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Author Topic: Beginner Emblem: Call of Kovitz IC thread. The End.  (Read 77042 times)

Solymr

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Felicia leaves the mercenary almost dead. Almost.

Quote from: Felicia vs Lieutenant Mercenary A
Felicia attacks!
Hit: 93+15+10+5+5-42=86. Roll: 62. Hit!
Crit: 6+10-4=12. Roll: 61.
Lieutenant Mercenary A takes 29+1-12=18 damage!

Lieutenant Mercenary A counterattacks!
Hit: 117-15-10-10-5-30-6=41. Roll: 43. Miss!

Spoiler: HP (click to show/hide)
XP: 23/100
Spoiler: Map Info (click to show/hide)
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Doomblade187

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C4, worm mercenary.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Solymr

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The mercenary falls to a magic lashing by Grelen.

Quote from: Grelen vs Lieutenant Mercenary A
Grelen attacks!
Hit: 120+10+10+5+5-42=108. Autohit!
Crit: 14+10-4=20. Roll: 61.
Lieutenant Mercenary A takes 20+2-5=17 damage!
Lieutenant Mercenary A dies!

Spoiler: HP (click to show/hide)
XP: 28/100
Spoiler: Map Info (click to show/hide)
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Lyca

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Move E3, Wing Spear Elite Armor E, Canto back B3

Wolfhunter107

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F4, take the fight to Elite Armor E!
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Just ask yourself: What would a mobster do?
So we butcher them and build a 4chan tallow soap tower as a monument to our greatness?

Solymr

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After a brief scuffle, Anna returns and the armor falls with a new clean hole thru his chest.

Quote from: Anna vs Elite Armor E
Anna attacks!
Hit: 130+10+5-14=131. Autohit!
Crit: 19+5-2=22. Roll: 70.
Elite Armor E takes 24+16-24=16 damage!

Elite Armor E counterattacks!
Hit: 101-10-5-50=36. Roll: 66. Miss!

Anna attacks again!
Autohit!
Crit: 22. Roll: 8. Critical!
Elite Armor E takes 16*3=48 damage!
Elite Armor E dies!

Jaromer takes advantage of the axe the lieutenant is using.

Quote from: Jaromer vs Lieutenant Mercenary B
Jaromer attacks!
Hit: 133+15+10+5-42=121. Autohit!
Crit: 18-4=14. Roll: 56.
Lieutenant Mercenary B takes 22+2+2-12=13 damage!

Lieutenant Mercenary B counterattacks!
Hit: 107-15-10-5-38=39. Roll: 93. Miss!

Enemy Phase

The lieutenant pivots and switches to the sword, but even then Jaromer gets a good hit in.

Lieutenant Mercenary B moves to G4.
Quote from: Lieutenant Mercenary B vs Jaromer
Lieutenant Mercenary B attacks!
Hit: 117-10-38=69. Roll: 58. Hit!
Crit: 35-8=27. Roll: 33.
Jaromer takes 28-11=17 damage!
Counter: 70.

Jaromer counterattacks!
Hit: 133+10-42=101. Autohit!
Crit: 18-4=14. Roll: 48.
Lieutenant Mercenary B takes 22+2+2-12=13 damage!

: I've got this one. Karras moves in, but Jaromer doesn't let him throw enough knives.

Karras moves to G3.
Quote from: Karras vs Jaromer
Karras attacks!
Hit: 124-10-5-38=71. Roll: 63. Hit!
Crit: 21-8-5=8. Roll: 99.
Jaromer takes 29-11-2=16 damage!
Adept: 80.

The mages, seeing the hero still not down, focus all their efforts. Finally a bolt of light takes Jaromer down.

Quote from: Lieutenant Monk A vs Jaromer
Lieutenant Monk A attacks!
Hit: 131-15-10-38=68. Roll: 88. Miss!

Lieutenant Mage A moves to F6.
Quote from: Lieutenant Mage A vs Jaromer
Lieutenant Mage A attacks!
Hit: 102-15-10-38=39. Roll: 75. Miss!

