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Author Topic: Vordak`s Graphic Tileset - Reconstruction  (Read 150306 times)

Vordak

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #135 on: February 27, 2019, 01:43:09 pm »

Will you be doing humans as well?
I see on the future content post on page 1 that it was updated on Feb 10, 2019.

What's being worked on right now?

The only thing I can say is that work is slowly going.
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Meph

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #136 on: March 03, 2019, 07:47:28 pm »

After that preview on reddit, I'd really love to see more. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
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Vordak

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #137 on: October 30, 2019, 12:48:51 pm »

Some future exclusive content.
Spoiler (click to show/hide)
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neobit

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #138 on: October 31, 2019, 02:53:12 am »

Nice.
Zombie-Peacock doesn't look undead, my first though was it is just another bird.
+1 for the zombie-pig  :D
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Pvt. Pirate

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #139 on: October 31, 2019, 05:46:30 am »

Nice.
Zombie-Peacock doesn't look undead, my first though was it is just another bird.
+1 for the zombie-pig  :D
absolutely :D
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"dwarves are by definition alcohol powered parasitic beards, which will cling to small caveadapt humanoids." (Chaia)

vettlingr

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #140 on: October 31, 2019, 09:05:09 am »

Nice.
Zombie-Peacock doesn't look undead, my first though was it is just another bird.
+1 for the zombie-pig  :D
absolutely :D
Had a good hearty laugh as well. +1

Bguard

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #141 on: February 28, 2020, 10:11:13 pm »

As a Warhammer fan and a fellow roleplayer i have to say.. i love your Dwarfs, amazing work!

i'am excited for the Dokucraft Dwarf!
Your Dwarfs together with the Gold Furniture looks really good and satisfy my Warhammer feel.

i use the Vordak Dwarfs on Meph Laucher, Meph Tileset with your Dwarfs its perfect.

The Slayers are amazing but i have yet to see them in-game.

Thank you Vordak and Keep the good work buddy!
« Last Edit: February 29, 2020, 04:05:58 pm by Bguard »
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jecowa

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #142 on: April 02, 2021, 07:17:16 pm »

Are you still maintaining the your addon pack for Meph? Just a few little adjustments to make:
  • Meph_32x32-top.png - delete tile 40 (Bee is on tile 78 now.)
  • _Meph_items-top.png - delete tile 95 (This is a holdover from before Meph v2.7 when there was a bottle there instead of Adamantine ore.)
  • _Meph_furniture-top.png - swap tiles 240 and 241 so that the armor is on the left side and hammers on the right.
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Vordak

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #143 on: April 03, 2021, 02:50:08 am »

Are you still maintaining the your addon pack for Meph?
No. This is a completed stage.
At now, I working only on my own projects.
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Novaris

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #144 on: April 03, 2021, 11:51:30 am »

Would you be ok with me making the adaptions? Then I could include them in the Meph pack I maintain.
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Vordak

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #145 on: April 03, 2021, 12:45:01 pm »

Would you be ok with me making the adaptions? Then I could include them in the Meph pack I maintain.
As bad as it sounds right now, I'm against it.
And I will not enter into discussions about the reasons for my decision.
No offensive personally to you. You are certainly doing your job by the good intentions.
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Novaris

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #146 on: April 04, 2021, 02:34:43 pm »

Your content, your decision. No argument there.
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Vordak

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #147 on: August 11, 2021, 08:46:34 am »

Spoiler: New drawing paradigm (click to show/hide)
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Novaris

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #148 on: August 12, 2021, 04:07:35 pm »

I like the new style, looks very good!
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Vordak

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Re: Vordak`s 32x Graphic Tileset v1.1.2
« Reply #149 on: August 29, 2021, 03:42:36 am »


More details at the Reddit link.
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