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Author Topic: Clones Rework(SG)  (Read 9051 times)

King Zultan

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Re: Clones Rework(SG)
« Reply #135 on: July 11, 2018, 05:38:49 am »

Do some more yoga.
Keep working on the well.
Have someone come out and install a solar setup, pay them in cash.
Make some more rations.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Funk

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Re: Clones Rework(SG)
« Reply #136 on: July 11, 2018, 06:42:23 pm »

Do some more yoga.
Keep working on the well.
Have someone come out and install a solar setup, pay them in cash.
Make some more rations.
+1
Buy some cheap cars, the mini van make us look like we're illegal immigrants with a pool bus.
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

King Zultan

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Re: Clones Rework(SG)
« Reply #137 on: July 12, 2018, 06:21:26 am »

We also have a truck.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Funk

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Re: Clones Rework(SG)
« Reply #138 on: July 12, 2018, 09:07:00 am »

We also have a truck.
Oh god this is what we look like then.

Really some more transports would lower suspicion as it not just one truck or mini van taking every to and from the compound.

We should send a Mk2 clone to join the army at some point.
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

MonkeyMarkMario

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Re: Clones Rework(SG)
« Reply #139 on: August 28, 2018, 10:30:52 am »

This will never be updated again. The mechanics were too clunky and took me too long, in my opinion, to update a simple 1 week update. I am working on a new and improved system so the cloning genius/madman will return.
Quote from: Sneak Peak
The date is 2100. . . 3 machines . . . A new planet.
Should be done and ready no later than next week and yes my space role-playing game will continue. I am trying to get better at keeping up with my games.
« Last Edit: August 28, 2018, 10:32:50 am by MonkeyMarkMario »
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My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

MonkeyMarkMario

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Re: Clones Rework(SG)
« Reply #140 on: August 28, 2018, 12:25:41 pm »

I do have 1 question for everyone who played this. Was the information too much and/or should I have put more stuff in spoilers?
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My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

King Zultan

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Re: Clones Rework(SG)
« Reply #141 on: August 29, 2018, 11:21:45 am »

I liked the game, and the amount of info was good.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Funk

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Re: Clones Rework(SG)
« Reply #142 on: August 29, 2018, 12:18:53 pm »

The info level was good, and well i did like the idea.
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

MonkeyMarkMario

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Re: Clones Rework(SG)
« Reply #143 on: August 29, 2018, 12:33:48 pm »

Thank you guys for the support. Is there anything about the game that you think could use some improvement. The next cloner is almost ready to go, just need a few more touches.
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My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

King Zultan

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Re: Clones Rework(SG)
« Reply #144 on: August 29, 2018, 12:50:47 pm »

I always thought that we went given enough info about the town we were next to and what tools we started with (I mean like hand tools and vehicles).
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

MonkeyMarkMario

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Re: Clones Rework(SG)
« Reply #145 on: August 29, 2018, 01:07:10 pm »

Did you like the unlock/upgrade system?
Logged
My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

King Zultan

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Re: Clones Rework(SG)
« Reply #146 on: August 29, 2018, 01:09:45 pm »

Yeah, I liked the way those worked.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Funk

  • Bay Watcher
    • View Profile
Re: Clones Rework(SG)
« Reply #147 on: August 30, 2018, 02:28:39 pm »

Did you like the unlock/upgrade system?
That was good, maybe let us have planed out trees to follow.
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

MonkeyMarkMario

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    • View Profile
Re: Clones Rework(SG)
« Reply #148 on: August 30, 2018, 03:32:37 pm »

Did you like the unlock/upgrade system?
That was good, maybe let us have planed out trees to follow.
Well, ok. Time frame will be moved farther, but quality matters.
Logged
My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ
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