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Poll

Would you support Iridium's rebellion if he becomes an animal person of some sort?

Yes
- 13 (46.4%)
No
- 15 (53.6%)

Total Members Voted: 21


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Author Topic: (SG) SPAMOVERLORD: Epilogue: Guest Week  (Read 292848 times)

Glass

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2325 on: December 12, 2018, 04:39:30 pm »

Previous edit canceled.

What the fuck is happening
Nobody fucking knows.

Fallacy just strolled into a room full of people fighting over the Key. Fansworth's/my men are restraining KJP and David while Glass goes for the Key to enter mental duel with the Secondborn, while Fansworth/I and the rest of my men shoot the Secondborn til he dies.

I recommend that you take control of one of the soldiers restraining KJP, and shoot him til he dies. That should just about wrap up all our loose ends.
Ok, Madman mostly knows.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Madman198237

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2326 on: December 12, 2018, 04:41:27 pm »

I always know, because after all, everything is going just as planned.


Except some MINOR details, but MY chessmaster's gambit is robust enough to survive minor hiccups like "the Secondborn has decided to not quite be dead" or "Iridium shoots the wrong person and then deserts" or "Fallacy's gone even crazier than usual".
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Rockeater

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2327 on: December 12, 2018, 04:49:14 pm »

Did he go crazier then usual?
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Glass

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2328 on: December 12, 2018, 05:11:33 pm »

Did he go crazier then usual?
Yes. We could have had a much more useful add-on to the turn where David received a vision of a possible good future, instead of Fal and a small army of extra soldiers and scientists converging on our location for basically no reason.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2329 on: December 12, 2018, 09:19:30 pm »

Spoiler: SQUACKOVERLORD (click to show/hide)

Willpower count
KJP: 11
Glass: 0
Madman: 1

Glass has the parrot. What would Glass like the parrot to do?
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Kilojoule Proton

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2330 on: December 12, 2018, 09:35:27 pm »

de Protonne recommends along channels parallel to the Fourth Wall that the parrot do nothing again ;)
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blueturtle1134

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2331 on: December 12, 2018, 09:41:05 pm »

I'm suspecting Glass may be trying to stall by not acting with the parrot at all. I... don't have a counter for that. (Meaning a rule that makes it non-broken)
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Kilojoule Proton

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2332 on: December 12, 2018, 09:46:20 pm »

You could pay 1 Willpower to someone impulsive and lacking any restraint whatsoever to ping Chron, who is currently online, to submit an action in 1-2 hours or else have the parrot roll to do nothing ;D
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Glass

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2333 on: December 12, 2018, 10:38:39 pm »

Sorry, was working on web design final project.

Have it get some paper and a pencil out of hammerspace or something (I mean, preferably from realspace, but hammerspace if there is none in realspace or its too dangerous to access) and start writing down the Azure City situation.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2334 on: December 12, 2018, 11:11:32 pm »

The only bonus I’m giving is +1 advantage to military people shooting things.

“...get out. You monster, GET OUT!

Bloody rage. Key. Remove the Secondborn. Damn the fucking consequences.

Of note: Celling should display all the body language cues that make clear that a person has gone into Righteous Vengeance mode. Because he has.

*sigh*

My gun will be pointed at David/the Secondborn/whoever they are until such time as it is made certain that they are not the Secondborn or, if they are the Secondborn, they’re dead/unconscious/some other neutralized status.


Roll d6 → 2 = Failure

Whoops, heheh, final project due date is 10am, better finish this now instead of later.

Since I'm still here:

Start firing, order our men to start firing, and don't stop under the Secondborn is dead.

Roll 2d6h1 → 6 3 = Gone horribly right

“...get out. You monster, GET OUT!

Bloody rage. Key. Remove the Secondborn. Damn the fucking consequences.

Of note: Celling should display all the body language cues that make clear that a person has gone into Righteous Vengeance mode. Because he has.

Key's on the floor, in case you missed that.

De Protonne grabs it. Vive la République!

Roll d6 → 4 = Success

"... Ah. Is now a good time? ... Alright, Fansworth gave the order. Fire in the hole! (There's about fifteen minute's opportunity for revivification, it can wait until this is sorted out!)"

