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Author Topic: e c o  (Read 3060 times)

RoseHeart

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Re: e c o
« Reply #15 on: September 22, 2017, 01:56:04 pm »

There has only been 1 approved. And it is called A.
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crazyabe

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Re: e c o
« Reply #16 on: September 22, 2017, 01:57:15 pm »

NEW Token
>if nothing is next to it, it will attempt to reproduce into  a random empty space.
>If there is a token in any adjacent space, it attempts to move away to a random adjacent space
>If there is no open space around it, then it will attack a random space.
« Last Edit: September 22, 2017, 02:46:22 pm by crazyabe »
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bloop_bleep

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Re: e c o
« Reply #17 on: September 22, 2017, 02:07:20 pm »

Oh, I appeared to have been unclear in my definition. I meant that if Hunter is in any adjacent space, then Meta-Hunter should eat Hunter, which is why Meta-Hunter would only get accepted if Hunter is accepted.
« Last Edit: September 22, 2017, 02:33:51 pm by bloop_bleep »
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The trick is to only make predictions semi-seriously.  That way, I don't have a 98% failure rate. I have a 98% sarcasm rate.

RoseHeart

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Re: e c o
« Reply #18 on: September 22, 2017, 02:24:37 pm »

Change 'cell' to 'space' and I'll approve.

Added a glossary to post #2.

Edit: change reproduce to 'copy'.
« Last Edit: September 22, 2017, 02:59:28 pm by roseheart »
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bloop_bleep

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Re: e c o
« Reply #19 on: September 22, 2017, 02:33:22 pm »

OK, I edited my token descriptions.
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Quote from: KittyTac
The closest thing Bay12 has to a flamewar is an argument over philosophy that slowly transitioned to an argument about quantum mechanics.
Quote from: thefriendlyhacker
The trick is to only make predictions semi-seriously.  That way, I don't have a 98% failure rate. I have a 98% sarcasm rate.

RoseHeart

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Re: e c o
« Reply #20 on: September 22, 2017, 02:41:20 pm »

I have another token to introduce.  :D

Meta Hunter
1. If Hunter present in any adjacent space, eat Hunter and place copy in random adjacent space.

Bleep token nicknames cant be used in a habit, but you can reference token A. Or yourself (self). An identical copy (clone). You could also blindly reference future tokens.
« Last Edit: September 22, 2017, 02:54:31 pm by roseheart »
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crazyabe

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Re: e c o
« Reply #21 on: September 22, 2017, 02:46:32 pm »

Changed
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crazyabe

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Re: e c o
« Reply #22 on: September 22, 2017, 03:14:18 pm »

NEW Token
>if nothing is next to it, it will attempt to copy into into a random empty space.
>If there is a token in any adjacent space, it attempts to move away to a random adjacent space
>If there is no open space around it, then it will attack a random space.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

RoseHeart

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Re: e c o
« Reply #23 on: September 22, 2017, 03:41:09 pm »

(changes I made in blue. If you dont like it let me know)

1. If Token A present in any adjacent space, eat Token A and place copy in random adjacent space.

Token 'B' approved.

>if nothing is adjacent, attempt to copy into into a random adjacent empty space.
>If there is a token in any adjacent space, attempt to move away to a random adjacent space
>If there is no open space adjacent, then eat an adjacent token in a random space.

Token C approved.

I'll give 1 hour to reply to corrections.
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Puppyguard

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Re: e c o
« Reply #24 on: September 22, 2017, 04:12:28 pm »

New token
1. If there is another token in an adjacent space, eat it.
2. If there is not, place a copy in a random adjacent space and move away to a random adjacent space.
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bloop_bleep

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Re: e c o
« Reply #25 on: September 22, 2017, 04:12:51 pm »

Oh, I see. I was very confused before, apparently. So Token A is not my Nutrient Eater, rather it is Hunter. I thought you had approved Nutrient Eater and were yet to approve Hunter, which is why I called Hunter Token B and Meta-Hunter Token C. I understand now.  :D

In which case I present my new version of Nutrient Eater, which follows all rules and requested vocabulary.

Nutrient Eater v2.0
1. Copy into adjacent space. (That's it.)

Should provide the ecosystem with steady stream of food.

EDIT: Ninja'd!
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Quote from: KittyTac
The closest thing Bay12 has to a flamewar is an argument over philosophy that slowly transitioned to an argument about quantum mechanics.
Quote from: thefriendlyhacker
The trick is to only make predictions semi-seriously.  That way, I don't have a 98% failure rate. I have a 98% sarcasm rate.

Egan_BW

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Re: e c o
« Reply #26 on: September 22, 2017, 05:08:14 pm »

Void Fungus
1: If surrounded by only non-Void Fungus tokens, Detonate, destroying Self and dealing damage to all adjacent tokens.
2: If Token A is adjacent, Reenforce this tile, making it harder to attack this tile.
3: If not already constructed, Construct a Void Metabolizer on this tile, which draws energy from the void, increasing energy production for any token occupying that tile.
4: Produce an Extension in a nearby tile. This is not a separate token, but an extension of Self.
5: If all above actions are impossible, Ram a random nearby non-Void Fungus token, causing damage.
6: If all other actions are impossible, Channel Void, increasing energy production.
« Last Edit: September 22, 2017, 05:10:43 pm by Egan_BW »
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Roboson

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Re: e c o
« Reply #27 on: September 22, 2017, 06:19:16 pm »

New token
1: If a token different from this token is nearby, eat it.
2: After eating, clone self into any and all open adjacent tiles.
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RoseHeart

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Re: e c o
« Reply #28 on: September 22, 2017, 08:36:16 pm »

How habit energy cost is determined:

Total Habits * 1000
Habit's Total Commands * 2000

Command Bonuses:
-50 - Brevity. I'm impressed.
-50 - Specialized. Has a reference to a named token that isnt a clone.

Command Maluses:
+500 - Rigor. RNG draw potentially higher than 6.

Quote from: A (Emral282)
  • 4000e - [Randomly select an adjacent space with another token in it, eat that token.]
  • 3950e - [Move to a random empty adjacent space.]
Quote from: B (bloop_bleep)
  • 4850e [If Token A present in any adjacent space, eat Token A] [and place copy in random adjacent space.]
Quote from: C (crazyabe)
  • 4950e - [If nothing is adjacent, attempt to copy into into a random adjacent empty space.]
  • 5000e - [If there is a token in any adjacent space, attempt to move away to a random adjacent space]
  • 4950e - [If there is no open space adjacent, then eat an adjacent token in a random space.]

Spoiler (click to show/hide)
A1e0, B1e0, C1e0 spawn.
A1e3950 moves.
B1e4850 eats A1e900 and makes a copy.

Spoiler (click to show/hide)

I will keep the variation to 3. Now that it has dropped to 2 a new one can join.

Tomorrow I will accept one. This thread is going to be locked temporarily until then. I will bump it when active.

Consider your token's habits! ;)
« Last Edit: September 22, 2017, 08:55:28 pm by roseheart »
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RoseHeart

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Re: e c o
« Reply #29 on: September 24, 2017, 02:24:27 am »

Thread-reactivated(bump)!
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