Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 7 8 [9] 10 11 ... 39

Author Topic: 888th Brigade OOC thread  (Read 62350 times)

spazyak

  • Bay Watcher
  • Imagine a working link to Rickroll here
    • View Profile
Re: 888th Brigade OOC thread
« Reply #120 on: September 21, 2017, 08:00:00 pm »

Made semi-lengthy edit.


PW, helpful comments are ALSO welcome. [/sarcasm]
Sarcasms half of what you get with pw, the other part is firey, explodey-y death.
Logged
GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: 888th Brigade OOC thread
« Reply #121 on: September 21, 2017, 08:04:01 pm »

Made semi-lengthy edit.


PW, helpful comments are ALSO welcome. [/sarcasm]
Sarcasms half of what you get with pw, the other part is firey, explodey-y death.
Hey!

I also sometimes spam the IRC channel with horrifying porn and obscure turkish B movies, thank you very much.

spazyak

  • Bay Watcher
  • Imagine a working link to Rickroll here
    • View Profile
Re: 888th Brigade OOC thread
« Reply #122 on: September 21, 2017, 08:06:16 pm »

Made semi-lengthy edit.


PW, helpful comments are ALSO welcome. [/sarcasm]
Sarcasms half of what you get with pw, the other part is firey, explodey-y death.
Hey!

I also sometimes spam the IRC channel with horrifying porn and obscure turkish B movies, thank you very much.
All i remember is that barbarian movie with david bowey in it.
Logged
GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

milo christiansen

  • Bay Watcher
  • Something generic here
    • View Profile
Re: 888th Brigade OOC thread
« Reply #123 on: September 21, 2017, 10:03:40 pm »

In fire, explosives tend to burn, not blow up. However, propellants (which burn in a confined space instead of exploding) will "cook off". Military explosives require a shock (as in impact, not electrical) to explode. As long as the bombs are not stored right beside the ammo we should be pretty safe (not that I would get anywhere near IRL).

Ammo cooking off can get kinda exciting though, so we should hurry.

Next time I'll throw the damn bomb in the trees instead of trusting the GM to follow my stated intentions. Of course then it would hit the hidden bombs planted in the tree trunks /s. (And there had better not need to be a next time)
Logged
Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
You're not true dwarven royalty unless you own the complete 'Signature Collection' baby-bone bedroom set from NOKEAS

syvarris

  • Bay Watcher
  • UNICORNPEGASUSKITTEN
    • View Profile
Re: 888th Brigade OOC thread
« Reply #124 on: September 21, 2017, 11:03:08 pm »


Quote
Military explosives require a shock (as in impact, not electrical) to explode.

Modern military explosives, yes.  Some are also shock insensitive.  We've done some really remarkable things.

WWII-era bombs were definitely vulnerable to cooking off, though.  A few simple google searches were enough to show that.  And yeah, ammo cooking off isn't a good thing, there's probably quite a lot in those buildings.

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: 888th Brigade OOC thread
« Reply #125 on: September 21, 2017, 11:47:08 pm »

TL;DR:  If your action can have profound negative consequences if misinterpreted, be very specific.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

milo christiansen

  • Bay Watcher
  • Something generic here
    • View Profile
Re: 888th Brigade OOC thread
« Reply #126 on: September 22, 2017, 01:20:05 am »

I guess I'm just used to GMs that take "throw it somewhere where there isn't stuff to blow up" to mean that I am making an effort to do just that. Not GMs that decide I really wanted to throw it into a random building I don't know the contents of instead of, oh, outside a building, where it will expend its force making a big noisy bang, but not doing any real damage.

I'm not used to GMs who try to screw the players at every oportunity, and frankly, I don't want to have to be paranoid just because the GM is an asshole. That sucks the fun out of the game.
Logged
Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
You're not true dwarven royalty unless you own the complete 'Signature Collection' baby-bone bedroom set from NOKEAS

syvarris

  • Bay Watcher
  • UNICORNPEGASUSKITTEN
    • View Profile
Re: 888th Brigade OOC thread
« Reply #127 on: September 22, 2017, 04:06:26 am »

Heh.  I kinda want to defend Piecewise, but I only really have one argument, which is just an appeal to popular opinion: I see complaints about Piecewise being too nice, and making things too easy, more often than I see complaints about him being too mean, or making things too hard.  Really.

I've played in most of the games he's ran for the last few years (just look at that bias!), and I'm pretty sure I can count the number of times he's done something which more than two people thought were terrible, on one hand.  I cheat, though.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: 888th Brigade OOC thread
« Reply #128 on: September 22, 2017, 08:12:33 am »

In my opinion, I'd push aside all those 'too easy' or whatever to piecewise--its subjective as a generality, and what matters is the situational application of it. He's GMing well, and it may benefit to know when to cue those 'quick reaction' turns which we've seen done before :P

Quote
Acquire glory for explosions and rescues  8)
I kinda flinched at how that is written. -.-

Hopefully the Brass doesn't skin you out for killing people because of your actions. [/yesI'mstill :I]

This game, at least, I'm assuming the higher command does that compared to everywhere else due to hierarchy of command...Which is a good idea to implement on the field when we designate objectives so we won't be in this kind of communicative mess.

