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Author Topic: Chalice: Wizard Gang Wars: Pretty Kitty Simulator  (Read 217244 times)

piecewise

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #375 on: October 25, 2017, 01:07:52 pm »

Wait, marks don't wear off at the end of the mission? How many marks can I cast between missions then?
You can't cast any between missions other than that one before. And marks don't stack. You can't have multiple "Mark whole body"

Alright, the Shadow Alliance has decided they are done taking their new headquarters. Ready to receive our new words.
Ok lets see

Rain down
Container
Concrete
Sheet
Wall
Brick (material)
Fist aura
Binding
When unable to act
Lock

piecewise

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #376 on: October 25, 2017, 01:12:29 pm »

Ok so both groups have taken their home base.

Sy's gang wants to arm their slaves. I'm ok with that. Just tell me how many you wanna arm.

Rau's gang, is there anything you wanna do with your base? Close the gates? Cannibalize the collapsing third floor to build barricades? Anything like that really.


Valuable words can be exchanged for physical materials from outside areas as well, so feel free to ask about that.

Otherwise, let me know when you're ready to attack again. I've rolled already and there are No NPC attacks on you yet, so its all up to you guys.

Egan_BW

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Re: Chalice: Bird Gang Wars: Room for 1 more gang!
« Reply #377 on: October 25, 2017, 01:32:39 pm »

"So."
Raven points to the east.
"Does everyone else see that great big fortified tower right next door? That belongs to the same people we were just murdering? Anyone else see the problem here?"

More Dexterity! Hitting the broad side of a barn might prove circumstantially useful.

Spoiler: Raven Feathra (click to show/hide)

Spoiler: @R&R (click to show/hide)
« Last Edit: October 25, 2017, 05:34:25 pm by Egan_BW »
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Devastator

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #378 on: October 25, 2017, 01:35:12 pm »

Fix it up, maybe?
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Rautherdir

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Re: Chalice: Wizard Gang Wars
« Reply #379 on: October 25, 2017, 02:24:45 pm »

Hey piecewise, do we get to level up as well? Also, I was unable to find 'Rain down' on the words list.

Spoiler: gang (click to show/hide)
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Egan_BW

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #380 on: October 25, 2017, 02:43:20 pm »

There is a [Rain] at B,113. That probably means the same thing.
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Radio Controlled

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #381 on: October 25, 2017, 04:53:43 pm »

"So."
Raven points to the east.
"Does everyone else see that great big fortified tower right next door? That belongs to the same people we were just murdering? Anyone else see the problem here?"
Fix it up, maybe?

"I don't think that's what she meant, mister faraway voice."

Spoiler: Abu Hajaar (click to show/hide)


Increasing Intelligence to d12 cause fuck everything. Raven will be the most fucking smartest.

That might prove problematic luv:
Quote
Yeah. Everyone who lived through the fight can add one level to any of their stats. Ie going from d2 to d4 or d4 to d6 etc. d10 is still max.


« Last Edit: October 25, 2017, 05:03:17 pm by Radio Controlled »
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Egan_BW

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #382 on: October 25, 2017, 05:24:54 pm »

Spoiler: @R&R (click to show/hide)
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Devastator

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #383 on: October 25, 2017, 07:34:14 pm »

Try to fix up the gatehouse.  Take the level, if it exists, in Vit, sending it to d8

Spoiler: Thag Simmons (click to show/hide)
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Ozarck

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #384 on: October 25, 2017, 07:59:33 pm »

Level up awareness. Loot ammo for my rifle from our stuff, load said ammo. Attempt to unlock our locked treasure chest.

Spoiler: Deck (click to show/hide)

Spoiler:  Chu Sana'me (click to show/hide)

Rautherdir

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #385 on: October 25, 2017, 10:18:40 pm »

Look around at the loot we now have. Salvage some wood from the third floor and repair the catwalk. Treat my chest wound. Level up Dexterity.

Spoiler: character (click to show/hide)
« Last Edit: October 26, 2017, 10:34:33 am by Rautherdir »
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syvarris

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #386 on: October 26, 2017, 08:25:52 am »

Spoiler: R&R Talking (click to show/hide)

Piecewise! First things first, we're leaving six rifles and 36 bullets with the slaves, for home defense.  The other six rifles and twelve bullets come with us, along with all the knives.  I'm pretty sure I know what hex we're attacking next, but I want to ask a couple more questions first.

First, if we don't actually use a hex's word, do we get to keep it as a nonmagical resource?  Like, not using LightSource, and just getting a stockpile of ten lamps?  I recall you saying that we could trade nonmagical resources with NPCs, at the cost of not getting the related word.  Before you answer, the obvious exploit here is just leaving "Iron", and then carrying ten iron ingots into battle and enchanting them into whatever we need, without failure chance.

Second, does trading with NPCs take up any time, or can we do it  without wasting any time?  If it's free, I want to see if we can trade "Heavy", and/or "Pickaxe" for a set of six feathery raven-themed gang uniforms.  Throw in the overseer outfits if that'll help, and maaaybe "Diamond" if absolutely necessary.

Third, can we trade gang words with another gang, directly giving them "Repair", in exchange for "Black Biometal"?  Without murdering anyone, attacking their hex directly, or spending a mission on it?  (Rauth, hint hint).

Levelup pending answers and talking from the last two gang members.

Spoiler: Corven Feathra (click to show/hide)

Spoiler: Roncal-Thol Rotheleaod (click to show/hide)

piecewise

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Re: Chalice: Wizard Gang Wars
« Reply #387 on: October 26, 2017, 01:52:29 pm »

Hey piecewise, do we get to level up as well? Also, I was unable to find 'Rain down' on the words list.

Spoiler: gang (click to show/hide)
In the word list its just "Rain" but I wanted to clarify that it makes substances rain down from the sky rather than it being a substance itself.

Failbird105

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #388 on: October 26, 2017, 02:00:49 pm »

considering making a gang and Char
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Nikitian

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Re: Chalice: Wizard Gang Wars: Room for 1 more gang!
« Reply #389 on: October 26, 2017, 03:05:13 pm »

While the brand-new Raven's Roughnecks uniforms are being traded, sewn and fit, I'd like to go out and ask people about the Unreal. Maybe make a quick scouting trip to its edges. What is it? What used to be there? Is it dangerous? How is it dangerous? How and where can one enter it? And so on.

Level-up: Intelligence to d8!


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