk

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #471 on: August 15, 2017, 11:35:44 am »

Spoiler: Kashyyk (click to show/hide)
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Tiruin

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #472 on: August 15, 2017, 11:51:07 am »

Spoiler: Kashyyk (click to show/hide)
Spoiler: Tiruin (click to show/hide)
Spoiler: Kashyyk (click to show/hide)
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Kashyyk

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #473 on: August 15, 2017, 11:59:24 am »

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Spoiler: Kashyyk (click to show/hide)
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Nirur Torir

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #474 on: August 15, 2017, 12:03:31 pm »

Wow, roll over at the first opportunity and The Empire is actually sorta nice. I'm leaning towards the faster growth/lower ceiling option. More trade money for all, but I'll expect my trade to be re-invested into your incomes.

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Kashyyk

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #475 on: August 15, 2017, 12:14:22 pm »

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Spoiler: Nirur Torir (click to show/hide)
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Iituem

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #476 on: August 15, 2017, 02:30:27 pm »

Princess Gruntsnuffle bowed her head solemnly.  Countess Mangalica's body lay in state atop a stone bier, the day of viewing after her funeral almost done.  Soon she would be committed to the earth.  Fine cotton grave-clothes covered her mutilated body, and a gilded death-mask gave her the lie of life.  Already the bards had begun to sing tales of her bravery in battle, bringing down the inventively named Sorcerer Caulder of Caulder, capital city of Cauldron.  The tale would record how she duelled him, one on one, fighting against his illusions, only to die from a cruel poisoned dagger thrust as she brought him low.

The truth, of course, was duller and sadder.  Mangalica had died by mace strike, the same as the vast majority of her forces; her own personal guard had turned on her through the sorcerer's illusions, thinking her a demonic beast.  She had, to her credit, killed most of them before her wounds brought her down, but that made for a poor story.  The one redeeming feature was that the sorcerer had kept notes, which her wise-pigs had already begun to deconstruct.

The door to the chamber opened behind her, and Princess Gruntsnuffle turned to see the Imperial Assessor arrived, flanked by a team of accountants and her own guards.




Edited:  Some of my moves were illegal.
« Last Edit: August 15, 2017, 03:07:20 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Kashyyk

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #477 on: August 15, 2017, 05:06:55 pm »

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Nirur Torir

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #478 on: August 15, 2017, 05:33:59 pm »

Well. I'm getting an imperial "garrison" in my capital. I just know that this is going to come back to haunt me later.
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Criptfeind

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Re: (4X) Fiefdoms at War - OoC/Fluff thread
« Reply #479 on: August 15, 2017, 06:48:40 pm »

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