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Author Topic: The Ameliorate War, An Arms Race game, Karikhita, 1904 Battle Phase  (Read 27063 times)

piratejoe

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Battle Phase
« Reply #180 on: November 11, 2017, 09:19:07 pm »

Battle Report 4, 1893
Working day and night and using all of the time we had, we worked on something major that will change the face of the battlefield in our favor, the Muqali 1893 Pattern Rifle which, with its issues of exploding solved, is the most reliable thing we have ever made outside of the old sword or the bow. The rifle, using a mini Minie ball is quick to reload and accurate, allowing it to be fired plenty of more times then it would be otherwise and, from this field report, have found its actually slightly faster then the Nafunan's rifle, although, not by much.

The Nafunan's meanwhile, made only one thing as well, the Hor-Aha 12 lb Cannon. It appears to be a large cannon that's just as mobile as their old Narmer and also much more accurate half the time, its also made out of what appears to be iron and doesn't have a kind of chariot as a limber, it also has a greater range then our own or the old Narmer as well, a far grater range given how it can be aimed up to a 45° angle and we have found it to be rifled. It is also fairly quick to be loaded, and presumably uses a different ammo as well.

Battle Report, Naval combat: Nothing much really to report, other then the Nafunan ships tend to pack a bit more punch now. Regardless, its still the same old same old about our cannons being under powered and them having more guns then us. It should be noted however, that their cannonballs seem to go clean through every time now, and leave a nice hole in our ships, that and of course, we still have supply issues, luckily, we still are able to get a few of our ships through to the islands. Due to this, the Nafunans have a Major naval advantage

Battle Report, Island Mountain. Attackers, Nafuna: The battle for the mountain can best be described as desperate and brave. Although without much in the way of supplies, our soldiers fought on bravely against the Nafunan attackers and kept on doing so to their last breath, the few soldiers lucky enough to be equipped with our new rifles where able to do what the Nafunan's had been doing to us but better, surprising them and attacking, taking down multiple enemies before running off and finding a better and new position to fire from, firing there a few times, and then doing the same process again. It is extremely effective against our enemy, although, they have done the same to us, and when two groups get locked into combat, luck or skill is the deciding factor, that or who pulls the trigger first. Not only because we are more mobile, but because we are armed much much less with these guns. Sadly our enemy gains ground to this, pushing us out of the mountains. [Karikhita 0/4, Nafuna 4/4] If they keep hold of the mountains for the rest of this year, they will surely gain the treasures beneath its stone.

Battle Report, Village. Attackers, Karikhita, Nafuna: Our primitive enemy has its new weapon here, and it proves to be a real pain, with its long range and accuracy along with the fire it produces, its a heavy hitting thing that makes our soldiers all want to stay apart, which just means they cant get the fire required to take the enemy out, however, our rifles make things even in the terms of small arms, and fierce battles are waged with both our own and Nafunan victories. However, the overall battle this year seems to be a stalemate as despite our advances in arms tech, their cannon is able to deal with our own and our soldiers well enough that we are unable to gain ground, lucky us our guns are able to stop the Nafunans from doing the same, leaving things like they where last year. [Karikhita 1/4, Nafuna 3/4]

Battle Report, Swamp. Attackers, Karikhita: The battle in the swamp goes quite well for us, despite the fact the Nafunan's have a cannon with good range that could hit our troops even here, it is too far away to actually be of much use as their soldiers are unable to call upon it to aid them without us and them being in sight of the crew manning the thing, although occasionally, they just randomly fire into the forest in the hopes of hitting something seeing how we control most of the place. Still, our rifle shines here due to its reliability and is able to be fired in all conditions other then fired after hiding under one of the ponds, which one of our ambush teams tried, thinking that the gun would still work even after being submerged. Regardless, even with our cannon which, while rare here still does exist, it is unable to give us the last little push to kick the Nafunans out, abet barely. [Karikhita 3/4, Nafuna 1/4]

Outside world and Internal affairs: The french shipment of machinery has arrived, and although it seems odd and complex, we have instantly gotten to work setting it up in places called factories, although, our top civic engineers have gone to work on the great task of actually making them platforms that are mobile to work on so we may keep our nomadic way of life. In other news, Thomas Edison completes worlds 1st movie studio at West Orange, New Jersey. Rudolf Diesel obtains a patent for his internal combustion engine which would later known as the diesel engine. A petition organized by Kate Sheppard, demanding women's suffrage, is delivered to New Zealand's parliament. It is signed by over 25,000 women and New Zealand becomes the first country to grant all women the right to vote. It should also be mentioned that our rifles are no longer complex due to Industrialization

Spoiler: Karikhita's Military (click to show/hide)
Spoiler: Nafuna Military (click to show/hide)

It is now the design phase, Khan Khan expects something very effective out of you.
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Thanatos Russ

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #181 on: November 11, 2017, 09:36:40 pm »

Swamp Gun a drastically improved Muqali that is extremely reliable with parts that don't clog up even when put into water. The ammunition is to be metal cased so that it can literally be wet and still fire. It is also to be belt-fed with the ability to discharge bullet casings after firing.

