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The Resurgence of Modded Hell (Back, Still Broken, Now With Giant Butterflies)

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MottledPetrel:
Abandon Hope Ye Who Enter Here(The actual fort has started, you can skip to the beginning of the story on page 35 Here, and you can skip to the beginning of the fort on page 51 Here. I would suggest reading the process of creating this though, as it was quite entertaining)
Over my career of playing dwarf fortress I have amassed a stockpile of mods for personal use. Most of which conflicted gloriously and often led to, say, an invasion of Goombas wielding master swords with war allosaurs that breath fire. Some of which was my own personal tinkering to make everything even more broken and !fun!. The combination of many of these mods that were intended to stand alone and create their own world led to a very entertaining hell with many events that shouldn't exist. Not wanting to keep all the fun for myself I've decided to create and document a new (possibly succession fort depending on how much interest there is in it being succession) fort when the next dwarf fortress update comes out with all of my mod folder. But that's not all! Until I decide to start the fort I will be accepting Any mod personal or official (unless deemed to have an element that might destroy the experience too hard) or modification to existing game or mod functions to the fort. This is going to be a dictatorial democracy process.

The fort has been started, so mods will be no longer added. You can still submit them, but they'll be put to the side until further notice.

--- Quote from: MottledPetrel on December 16, 2017, 10:10:52 am ---A simple bar fight could easily turn into a fruit salad in seconds.

--- End quote ---
This process has already turned into quite a spectacle.

Mod Accepting Process    If I deem that something is too bad (such as say, changing rain out for lava or making an unbeatable beast as common as vermin) I may veto it, but if there is enough of a desire to over rule the veto than so be it. Otherwise, make any changes as small or extensive as you want (within reason). You can post a spoiler with the raw text in it, or send me a download link. If an official mod is desired point me towards it's thread. I'm not going to call anyone out for plagiarism, but don't steal too much. I only ask that you give a general overview of what the mod contains and a reason you want it, preferably with extra emphasis on what's in it that might bring the fortress to it's knees. It doesn't have to be balanced, but the game should at least not crash from just thinking about it.

Lore     It has been determined, because of the stupid amount of effort that was put into making them reproduce asexually, that we are a fort of lawnmower ranchers.
Our resident lore master has begun to compile the know information of this world, found here:

--- Quote from: stingpie on December 28, 2017, 07:03:34 pm ---I took a couple hours and wrote this, I hope it captures the egocentric, communist, & out right wrong veiwpoint of the Koopas.
Spoiler (click to show/hide)https://docs.google.com/document/d/1_cBb3oIVLg_LB5gDcpwFStKCSYlnbhqIX8Zr73O7Xg0/edit?usp=sharing
--- End quote ---

UNTIL FURTHER NOTICE, ONLY MODS UPDATED TO 44.02 WILL BE IMPLEMENTED FOR SAFETY REASON, OUTDATED MODS CAN STILL BE SUBMITTED, BUT WILL HAVE TO CONTAIN NO ITEMS THAT CAUSE INSTABILITY IN THE GAME, THEY WILL ALSO HAVE TO UNDERGO RIGOROUS TESTING TO ENSURE THAT NOTHING GAME BREAKING IS MISSED.I've lost track of what's actually made it in, everything that is in is listed here, but I have no idea what's actually in and what got cut.
Tampered with Mods (be aware that I might miss a few)Rise of The Mushroom Kingdom
Dwarvemon (updated to 1.13) [Updated]
Zelda Breath of The Wild (or something, can't remember the name, civs taken out because of bugs)
Fortress Defense
Meds Rhendrow (most of it had to be removed because of bugs)
ZM5's Spooky Halloween Mod [Updated]


Untampered Mods (tampering encouraged)Mostly Mythical Creatures Mod
What Lurks Below [Updated]
Black Powder Fire Arms
Deeper Dwarven Domestication
DFhack
Saurfortress
Modest Mod (I think it's in there, but I'm not sure)
Procedural legends
Teh Lol Mod [updated]
The Earth Strikes Back (could never get it to work, made a serious attempt at it but likely isn't working, help appreciated)
Enemy Post's Creature Pack [Updated]
Secrets of capitalism and communism by Bearskie
Burrito25man's script for butchering sapient creatures (maybe working)
IndigoFenix's Dwarven Bread
Scourge's extinct animals [Updated]
Stals Armory pack (I only gave the new stuff to the Koopa's, might give the stuff to the other civs)
Scourge's mundane animals [Updated]
Asin's Wee Folk Mod [Updated]
Asin's Golbinoids (and orcs) mod
Fluffyshambler's caverns of peace, friendship, and fun mod [Updated]
squamous's fantastic races mod [Updated]
Jazz Cat's dwarfsday winter holiday mod [updated]
ZM5's darkest dungeon mod [updated]
Dunamisdeos's Speecho the Trust Worm mod
Dunamisdeos's Fruit Engine mod

