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Author Topic: The Ameliorate War, An Arms Race game, Karikhita, 1904 Battle Phase  (Read 27127 times)

BBBence1111

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1895 Battle Phase
« Reply #255 on: November 19, 2017, 04:30:36 pm »


Quote from: Strategy Votse
Ruins: (4) NUKE9.13,khang,Thanatos Russ, BBBence
Village:
Savannah: (4) NUKE9.13,khang,Thanatos Russ, BBBence
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Proud Juraki/Cannalan/Kasgyr/Ertexite/Karikhitan/Nogranian/Aratam Engineer.

piratejoe

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1895 Battle Phase
« Reply #256 on: November 19, 2017, 09:18:41 pm »

Battle Report 6, 1895
This year, we have made The SS Yalagdashgui a grand ship that is even larger, more heavily armed, and much more heavily armored. With the power of both the wind of the sky and the fire and water needed to make steam, the ship is going to be a nightmare for our enemy to face at sea. We also have made Tom-Shonkhor which can be and has been put on the Yalagdashgui, is longer ranged then the southerners cannon, and is more powerful then any of their tiny guns. It is heavy though, and inaccurate, but being made of iron helps with the weight.

The Pharaoh's ilk have made...something interesting. They have copied us to an extent and made the .305 Reseph-Vizier Series 1 Service Rifle, a bolt action rifle like our own, it has an odd sight system and is able to shoot at quite the distance, in fact, both of their rifles are able to shoot at quite a distance. They also don't seem to produce smoke from firing anymore like they use to which is worrying. We aren't sure exactly what else they made, however, although we have a few ideas.

Battle Report, Naval Combat: Quite simply, like in 1890 we where able to sink the Nafunan's ships without a care in the world. Well, thats not strictly true, their guns do actually do some damage, but that's mostly to the crew and not the ship itself. Worst case scenario in a fight, we lose a few crew and some of the structure of the ship takes a beating. However, after the first few lessons in futility we showed them, they stopped attacking us. Naturally, we took advantage of this and started trying to raid their convoys, however, as good of a ship the Yalagdashgui is, its not fast, and in a cruel twist of irony, almost every time, the Nafunan's manage to get away from our ship, of course, our water wolves can catch up to them but, they tend to still be protected. When we have more ships, things should be better but for now its good enough to even out the playing field and give us breathing room, No one holds the initiative.

Battle Report, Ruins. Attackers, Karikhita, Nafuna: Now, as mentioned before, the two most common ranges we fight at here is at short range, where the enemy and ourselves find themselves in the twisted crumbling ruins of this city, and at long range over the piles and hills of rubble and broken stones. Now, as you know, the enemy has a close range advantage with their repeating rifle, much to our frustration, they now have a ranged advantage. Soldiers at distances where they once thought where safe, find themselves getting shot at, sometimes, they get shot at when we don't even know where the enemy is unlike what it was before. It is also the leading cause of death of our skirmishers, who now tend to get shot in position while our enemy is no where to be seen while our own can be found by the smoke made by their guns. Their is one thing of note however, a simple herder turned skirmisher has actually killed a few Nafunan skirmishers, claiming his skill is due to practice and his secret to kill enemy skirmishers is to look for the shine of their rifles. Regardless, we lose ground. [Karikhita 2/4, Nafuna 2/4] We lose our ability to gain the resources here.

Battle Report, Villages. Attackers, Nafuna: We don't really have to say much here, but details are the only way you will be able to make weapons to kill those bastards after all. With the enemies new rifle the fighting here is hard. Our horsemen ride and fight the best they can however, despite their mobility, the enemy can pick them off from far away and from close, we of course, still do have some success due to our cannons and our clearly superior soldiers and leadership, but as one can tell, we aren't exactly able to do much in the way of stop them this year other then fire our cannons at them and hope the crew doesn't get killed. Worryingly, we have a report where a large number of troops where attacked from an unknown position and, despite searching everywhere, eventually, had to run away. Regardless, we lose ground and are kicked out of the villages. [Karikhita 0/4, Nafuna 4/4]