Basically an AK47

We NEED a massive leap in infantry power in order to both take the Swamp and to hold our other areas.

The revision can be improved uniforms with camouflage, which would make our swamp fighting amazing and make their cannon useless since they wouldn't know where they were supposed to be firing.


Vietnam fun TRAPS. spikes, ditches with spikes. Especially for the Swamp to cause huge deathtoll on the enemy who won't suspect it. We will be very careful with local maps so that our troops know where everything is and can plan around it.

The fact that Vietnam could fight off USA despite being much smaller and less advanced means that we should take on some of these ideas ourselves. Even better, is that there are very few counters to this.
« Last Edit: November 11, 2017, 11:15:26 pm by Thanatos Russ »
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NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Battle Phase
« Reply #182 on: November 12, 2017, 05:27:36 am »

The french shipment of machinery has arrived, and although it seems odd and complex, we have instantly gotten to work setting it up in places called factories, although, our top civic engineers have gone to work on the great task of actually making them platforms that are mobile to work on so we may keep our nomadic way of life.
Yesss.

I realise that it'll feel like we're just copying the Nafunans, but I think we need to make a rifled 12lb 5.5kg cannon this turn. So that next turn we can make a proper ship and install them on it.
If we wanted to be really ambitious, we could try for a breechloading cannon. I suspect that would be Very Hard, and possibly Very Complex. Better to go for a muzzleloader, like what they have. (If their cannon is breechloading... then I don't even know anymore)


Gaikhaltai 75mm: Theft! A word with such negative connotations in the outside world. But here in Karikhita, we know the truth: all property is theft, so stealing it actually cancels out, making you the rightful owner. As such, we've nicked the Nafuna's new cannon. Well, not physically. But we've nicked the idea.
The Gaikhaltai has been made from wrought iron, which is stronger than both cast iron and cast bronze, resulting in a lighter, more reliable cannon. As the name suggests, the bore has a 75mm diameter, and has been rifled on the inside. For ammunition, we're using something resembling upscaled Minie balls (Bigie balls?), consisting of an iron tip, with a lead skirt around the bottom that expands when the gun is fired, thereby engaging the rifling.

Edit: Which could be followed, if in acceptable/requiring minor fixes condition, by a revision to create explosive shells.
« Last Edit: November 12, 2017, 09:07:38 am by NUKE9.13 »
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Madman198237

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #183 on: November 12, 2017, 11:46:25 am »

NUKE: My proposal for this turn is to just go all-out and attempt to acquire a breechloading metallic-cartridge-firing gun. The Dreyse needle gun, which used a primitive bolt action and hit a percussion cap inside a paper cartridge, was first constructed over seventy years ago, and we have all the basic parts it is made from. We can either include metal cartridges or make them in the revision, but it puts us on track for modernized weapons. I think we should just push tech right now, so long as we don't lose access to too much in the way of resources we should be alright. If we can roll out modern artillery in the next couple of turns, instead of doing another cannon, we should be in a scarily good place.
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NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #184 on: November 12, 2017, 03:02:29 pm »

We're further behind in cannon tech than we are in firearm tech. We should do a cannon. Piratejoe has said the Gaikhaltai would be Hard. I'd rather not do a Very Hard design.

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Gaikhaltai 75mm: (1) NUKE9.13
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Jilladilla

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #185 on: November 12, 2017, 03:10:47 pm »

As much as I'd like to go for the breech loader rifle, this would shore up our greatest deficiency yes?..
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Gaikhaltai 75mm: (2) NUKE9.13, Jilladilla
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Khang36

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #186 on: November 12, 2017, 03:22:23 pm »


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Gaikhaltai 75mm: (3) NUKE9.13, Jilladilla,khang
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Madman198237

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #187 on: November 12, 2017, 05:24:57 pm »

Cannon tech is a dead end. Metal cartridges lead to far more possibilities.
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Jilladilla

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #188 on: November 12, 2017, 05:29:33 pm »

Cannon tech is a dead end. Metal cartridges lead to far more possibilities.