Modifications (as they are added/remembered)Changed the Koopa people to be metal, six armed, lightning and laving spitting harbingers of destruction (I kept getting curb stomped by everything in the first month so I gave them a boost, not as OP as you'd think they are still quite susceptible to tidal waves of ruin that come with each invasion or wild animal wave)
Swapped around the alliances of some of the civs so we could be attacked by the useless trader ones while still having the useful trader ones
A lot more, going to be posted here as they are rediscovered

Pending ModsZelda Breath of the Wild Civs (they always made my game crash during world gen, if someone can fix them or tell me whats wrong they'll be put back in)
Orichalum

Enemy Post's Composite Pack (have to weed out what we already have in from what we don't)
Urlance Woolsbane's changes to procedural monsters

Mods That Don't WorkSaurfortress - ancient mammals addition (outdated)

Personal Mods That WorkDerpy Dev's meat block mod
bloop_bleep script that allows lawn mowers to self inpregnate
Pikachu17's billdads [not updated, but added because I felt like it]

Personal Mods That Don't Work/Ideas for Future Additions/Are in developmentVolcanoQueen's BEE Fortress
I tried to make a Wasp Civ, but they never appeared in world gen and in the arena their stingers were indestructible and caused all attacks to be directed to it, I'll post the raws I have so far if anyone wants to try fixing it
I have a lot of other ideas, but I don't want to ask someone to basically make a modpack for me, so unless someone is interested I'm leaving this ambiguous

ArtHere we find the art of those who have been inspired by the koopa cause.

EPM:
Spoiler (click to show/hide)The Metal Koopa

Stingpie:
The Shell Cantina
Spoiler (click to show/hide)The Defender
Spoiler (click to show/hide)
Koopas and (possibly) turns1. Mottled Petrel: Farmer, grower, and animal trainer, pets: none yet
2. bloop_bleep: Possibly mechanic, pets: none yet
3. Derpy Dev: Manager, self proclaimed 'bestest comedian', pets: none yet
4. Enemy Post: Whatever, pets: dinosaur something
5. Gwolfski: Whatever (as of so far), pets: Lol Cat
6. Scourge: Whatever (as of so far), pets: Whatever we have on hand that's the closest to a cat
7. ZM5: Occultist (as of so far), pets: none yet
8. MrLurkety: Whatever, pets: closest thing we have to a war dog
9. Silverlock: maybe something military would be fun/squire, pets: none yet
10. Asin: Duke Nukem wannabe, pets: none yet
11. Urlance Woolsbane: Doctor, pets: something weird
12. wags: bone carver or stone worker, pets: none yet
13. EPM: whatever's funny, pets: none yet
14. Stingpie: lore master, pets: none yet
15. SQman: 'executive' furnace operator, pets: none yet
16. Lord_lemonpie: army lad, pets: none yet
17. Pikalord: animal trainer/soldier with a huge obsession for pikachu, pets: preferably pikachu
18. Auze: scholar or broker, hiding fugitive (probably broker because we can't spare the worker at the beginning), pets: none yet
19. KoopaUnknown: communist, pets: none yet
20. Scarlet_Avenger: lawn equipment technician (animal care taker and mechanic), pets: maybe a lawnmower
21. MoonyTheHuman: Physician (you'll be lucky if I can even find any kind of doctor), pets: none yet
22. Imic: mason, architect, butcher, 'fortressier', pets: none yet
23. rainbowdashfanboi84: Guard (brony), pets: Something horse like
24. TheRedWolf: SwordSpiderKoopa, pets: dodrio
25. Sanctume: Axekoopa or weaponsmith, pets: none
26. Darkening Kaos: Mechanic, pets: none
(27).
(28 ).

Plan for Actual FortressIt is going to be a Koopa Fortress (this isn't negotiable, I have spent too much time tweaking them and giving them the ability to make all the weapons and armor to have to make another one) preferably right smack in the center of a warzone between as many civs as possible. I would prefer a swamp/jungle with a small area of evil, but I will see what the consensus is for embark point. We have a lot of time to discuss the actual details of the fortress before the update comes out, so have at it.

Important things to keep in mindThis is my first time running a fortress, so I'm not quite sure how to upload a save or pictures or any of that (help requested)
This fort will literally push the bounds of the dwarf fortress experience, technical difficulties will happen, the start and updates will be delayed accordingly, so please be patient
Any with more knowledge than me on these topics should give their two cents and tell me how to do it correctly
There will likely be rollbacks if the fortress is crushed by a dragon necromancer with an army of undead metagrosses in the first five days
I forget things, I may forget to mention something important or forget to post a mod or something, correct me
This front page will be updated constantly as we get new stuff, check it often
It is your job to mess up everything as much as possible while still being playable

Known BugsEverything is always broken in modded hell, so I'm no even going to bother. I was keeping track of everything that was going horribly wrong, but the list just became so out of control that I gave up. If you want to see what those things were I posted about them more often than I put them here.