But in all seriousness, not blaming you or adding any idea of fault--just denoting that a short fuse isn't a good idea without communication x~x
And to add or clarify my point earlier: I don't usually read people's turns who aren't at the same timeline I'm in. Sure I can chip in on OOC, but it's not to be expected, or as I assume to the rest of the players here given the formatting medium.
However, my reaction in hindsight can be seen there. :P It's all "short fuse bomb to a very explosive substance is not a good idea especially if uncommunicated or planned or mentioned to anyone in its vicinity, like us.'
As this reminds me of what I reviewed on WWII, casualties and otherwise (which is fully NSFW because you see bodies in full detail), which includes how explosive aircraft are, inclusive with its fuel components. I saw pictures of the faces of airforce servicemen melted off to the bone, in reference to the Pacific theater. Directed burns and the extent of heat when fuel leaks occur.

Hindsight hurts.
Nothing you said just now changes my statement that wasn't directed at you in any way.

Mind your own business.

If Tiruin wants to explain defend, or reassert her points, she is free to.
Other people can speak for other people too--this isn't a one-on-one debate wherein people value whether they're right or wrong higher than the worth of mutual understanding, as other people adding their ideas does not in anyway make yours any lesser or muddle the context. What Madman did is something I appreciate, because he's balancing outlook by giving his own points. They are to be taken individually instead of whatever caused you to issue what comes off as a rude 'mind your own business'.

But point is: Those buildings, while flimsy to grenades (eg that AA gun), are not made of WOOD, and it takes TIME for things to explode due to collateral fire.

Get back there and bloody save the children rather than running off because of the abstracted timeframe of time, and that fire.

Else the mission just ends with NO objectives done, THREE people dead, and a completely messed up planning set.
Otherwise, issue orders, SPEAK IN THE IC THREAD; group people according to their skills and weaponry--this takes a bit of reading back and forth but familiarity helps categorization at that point with names and people. You have several adept shooters who can handle themselves; set a perimeter or scavenge in the nearby buildings. There would also be localized emergency resources EVEN at a WWII airbase, which helps get the fire out or at least hinders its advance.

Its either you all go away together, or you all make a move to gather resources, and at least get the secondary OR the primary objective done. Don't bloody run away because it casts the memory of OUR DEATHS in vain. (Appraising the situation is good though. This is IMPORTANT because it clarifies the timeframe everyone is working with)

Also the Nazis running away is something Alice can cue people in on; that means either they're really afraid of things blowing up even more--that is likely the children...bombs. >_>
Or another ammunition storage that we probably don't know of?

Either way with your numbers, you can get those children...shells, into that army truck. Get people patched up, at least one person to provide overwatch, or get everyone out as safe as you can. I'm unsure if piecewise is rolling for adrenaline, because this is one situation where I would possibly infer that coming into action. A soldier noticing all this in real time would invoke those things (which also lets that secondary objective work out). But I do daresay that given people's additions to the Senses skill, it is pretty right to infer that people CAN sense how bad things are being. It's even somewhat of a free action because all it takes is observation.

Otherwise, to apply metaknowledge (since I'm dead and I can't do this IC)--if Joan was alive, she would infer that by how bad things are, this would be akin to at least a mini superweapon to be used in the war to come given this diverging timeline after the Normandy landings.

...So it may help to get the Children out. As a priority.
I mean if I can move those shells with no + to strength, how much more can the rest of you? :P

Quote
And if he gets glory for that bomb, I want twice as much for at least trying not to kill my teammates.
I'd agree with that but it'll all be done when people clarify the situation IC. :P
« Last Edit: September 22, 2017, 08:41:37 am by Tiruin »
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: 888th Brigade OOC thread
« Reply #129 on: September 22, 2017, 10:14:33 am »

Syv, focus, would you?

You complained about my replies being un-followable because I didn't quote you. Guess why? That's because I was answering Ozarck's points in order, and got ninja'd, hence them not making sense to you.

Holy crap, man, you're going back and force arguing about the stability of WWII explosives like nothing else! Did you even CHECK the Seydlitz fire off of Dogger Bank? That shows how REAL explosives behave under fire----and cordite, naval-gun propellant, is nastier than most. Much more sensitive.

