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Author Topic: Monstrous Humanoids Mod: The Idea Thread  (Read 3693 times)

UristMcVampire

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Re: Monstrous Humanoids Mod: The Idea Thread
« Reply #15 on: October 27, 2018, 01:26:50 pm »

Make female naga be called lamia instead when you add them. Oh also I actually have a naga/lamia race that you can base yours on.

Here's the race: http://www.bay12forums.com/smf/index.php?topic=172471.0
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 Naga/Lamia race

Asin

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Re: Monstrous Humanoids Mod: The Idea Thread
« Reply #16 on: December 24, 2018, 01:47:15 am »

Make female naga be called lamia instead when you add them. Oh also I actually have a naga/lamia race that you can base yours on.

Here's the race: http://www.bay12forums.com/smf/index.php?topic=172471.0
Already have a thing going on with nagas
Also, work is being done on this mod.
Just been lazy

If any of you have ideas, post them.
« Last Edit: December 24, 2018, 02:03:40 am by Asin »
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that_eye

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Re: Monstrous Humanoids Mod: The Idea Thread
« Reply #17 on: December 26, 2018, 06:24:25 pm »

Yuan-ti: intelligent creatures with a snake's head, snake's lower body, humanoid torso/harms, some castes with an extra set of arms, and very very few with legs. They wield scimitars and wear togas, if anything at all. They have a natural poison.

Gnoll: hyena-men with extra malice, known for wanton savagery and demon worship. They have natural talent with flails and three main types: gnoll, Flind (shorter, broader, stronger, and nastier, often wielding a flind-bar, which is a cross between a flail and a nunchuk), and marrash (winged gnoll who spread disease by arrow from a greatbow, which is held by the toes and pulled by the hands).

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Asin

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Re: Monstrous Humanoids Mod: The Idea Thread
« Reply #18 on: December 26, 2018, 07:23:27 pm »

Yuan-ti: intelligent creatures with a snake's head, snake's lower body, humanoid torso/harms, some castes with an extra set of arms, and very very few with legs. They wield scimitars and wear togas, if anything at all. They have a natural poison.

Gnoll: hyena-men with extra malice, known for wanton savagery and demon worship. They have natural talent with flails and three main types: gnoll, Flind (shorter, broader, stronger, and nastier, often wielding a flind-bar, which is a cross between a flail and a nunchuk), and marrash (winged gnoll who spread disease by arrow from a greatbow, which is held by the toes and pulled by the hands).

I already have gnolls in the game. They're in the latest update.
As for Yuan-ti, I already have a snake-man race planned...

that_eye

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Re: Monstrous Humanoids Mod: The Idea Thread
« Reply #19 on: December 27, 2018, 12:38:56 pm »

Yeah, I should have checked it out before I posted. I'm sorry :p

I'm checking it out now. Good work so far!
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Asin

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Re: Monstrous Humanoids Mod: The Idea Thread
« Reply #20 on: December 27, 2018, 02:48:49 pm »

Yeah, I should have checked it out before I posted. I'm sorry :p

I'm checking it out now. Good work so far!

It's fine. Also, if you have any other ideas, show 'em off!
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