The 1st save (for people that want it)http://dffd.bay12games.com/file.php?id=13461

The 2nd save (for people that still want it)http://dffd.bay12games.com/file.php?id=13680

QUOTES DOWN ON MY SECOND POST

VolcanoQueen:

--- Quote from: MottledPetrel on October 14, 2017, 12:40:07 pm ---In recent forts my koopas fall asleep and never wake up, when woken up with DFhack they complain about being tired and go back into endless sleep, Cause: unknown

--- End quote ---

Do the Goombas have [NOSTUN]? I remember reading on the wiki that the [NOSTUN] tag causes creatures who need to sleep to never wake up.

MottledPetrel:
It was the Koopas that had the problem, and yes I gave them it. I'll go fix it, Thanks for the help.

THIS POST HAS BEEN COMMANDEERED FOR A QUOTES SECTIONA lot of amazing quotes have come from this, so this section is going to be kinda massive
--- Quote from: Enemy post on October 20, 2017, 06:51:45 pm ---Why did you pick the exploding birds? They might explode.

--- End quote ---


--- Quote from: MottledPetrel on October 19, 2017, 06:00:02 pm ---The world seemed to work fine, except that for some reason five or six remoraids fell dead out of the sky basically right on the wagon.

--- End quote ---


--- Quote from: MottledPetrel on October 20, 2017, 07:35:36 pm --- Do they breed? I would think not because they are literally a lawn care tool

--- End quote ---


--- Quote from: MottledPetrel on October 20, 2017, 08:13:08 pm ---But the real question is, how would lawn mowers reproduce? Would they lay eggs or give live birth? Or would they reproduce by budding? I'm actually not sure if I want to make lawn mowers breedable.

--- End quote ---


--- Quote from: MottledPetrel on October 20, 2017, 09:52:25 pm ---Plus, that would probably lead to a lawn mower-splosion ... Or if we just want little push mowers hatching from eggs that's fine too.

--- End quote ---


--- Quote from: Derpy Dev on October 21, 2017, 08:17:00 am ---So! I heard you like conflicting mods that make everything hell!

--- End quote ---


--- Quote from: MottledPetrel on October 21, 2017, 09:54:43 am ---Meat furniture is definitely going to be a thing

--- End quote ---


--- Quote from: MottledPetrel on October 21, 2017, 10:27:49 am ---At this point we have way more lore for these lawn mowers than anything else, when we start one of the first things I'm going to do is make a temple and fill it with statues of lawn mowers.

--- End quote ---


--- Quote from: Paxiecrunchle on October 22, 2017, 10:17:33 pm ---Wow, I would never have thought about mating lawnmowers before I read this thread, now those horrifying images will never leave me.

--- End quote ---


--- Quote from: Enemy post on October 23, 2017, 01:25:54 am ---I'm looking forward to this fort of communist turtle lawnmower ranchers.

--- End quote ---


--- Quote from: Bearskie on October 24, 2017, 12:18:45 am ---
--- Quote from: Derpy Dev on October 23, 2017, 11:18:02 pm ---
--- Quote from: Paxiecrunchle on October 23, 2017, 10:45:16 pm ---wait, when did this fortress become communist?

--- End quote ---

When we decided to have fun.

--- End quote ---

Fun gets you sent to gulag.

--- End quote ---


--- Quote from: Derpy Dev on October 25, 2017, 08:34:43 am ---
--- Quote from: MottledPetrel on October 25, 2017, 05:27:20 am ---brew a drink from their meat

--- End quote ---

I'll start working on meat wine.

--- End quote ---


--- Quote from: MottledPetrel on October 25, 2017, 02:33:10 pm --- I smell another useless poll that makes everyone who stumbles upon it question their existence. Keep up the good work.

--- End quote ---


--- Quote from: bloop_bleep on October 25, 2017, 04:13:02 pm ---Screw it, just add all the mods.

All of them. Every last one.

--- End quote ---

--- Quote from: ZM5 on October 25, 2017, 04:28:42 pm ---Surely nothing can go wrong with this.

--- End quote ---


--- Quote from: Enemy post on October 25, 2017, 08:11:49 pm ---
--- Quote from: Bearskie on October 25, 2017, 08:08:55 pm ---I tried to make my own megamix quite a while back. It ain't too much until you start running into Impoverished Word Selectors and the creatures alone take half a minute to load.

--- End quote ---

Only half a minute?

--- End quote ---


--- Quote from: Fleeting Frames on October 26, 2017, 12:58:05 pm ---Huh, changing barrels of venom into barrels of booze? Now that's appealing, for some reason.