Once again: That satchel charge would've blown the whole bunker to BITS. It contains MUCH more explosives than your usual primer/ignition charge in, say, an AIRCRAFT BOMB. As for cooking off, no. No, and no. There's no direct application of flame right now, remember? There IS fire outside the bunker, but it'd have to get to temperatures in excess of 300 degrees, if I recall Mythbusters correctly, to start cooking off even small bullets (With less sort-of insulating metal). That building has nothing actively burning inside it, just around it.

As for the full quote, now you're just picking at straws, aren't you? That is a POSSIBILITY I am explaining. It makes no more sense for you to say than your original argument did. I'm not arguing that that's CERTAIN to happen, just that it's far more LIKELY to happen, and that if it does he'll have wasted an awful lot of time, time that reinforcements are using to get closer and time that the remaining Germans are using to get re-assembled, for whatever it's worth. I suspect that after the explosions ALL the firefighters are retreating in case the fire reached the base itself (Which would be bad for them, for HIGHLY obvious reasons), which means that in the probably event in which the bunker(s) do NOT explode, the remaining members of the 888th would have wasted a lot of time, so they'd be walking back into a worse situation than if they stay.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

milo christiansen

  • Bay Watcher
  • Something generic here
    • View Profile
Re: 888th Brigade OOC thread
« Reply #130 on: September 22, 2017, 01:26:24 pm »

"Hey, we're all injured, let's drive away from our only medic so we can watch him run after us!"
Logged
Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
You're not true dwarven royalty unless you own the complete 'Signature Collection' baby-bone bedroom set from NOKEAS

Ozarck

  • Bay Watcher
  • DiceBane
    • View Profile
Re: 888th Brigade OOC thread
« Reply #131 on: September 22, 2017, 02:01:20 pm »

Spoiler: To Tiruin (click to show/hide)

"Hey, we're all injured, let's drive away from our only medic so we can watch him run after us!"
Ed has no idea where Smith is. Last he saw Smith, he was running west with the explosive that was soon to incinerate half the base. I even put an action in there to wait for you once we were at a safe distance. So this criticism is a bit much and is starting to wear thin.
« Last Edit: September 22, 2017, 02:07:57 pm by Ozarck »
Logged

milo christiansen

  • Bay Watcher
  • Something generic here
    • View Profile
Re: 888th Brigade OOC thread
« Reply #132 on: September 22, 2017, 02:14:19 pm »

Clearly you should go look at the map again. Currently Smith is a short run from the truck, with clear line of sight between him and it.
Logged
Rubble 8 - The most powerful modding suite in existence!
After all, coke is for furnaces, not for snorting.
You're not true dwarven royalty unless you own the complete 'Signature Collection' baby-bone bedroom set from NOKEAS

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: 888th Brigade OOC thread
« Reply #133 on: September 22, 2017, 11:25:08 pm »

Quote
Eh. If Ed stands a court-martial, Ed stands a court-martial. It will be fun RP, at any rate. As for the wording of my request for glory -well, there's a reason for it. I'm sorry for the team deaths, including yours. But I won't second guess Ed. What's done is done. And the bomb - and Ed's actions- have, by GM fiat, advanced the mission, and therefore are worthy of GLORY.
Yeah it's just the issue with wording and tone. Implying that an action was better off because 'it killed more Nazis' doesn't matter when compared to the note that 3 notable soldiers of your side died in turn with it (and wounding lot more), followed by... 8)
It may be just me and being conditioned to that emoticon sometimes being used in a jerk-y way, so that also modified how I felt because it is out of character for you as I recall. :P
Spoiler: Ozarck/OtherStuff (click to show/hide)

Quote
children are okay in piecewise's short update
I missed that! :-X Thanks and apologies!
Anyone testing the radio so that we're assured an evacuation, or do we need to pile up extra supplies and fuel? :P

"Hey, we're all injured, let's drive away from our only medic so we can watch him run after us!"
He has a medic bag, mind anyone :P First aid kits have at least 2 uses, and heal at most 2 points of Life.

Also did anyone take those strange rifle wielding officer people down? As in searched their bodies and other equipment too? They're pretty close to the truck and the map shows nothing impeding the escape and otherwise of everyone else. Would be nice to scavenge a bit of info with everything close by.
Or our dead bodies, if that suffices as something the enemy can gain out of. :P
« Last Edit: September 22, 2017, 11:56:13 pm by Tiruin »
Logged

syvarris

  • Bay Watcher
  • UNICORNPEGASUSKITTEN
    • View Profile
Re: 888th Brigade OOC thread
« Reply #134 on: September 22, 2017, 11:54:14 pm »

((Tir,  PLEASE spoiler all that.  I don't want to read through it, as I don't want to argue with you.  Edit: Actually, it's pretty solidly put together, worded about as nicely as such things can be.  Nevermind on arguing with you, though it should still be spoilered.  Please? Edit2: You're really fast.  Thanks.))

Pages: 1 ... 7 8 [9] 10 11 ... 39