Battle Report, Savannah. Attackers, Karikhita: The Savannah is a land full of tall grass and the occasional cluster of tree's, In many ways, it is like the plains, except that it has a dry and a wet season, and it provides a lot of concealment. Fighting here happens at all ranges, but short and medium range is most common. We have invaded this land before, unsuccessfully but we have done it. However, what is probably the greatest thing about this, is we know horses are able to ride here. Mounted above the tall grass, we ride foreword looking for the Nafunans, only to find they had been hiding in the tall grass, using the tactics we used to kick them out of the swamp. Most of the time, we struggle to see where the Nafunans are, and we tend to just use what artillery we have to rain death down on any location we can in the hopes we hit something so we don't have to deal with it anymore. Regardless, it turns out, the horse leaves us open here, and some insane people have claimed that the age of the horse is almost done. We don't gain ground by the way [Karikhita 0/4, Nafuna 4/4]

Outside world and Internal affairs: Egyptomania seems to have made a resurgence in the outside world now that people actually believe Nafuna exists, not that they will for much longer of course. Regardless, this has led to a few people coming to Nafuna to view their so called culture. Khan Khan did not like this in the slightest, and sent for a ship to 'disrupt' these tourists, said ship engaged a German warship and was promptly sunk, we know this is the fate of the ship sent as a very strongly worded letter was sent to us by the German Empire, ironically, it was the same ship we accidentally attacked last time. We also got a deal from France, if we accept, we are to give ore to them next year for four years, and they will give us a lot of machinery and a little bit of extra help, of course, Khan wants your opinion on this, even if he has claimed to have already decided if he was going to accept or not. In other news, The Cuban war for independence begins. A Spanish cruiser, The Reina Regente, sinks in Straits of Gibraltar, over 400 die. Polar explorer Fridtjof Nansen reaches record latitude north. Russian scientist Alexander Stepanovich Popov demonstrates to the Russian Physical and Chemical Society his invention, the world's first radio receiver, in St. Petersberg. China cedes Taiwan to Japan under Treaty of Shimonoseki. German physicist Wilhelm Röntgen produces and detects electromagnetic radiation in a wavelength range today known as X-rays or Röntgen rays. And Swedish chemist Alfred Nobel's will establishes the Nobel Prize.

Spoiler: Karikhita's Military (click to show/hide)
Spoiler: Nafuna Military (click to show/hide)

It is now the design Phase, do something...Do something now.
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Khang36

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Design Phase
« Reply #257 on: November 20, 2017, 12:26:23 am »

This what i got so far for my design though i didn't mention anything for the the gun carage as i have no idea what to do with that so if you guys have any idea feel free to make suggestions and i will edit it in.

Edit: ok pirate said that adding smokeless powder would not puah our design up a difficulty bracket so i added it in.

The Cannon 1896, __(Insert Mongolian name here) Field Gun, is a breechloading . As the name implies it is an 8cm gun with a barrel length of 32 caliber length or 256 cm. The breach is a vertical sliding breach block that operated by a lever and when the breach is open all the way it will eject the spent brass casing. The gun fires a 7 kg shot, the projectile looks like our miniballs but longer and with a more pointed tip to let it cut threw the air better. For propellant we have developed what our friends from france call guncotton a smokless powder that is much more powerfull than the black powder we currently us. In order for the gun barrel to handle high pressures of the new propellant and not explode the barrel is made up of multiple pieces the inner barrel and 2 outter layers that will compress the inner barrel. The outter barrel are made so that they are a bit too small to fit but are heated to expand enough to fit them in place when the outter laýers cool down they will compress the inner barrel giving it the strength needed to handle high presures. The gun is designed to be made out of steel.

« Last Edit: November 20, 2017, 07:07:01 pm by Khang36 »
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Thanatos Russ

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Design Phase
« Reply #258 on: November 20, 2017, 02:05:39 am »

I vote in support of Khang too.

