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Surge turn for the remaining three turns before combat (several actions per phase)?

Yes
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Total Members Voted: 2


Author Topic: Interdimensional Mecha Arms Race core thread  (Read 1323 times)

dgr11897

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Interdimensional Mecha Arms Race core thread
« on: March 27, 2019, 12:51:21 am »

It all started simply enough, two countries, separated by unknowable distances both investigating a way to link worlds, drawing power and knowledge from the other side. Unbeknownst to them, the other was doing the same. Two machines, searching the multiverse, then, the two cross paths, linking, strengthening, a tear, a breach, forming between the two. In a flash two worlds swap parts, a piece of an island slung up onto a mountain, the outskirts of a mountain city picked up and flung into an island, flooding. Across both worlds, a cataclysm, felt the world over. Then, after 24 hours, it ended, 1 year has passed, both sides pieced together what happened, their machines were interfering with each other. In order for them to stop this, one machine needed to shut down, but once on, the only way to shut it down was to destroy it. And these machines were backed by massive countries from both sides, they were not having their own device get shut down, so, both sides were sent advanced weapons, experimental mechs, capable of damaging and shutting down the enemy array. Now, both sides await the reopening of the gateway, armed and ready. Welcome to, interdimensional mecha arms race…

Both sides get the following starting resources:
10 Industrial capacity
20 funds
6 manpower
Spoiler: Phases (click to show/hide)
Spoiler: Resources (click to show/hide)
Spoiler: Stats (click to show/hide)
More mechanics will be added as I stat them out.
Faction A use evangelion style mechs, think Pacific rim+ anime if you don’t know what evangelion is. They also get magic, sorta.
Faction B use battletech style mechs. And giant guns, lots of giant guns.
Discord for this arms race
General arms race Discord
« Last Edit: March 28, 2019, 04:12:16 pm by dgr11897 »
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Quote from: Alice on a different discord, to iridium, kind of.
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My Power armor arms race

Taricus

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Re: Interdimensional mecha arms race core thread
« Reply #1 on: March 27, 2019, 12:52:30 am »

Joining the BattleTech Faction
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Rockeater

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Re: Interdimensional mecha arms race core thread
« Reply #2 on: March 27, 2019, 01:20:19 am »

Joining the BattleTech Faction
Of course you would
I will decide on a side later
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

The_Saladman

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Re: Interdimensional Mecha Arms Race core thread
« Reply #3 on: March 27, 2019, 04:45:37 am »

Might as well join another Arms Race (the game of intellectuals). Faction B for me.

RoseHeart

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Re: Interdimensional Mecha Arms Race core thread
« Reply #4 on: March 27, 2019, 05:20:31 am »

Faction B.
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Twinwolf

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Re: Interdimensional Mecha Arms Race core thread
« Reply #5 on: March 27, 2019, 07:12:04 am »

Well, let's give this a go. Faction A.
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Rockeater

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Re: Interdimensional Mecha Arms Race core thread
« Reply #6 on: March 27, 2019, 08:25:17 am »

Well, A then
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

dgr11897

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Re: Interdimensional Mecha Arms Race core thread
« Reply #7 on: March 27, 2019, 06:17:10 pm »

Critical Buildings
These are buildings that act as vital military or civilian locations, at the start of the game both factions have two. Their side's dimensional machine, and one unique airbase variant. Should this building be lost, you will also temporarily lose air cover.
The mulians have an aircraft carrier that is also able to provide AA cover and fire support to areas near where it is deployed (it can be redeployed)
While the MHM have a more heavily fortified military airbase, able to provide military support and act as an evacuation local. It also provides heavier AA and fire support.
This turn there will be a phase where both teams get a number of actions to make these that is greater than or equal to the number of players on that team. (Both teams get the same number of actions in the end, don't worry)
These buildings also help define the map of the city by creating districts and regions within it, or sub regions within existing ones. In other words, by making these you are making the map.

Breach tech
Both sides have a separate division that handles breach tech, technology using inter dimensional physics, so don't worry about making that stuff and focus on the military side of things. They will occasionally provide new critical buildings and new pieces of tech.
« Last Edit: March 27, 2019, 07:07:40 pm by dgr11897 »
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Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

RoseHeart

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Re: Interdimensional Mecha Arms Race core thread
« Reply #8 on: March 27, 2019, 07:37:39 pm »

((do I get a new set of paint for starting interdimensional mecha arms race, which you joined?))

We'll see how you do. Just make sure faction A gets -2 to all their rolls and subtly incite chaos in their core thread by picking favorites and ignoring others.
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dgr11897

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Re: Interdimensional Mecha Arms Race core thread
« Reply #9 on: March 27, 2019, 07:39:13 pm »

((do I get a new set of paint for starting interdimensional mecha arms race, which you joined?))

We'll see how you do. Just make sure faction A gets -2 to all their rolls and subtly incite chaos in their core thread by picking favorites and ignoring others.
:P Nope. It may be the other way around though...
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

Failbird105

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Re: Interdimensional Mecha Arms Race core thread
« Reply #10 on: March 28, 2019, 05:55:20 am »

As much as I like the style of big pseudo-realistic robots, there can be no stopping me from picking the least realistic (seeming) faction when given two choices.
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DaLintyGuy

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Re: Interdimensional Mecha Arms Race core thread
« Reply #11 on: March 28, 2019, 09:41:54 am »

Declaring for Team Real Robots.
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TricMagic

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Re: Interdimensional Mecha Arms Race core thread
« Reply #12 on: March 28, 2019, 02:54:10 pm »

Faction A I suppose, mostly cause it has 1 page.
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IchBinButter

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Re: Interdimensional Mecha Arms Race core thread
« Reply #13 on: March 31, 2019, 04:12:27 am »

Declaring for Mulians.
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dgr11897

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Re: Interdimensional Mecha Arms Race core thread
« Reply #14 on: April 06, 2019, 04:16:07 pm »

something I think I should make clear about critical buildings, they are basically just techs/designs that are vulnerable to enemy attack by virtue of being tied to a building that produces/embodies/creates whatever, from abstract perks and buffs, to improving the area of the city as a whole, to providing cash or even providing new types (or a once per turn income) of support units for recruitment, they can obviously also serve as fortifications, or the center of a network of defenses, and I suspect a large number will be, serving as innumerable layers of defense around your device
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race