--- End quote ---


--- Quote from: MottledPetrel on December 13, 2017, 06:25:49 am ---Either as just the normal bird, or if someone takes it and turns it into a hulking monster that breathes fire and goes around karate chopping people in half (or something).

--- End quote ---


--- Quote from: MottledPetrel on December 16, 2017, 10:10:52 am ---A simple bar fight could easily turn into a fruit salad in seconds.

--- End quote ---


--- Quote from: stingpie on December 24, 2017, 02:41:10 pm ---"yes... bring the hair... vomit it upon my silvery scalp..." -UristMc Baldkoopa

--- End quote ---


--- Quote from: MottledPetrel on December 25, 2017, 01:05:26 pm ---I had to kill the Nosferatu before he'd stop drinking people's blood, but the master of the dead flew off scared after all of his ribs and his spine were ripped off by the dinosaurs.

--- End quote ---


--- Quote from: MottledPetrel on January 05, 2018, 08:34:45 pm ---I swear, if any of you react like this when we actually encounter snow I'm putting you all to the guillotine.

--- End quote ---


--- Quote from: Urlance Woolsbane on January 13, 2018, 04:40:03 pm ---I suppose the obvious solution is to make a drowning room or an atom-smasher and designate it as a tavern.

--- End quote ---


--- Quote from: MottledPetrel on March 25, 2018, 06:46:22 pm ---There's a LOT of things that happened this update that ever so slightly hints at the amazing amount of instability this game is getting away with. Thankfully, none of it caused any crashes, but it makes you wonder how much is every so hopelessly broken behind the scenes.

--- End quote ---


--- Quote from: Enemy post on March 25, 2018, 07:49:33 pm ---You know, I think this story might be a little bit weird.

--- End quote ---


--- Quote from: scourge728 on April 02, 2018, 08:14:51 pm ---I love how the longer this goes on, the less sense it makes

--- End quote ---


--- Quote from: stingpie on April 09, 2018, 07:24:27 pm ---A golden, dinosaur, jet figurine of koopas murdering capitalists? This is definitely going in the museum.
Spoiler (click to show/hide)this is an image of plump helmet men, forumites, koopas, laser cresauruses, and communism in gold. The koopas are mauling the plump helmet men. The laser cresauruses crush the forumites. Communism is laughing.
--- End quote ---


--- Quote from: bloop_bleep on April 14, 2018, 11:13:22 pm ---It's only in Modded Hell that even the fucking god of chaos and disorder gets torn to shreds by a horrible monstrosity.

--- End quote ---


--- Quote from: Imic on May 18, 2018, 03:47:13 am ---
--- Quote from: scourge728 on May 17, 2018, 08:12:51 pm ---
--- Quote from: auzewasright on May 17, 2018, 07:36:16 pm ---I think "Status update: This is fine. Everything is fine.
Status update: Everything is on fire." should be the motto of this fortress, now that I think about it.

--- End quote ---
+1

--- End quote ---
++1

--- End quote ---


--- Quote from: auzewasright on June 21, 2018, 06:09:57 pm ---
--- Quote from: pikachu17 on June 21, 2018, 05:39:36 pm ---No adventure mode, and razing and pillaging don't work?
Just typical modded hell changing the unchangable.

--- End quote ---
Ever since the calendar started to go backwards, it's all become just Thursday.

--- End quote ---


--- Quote from: Enemy post on June 27, 2018, 01:51:35 pm ---Sometimes, things just don't go the way you want. You step outside to go steal a book about cheese, and then you get swarmed by dinosaurs and hackers and fish people and undead. It's just a thing we all have to deal with at some point in our lives.

--- End quote ---


--- Quote from: Darkening Kaos on July 10, 2018, 10:30:41 pm ---     lol......this «☼Post☼» by MottledPetrel was of the finest craftskoopaship, menacing with spikes of ☼Comedy Gold☼ and ringed with ☼Typical Koopa Bullshit☼.

--- End quote ---


--- Quote from: Enemy post on July 19, 2018, 01:14:55 pm ---
--- Quote from: MottledPetrel on July 18, 2018, 07:28:35 pm ---Incineroar it is! Please, don't make me regret this decision.

--- End quote ---

I don't know, it's just not quite as catchy as "I choose you, Pikachu!".

--- End quote ---

Enemy post:
This sounds great. Can we use parts of my creature pack? It's got a bunch of creatures that might be fun, like xenomorphs, Jurassic Park dinosaurs, and lawnmowers. Also, the ancient mammals pack is for 34.11, it won't work properly for this version.

VolcanoQueen:

--- Quote from: MottledPetrel on October 14, 2017, 12:59:15 pm ---It was the Koopas that had the problem, and yes I gave them it. I'll go fix it, Thanks for the help.

--- End quote ---
No problem, I'm happy to help.  :D

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