Bang bang at the Secondborn as Fansworth orders. Non-combatants and Fallas himself take cover, bringing the equipment with them.

Roll d6 → 5 = Total success

Follow Farnsworth orders

Roll d6 → 6 = Gone horribly right

Kill KJP

and fart loudly


Roll d6 → 5 = Total success

Jacob: 5
David/Secondborn: 5



David/Secondborn snaps back to normal in a flash. He raises his hands in front of him. “Wait, wait, I’m not-”

A storm of bullets cuts him off. He conjures shields, sparks of energy weaving between his hands to block the bullets, but they buckle as they absorb hit after hit. Several lucky shots hit him in the chest, and his arms drop as he collapses against the wall in shock. There is a flash of lightning and fire where he’s standing as he seems to melt into the air, then he’s gone.

Meanwhile, KJP makes a dive for the Key. Celling does as well. Miraculously, KJP manages to make it, closing his fingers around the red stone. “Viva la Repu-” he begins to shout.

Omada unceremoniously puts a bullet through his head. To add insult to injury, he turns around and farts loudly. The Key clatters out of KJP’s hands, only to be picked up by Jacob. Roaring with anger, he breaks free of the guards and grips the Key.

As the metallic support structure of the Key lying on the floor crumbles to gray powder and begins reforming in Jacob’s hands, he loosens a rather crude psychic attack. A wave of unbridled rage and fury thunders through Celling, Fansworth, and Iridium’s minds, making it harder for them to think straight. Disadvantage (roll 2 take worst) to Glass, Madman, and Iridium for 1 turn.

Post what you do.
KJP is DEAD and cannot play for the duration of this RTD (except as the parrot)

Sorry, was working on web design final project.

Have it get some paper and a pencil out of hammerspace or something (I mean, preferably from realspace, but hammerspace if there is none in realspace or its too dangerous to access) and start writing down the Azure City situation.

6 → Gone horribly right

The parrot flits back to Andes High Command through hammerspace to retrieve a paper and pencil so it can write its report.

It’s so engrossed in the task that it doesn’t notice that it’s begun drifting into hammerspace again until it’s too late.

Parrot in hammerspace.
Glass retains control.
Everyone gets one extra willpower.
Willpower count
KJP: 12
Glass: 1
Madman: 2
What would Glass like the parrot to do? (remember, you can bonus actions with willpower, but state this in the post!)
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Glass

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2335 on: December 12, 2018, 11:15:08 pm »

-_-

Try to get Jacob to calm the fuck down.

Parrot should get back to realspace.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2336 on: December 12, 2018, 11:40:02 pm »

Parrot should get back to realspace.

6 → Gone Horribly Right

And it sure does!

The parrot rockets out of Hammerspace from an upturned crate of lemons on a ship crossing the Drake Passage. It slams into the guardrail, giving itself a concussion, before flopping off the ship and towards the stormy sea.

Glass has lost control of the parrot
Control of the parrot is up for grabs
Willpower count
KJP: 12
Glass: 1
Madman: 2

Someone entering now will enter with 12 willpower
PM me if you want the parrot
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

blueturtle1134

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2337 on: December 13, 2018, 12:34:29 am »

Okay, the only person bidding is KJP, who bids 6 willpower.

Willpower count
KJP: 6
Glass: 1
Madman: 2

Someone entering now will enter with 12 willpower
KJP has the parrot
What does KJP want the parrot to do?
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Kilojoule Proton

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2338 on: December 13, 2018, 12:49:48 am »

Have the parrot enter hammerspace through the guardrails on the boat (Spend 1 willpower if the action isn't in writing as of the edit timestamp)
« Last Edit: December 13, 2018, 01:09:37 am by Kilojoule Proton »
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blueturtle1134

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Re: (SG) SPAMOVERLORD: Chapter III: World's Fall: King David
« Reply #2339 on: December 13, 2018, 01:07:52 am »

Have the parrot enter hammerspace behind the side of the boat (Spend 1 willpower if the action isn't in writing as of the edit timestamp)

Not possible. Are boats thin objects these days?
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!
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