Lieutenant Monk B moves to E3.
Quote from: Lieutenant Monk B vs Jaromer
Lieutenant Monk B attacks!
Hit: 131-15-10-5-38=63. Roll: 55. Hit!
Crit: 20-8=12. Roll: 45.
Jaromer takes 26-9=17 damage!
Jaromer is downed!

Quote from: Lieutenant Mage B mends Lieutenant Mercenary B
42 HP restored!

Magruder moves to I4.

: I thought you said you had him!

: He was faster than I expected. They're all hiding something.

: Well, they're not the only ones. I'll take them all by myself if I have to!

~~~~Turn 6~~~~
Player Phase
Spoiler: HP (click to show/hide)
XP: 42/100
Spoiler: Map Info (click to show/hide)
« Last Edit: February 19, 2019, 12:53:12 pm by Solymr »
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Shogus00

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Really? Killerbow Lieutenant Mage A
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SeriousConcentrate

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Seraphiel to E4, Mend Jaromer, canto back to C3.
Naziri creates a Iron Sword phantom on D5, it moves to F3 and attacks LMonB.
Vahn then attacks LMonB with the Quarterstaff.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Solymr

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And once again, only one shot is needed.

Quote from: Jackard vs Lieutenant Mage A
Jackard attacks!
Hit: 121+2-37=86. Roll: 21. Hit!
Crit: 35+10-5=40. Roll: 37. Critical!
Lieutenant Mage A takes 25+2+1-5=23*3=69 damage!
Lieutenant Mage A dies!

Quote from: Seraphiel mends Jaromer
31 HP restored!

Naziri calls forth an undead swordsman to take point and slash at the light magic brandishing bandit. After a slash, even two blasts of light don't manage to purge the phantom.

Naziri loses 7 HP!

Quote from: Phantom vs Lieutenant Monk B
Phantom attacks!
Hit: 116+5-49=72. Roll: 50. Hit!
Lieutenant Monk B takes 26 damage!

Lieutenant Monk B counterattacks!
Hit: 131-5-33=93. Roll: 85. Hit!
Crit: 20-5-3=12. Roll: 91.
Phantom takes 26-12=14 damage!

Lieutenant Monk B counterattacks again!
Hit: 93. Roll: 3. Hit!
Crit: 12. Roll: 38.
Phantom takes 14 damage!

Which of course means Vahn gets to cave a skull in.

Quote from: Vahn vs Lieutenant Monk B
Vahn attacks!
Hit: 119+5-49=75. Roll: 12. Hit!
Lieutenant Monk B takes 25 damage!
Lieutenant Monk B dies!

Spoiler: HP (click to show/hide)
XP: 58/100
Spoiler: Map Info (click to show/hide)
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SeriousConcentrate

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"Good shot, Jackal."
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Shogus00

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Thanks, I've been practicing. We're almost done with these dirty bandits, after so many trials and tribulations. I don't think we could have made it without you.
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SeriousConcentrate

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"I think you could have, it just would have been slightly more difficult. None of you would be this strong if you didn't already have that potential inside of you."
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

wolfchild

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F5, Attack monk
« Last Edit: February 18, 2019, 04:17:20 pm by wolfchild »
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Solymr

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Felicia gets a good stab in, but the bandit isn't dead and retaliates with blinding light blasts.

Quote from: Felicia vs Lieutenant Monk A
Felicia attacks!
Hit: 93+10-49=54. Roll: 6. Hit!
Lieutenant Monk A takes 29 damage!

Lieutenant Monk A counterattacks!
Hit: 131-10-30-6=85. Roll: 60. Hit!
Crit: 20-4=16. Roll: 26.
Felicia takes 26-5-8=13 damage!

Lieutenant Monk A counterattacks again!
Hit: 131-10-30=91. Roll: 68. Hit!
Crit: 16. Roll: 15. Critical!
Felicia takes 26-8=18*3=54 damage!
Felicia is downed!

Spoiler: HP (click to show/hide)
XP: 58/100
Spoiler: Map Info (click to show/hide)
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Doomblade187

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E4, worm merc B!
« Last Edit: February 18, 2019, 04:57:49 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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