It's also the only physical proposal on the table right now. Other than the traps idea.
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NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #189 on: November 12, 2017, 05:30:37 pm »

Cannon tech is a dead end. Metal cartridges lead to far more possibilities.
What? I assume you mean muzzle-loading cannon tech is a dead end. Cos obviously cannons will only become more important in the future.
Even then, you're still wrong. The techniques required to make a good breechloader are similar to those needed to make a good muzzleloader. By making this cannon now, we lower the difficulty of a future breechloader. 
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Madman198237

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #190 on: November 12, 2017, 05:35:14 pm »

I know, I know, I'm busy. The Dreyse Needle Gun Wikipedia tab is open on my browser right now, I'll get too it after I finish some homework...which might take all night.

https://en.wikipedia.org/wiki/Dreyse_needle_gun

There's the lazy version of my proposal, just replace the paper with a metal cartridge.
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Khang36

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #191 on: November 12, 2017, 07:56:37 pm »

Ok herr is a rifle design based off of the Dreyse needle gun

Edit: added detail on the bullet cause why not

Quote from: Muqali pattern 1894 rifle
While the 1893 pattern was good we can make it better. The 1894 takes the improvement we archived and pushes it to the next level. Unlike the 93 the 94 is loaded at the back of the barrel this is done by what we call a bolt action which is a sliding horizontal breach that is operated by a bolt simular to the breach action of Dreyse needle gun. To further increase the loading speed the rifle will use metal cartridges which will have integrate percussion cap removing the need for our troops to handle loose powder during battle and it being made of metal will further increase its reliability in wet environments. Just like the pattern 93 the 94 is 150cm long with a barrel length of 120cm but where they differ here is that the 94 has bore diameter of 12mm. As stated before the cartridge is an integrated metal cartridge it is a simple tube cylinder with the percussion cap integrated at the base of it is a 12×35 meaning the bullet is 12mm in diameter the the case it's self is 35 mm long this will hopefuly have a bigger kick than the 93 giving it a higher muzzel velocity. The firing mechanism is a simple spring loaded needle that strikes the percussion cap at the base of the cartridge when the triger is pulled the spring is reset when the breech is opened to load a new bullet. The bullet is a simular shape to our minie ball a cylindrical shape with a pointed tip and a flat base instead of a hollow one as it does not need to expand to engage the rifling.
« Last Edit: November 12, 2017, 08:19:13 pm by Khang36 »
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Jilladilla

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #192 on: November 12, 2017, 08:49:32 pm »

Hmm... Hard to pick really, but this should do wonders for our rate of fire. Still say it should be shorter though, to exploit our national bonus.
(Note that Madman asked 'Whoever votes next, please leave my vote on the rifle/' on the Discord)

Quote
Gaikhaltai 75mm: (2) NUKE9.13, khang
Muqali pattern 1894: (2) Madman, Jilladilla
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NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #193 on: November 13, 2017, 07:42:56 am »

Eh. Look, I'll vote for the rifle, on the condition that next turn we design a cannon, and the turn after an ironclad. Cos we've given them the Island Mountains, and by the cursed Divine Wind of the Japanese, I ain't letting them have the Ancient Ruins for free.

Quote
Gaikhaltai 75mm: (1) khang
Muqali pattern 1894: (3) Madman, Jilladilla, NUKE9.13

PS: Can we not call it the Muqali? It's a totally different firing system, even if the body is the same. How about we call it the Guulin (Brass) Gun, since the breech will presumably be made of brass.

PPS: "The firing mechanism is a simple spring loaded needle that strikes the percussion cap at the base of the cartridge when the triger is pulled the spring is reset when the breech is opened to load a new bullet." - you might want to divide that into two sentences. It's a bit run-on at the moment, you know? Makes it read like pulling the trigger resets the spring.
« Last Edit: November 13, 2017, 08:14:33 am by NUKE9.13 »
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Madman198237

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1893 Design Phase
« Reply #194 on: November 13, 2017, 09:53:37 am »

Quote from: Rifle 1894, Guulin Infantry Rifle
The Guulin Infantry Rifle, (Rifle 1894) takes the improvements from the Muqali and continues the advances. Unlike the Rifle 1893 the 1894 is loaded at the back of the barrel. This is done through a bolt action, utilizing a handle that is raised past a block (Turning the bolt itself) before it can be slid to the rear of the gun, ejecting the previous cartridge and allowing a new one to be loaded into the chamber. When the bullet is fired, a rubber-based ring expands under the pressure, sealing the chamber. To further increase the loading speed, the rifle will use metal cartridges, composed of a percussion cap on the base, the powder, and finally the bullet. The firing mechanism is a simple spring loaded 'pin', what is effectively a needle-shaped hammer, released when the trigger is pulled, that strikes the percussion cap at the base of the cartridge. The spring is locked back into the compressed position by the bolt action as the user loads another round. The bullet will be solid, but otherwise similar to the Minie ball, but with a more pointed nose. The bullet will be in the 12mm caliber, with 6 grams of gunpowder.

Quote
Gaikhaltai 75mm: (1) khang
Muqali pattern 1894: (1) Jilladilla
Guulin Infantry Rifle: (2) Madman, NUKE
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