We may as well continue to dominate the artillery research path. It will help our navy too since we can chuck these guns onto our Wolves for lighter but still good cannons.
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NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Design Phase
« Reply #259 on: November 20, 2017, 04:19:45 pm »

Quote from: Votes here, get your votes here
BL-8cm L32 model 96: (2) Thanatos Russ, NUKE9.13
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Khang36

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Design Phase
« Reply #260 on: November 20, 2017, 05:58:06 pm »


Quote from: the box of bandwagon votes
BL-8cm L32 model 96: (3) Thanatos Russ, NUKE9.13,khang
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piratejoe

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Design Phase
« Reply #261 on: November 21, 2017, 03:41:47 pm »

Hard: 4
BL-8cm L32 model 96:
Sometimes called the IMNH as the designer never came up with a easy, roll off the tongue name like every artillery before it had. But, this is a revolutionary design, so of course it is understandable to have such a name. It utilizes a new propellant, a kind of smokeless powder, which, from observations, we believe to be the reason why no smoke comes out of Nafunan guns anymore (Go figure) and we have been able to apply it to our current rifles without too much issue. However, our other cannons cannot use it. Regardless, the cannon is quite a lot more powerful then our old ones thanks to the smokeless powder, despite firing a smaller shot then the Tom-Shonkhor, and is much faster to reload then our older cannons and on top of all of that it is more accurate too. Costs 2 Ore, -complex, Expensive

It is now the Revision Phase, the Khan is approving of your current progress.
« Last Edit: November 22, 2017, 09:14:43 pm by piratejoe »
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Khang36

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Revision Phase
« Reply #262 on: November 21, 2017, 04:15:20 pm »

High explosive shells: no more shall the accursed Nafunans be the only ones to have exploding shells. The engineers have developed their own. The shell is hollow and filled with a high explosive we got from the french called Melinite a mix of guncotton and picric acid. An impact fuse is set on the tip of the shell which is screwed on before the shell is fired to avoid accidental explosions.
« Last Edit: November 21, 2017, 10:46:58 pm by Khang36 »
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Madman198237

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Design Phase
« Reply #263 on: November 21, 2017, 10:03:03 pm »

...

From now on you either include a Mongolian name, as the name-scheme dictates, or you don't vote for it, alright?


Come on guys, we're not Arstotzkans. As for a revision, I'll see about something tomorrow morning.
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Khang36

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Revision Phase
« Reply #264 on: November 21, 2017, 10:48:13 pm »

Quote from: vote for HE shells
High explosive shells[1] khang
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Madman198237

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Revision Phase
« Reply #265 on: November 21, 2017, 11:37:39 pm »

Rifle 1896, Burgud Infantry Rifle
A development of the Guulin Infantry Rifle, the Burgud is sized to make appropriate use of our new powder---our present rifles may have too much recoil to use. Firing an 8mmx20mm pointed bullet on a 12x57mm casing using our new smokeless powder (Literally a round-numbered copy of the 7.92x57mm Mauser S Patrone cartridge), the gun also has a built-in "magazine" of a type developed relatively recently in Europe. Fed through the use of stripper clips holding five rounds apiece, the gun holds ten rounds in a small box beneath the bolt mechanism. Working the action ejects the spent casing and allows the spring mechanism to move another bullet into position to be scooped up by the bolt and pushed into the breech.

Quote from: Votes
High explosive shells[1] khang
Burgud Infantry Rifle: (1) Madman
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Revision Phase
« Reply #266 on: November 22, 2017, 05:21:24 pm »

Quote from: Votes
High explosive shells[1] khang
Burgud Infantry Rifle: (2) Madman, NUKE9.13
Eh. Based on the combat report, a better rifle is more important here.

Incidentally, I predict salt over the fact that we managed to get smokeless with our cannon, but, you know, gift horses and all that.
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BBBence1111

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Revision Phase
« Reply #267 on: November 22, 2017, 05:40:39 pm »

Quote
High explosive shells: (1) khang
Burgud Infantry Rifle: (3) Madman, NUKE9.13, BBBence

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Proud Juraki/Cannalan/Kasgyr/Ertexite/Karikhitan/Nogranian/Aratam Engineer.

Blood_Librarian

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Revision Phase
« Reply #268 on: November 22, 2017, 05:43:06 pm »

Can we research Pennicilin next round?
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Greatness942

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1896 Revision Phase
« Reply #269 on: November 22, 2017, 05:48:34 pm »

Quote
High explosive shells: (1) khang
Burgud Infantry Rifle: (4) Madman, NUKE9.13, BBBence, Greatness942
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