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Author Topic: The Ameliorate War, An Arms Race game, Karikhita, 1904 Battle Phase  (Read 27121 times)

NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1901 Battle Phase
« Reply #405 on: January 04, 2018, 09:48:01 am »

Well, attacking the Island Mountains is a no-brainer; the Moroi should provide a decisive naval advantage. Of the other two... I guess villages again is fine.
Most of the Tos-Mori's flaws have been alleviated by the new engine. Improved logistics and faster artillery towing are worth revealing our ICE progress. I think.

Quote from: Votes
Attack the
Mountains: (2) SamSpeeds, NUKE9.13
Villages: (2) SamSpeeds, NUKE9.13
Savannah:

Deploy the Tos-Mori?
Yes: (2) SamSpeeds, NUKE9.13
No:
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Madman198237

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1901 Battle Phase
« Reply #406 on: January 04, 2018, 09:57:06 am »

Quote from: Votes
Attack the
Mountains: (3) SamSpeeds, NUKE9.13, Madman
Villages: (3) SamSpeeds, NUKE9.13, Madman
Savannah:

Deploy the Tos-Mori?
Yes: (3) SamSpeeds, NUKE9.13, Madman
No:
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Thanatos Russ

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1901 Battle Phase
« Reply #407 on: January 04, 2018, 05:52:10 pm »

Quote from: Votes
Attack the
Mountains: (4) SamSpeeds, NUKE9.13, Madman, ThanatosRuss
Villages: (4) SamSpeeds, NUKE9.13, Madman, ThanatosRuss
Savannah:

Deploy the Tos-Mori?
Yes: (4) SamSpeeds, NUKE9.13, Madman, ThanatosRuss
No:

Everything is going alright. I hope they do not have fuel powered cars of some kind too
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piratejoe

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1901 Battle Phase
« Reply #408 on: January 08, 2018, 04:18:16 am »

Battle Report 12, 1901
This year, we made the glorious and completely original never before seen Mogoi Torpedo which is a warhead propelled through the water at high speed and explodes on impact. We also made a deal with a capitalist named Tsaasen who helped us with the Tsaasen Motors W3L-Mk1, a robust, reliable, and powerful engine that can fit in our good old Tos-Mori truck with a few slight minor tweaks and proved to work like a charm in the truck.

Our enemy from the desert meanwhile made the Cheops Personal Machine Gun Model 1901, a light machine gun that can be held in hand and fired in hand. Although there seems to be issues with firing it since reports show it doesn't seem to stop firing at times. They also made the Toth-Type Observational Kite Balloon, a observation balloon that seems to stay in place in the air, goes quite high into the sky and seems to allow spotting of flares and artillery from longer range.

Battle Report, Naval Combat: The combat at sea takes a slight turn to our favor thanks to our torpedoes which, when they hit, are extremely effective against Nafunan ships. However, its a bit difficult to calculate where to aim by hand making them less effective at longer ranges. Early in the Year, the torpedoes sunk plenty Nafunan ships, but soon enough their captains figured out what was going on and made a few more evasive maneuvers. Although, this didn't effect how well we did so by much due to the fact most of the time the ship shooting the torpedoes was a Luu who closed in. They have a gun advantage, and we have torpedoes, but it takes only one hit with a torpedo to disable one of their ships. As one can guess, things are in our favor, but we have a edge they don't and have taken a advantage.

Battle Report, Mountains. Attackers, Karikhita: We decided that last year was a something that wouldn't be repeated now their supplies are somewhat disrupted at sea, having yet another go at those Nafunans in the mountains would work this time around. Unfortunately, while it is true, that with some of their supplies disrupted, we can make more advancements in the mountains then if we hadn't, we clearly didn't disrupt them enough, and as such, we where unable to make much more ground then we did last time before we had to tactically withdraw. [Karikhita 0/4, Nafuna 4/4]

Battle Report, Villages. Attackers, Karikhita, Nafuna: Our advance here quickly comes to a crawl as we quite quickly find out two terrible things here, one being that the Nafunans now have about as much artillery to throw at us as we had to throw at them, and with that balloon of theirs, they seem to be able to fire decently at longer ranges then us. Of course, we can still technically fire at them, but its more just random shots in the dark then actual accurate sustained fire. Still, the Tos Mori helps on the artillery front a bit, as we are able to move fairly quickly and sometimes dodge enemy retaliation and it also helps out with getting soldiers out to the front line. But its not exactly enough to fully stop them from pummeling our artillery. As for guns, we already know they have bolt action with fast reloading, machine guns, and now hand held machine guns, although the later is not used much here. Still, they are able to quite a bit of damage to our forces, and especially our artillery, and they manage to advance due to this, abet barely. [Karikhita 0/4, Nafuna 4/4]

Battle Report, Swamps. Attackers, Nafuna: The battle in the swamps takes a turn like the villages did, abet slightly less of a turn. We had a hard time last year and we had a even harder time this year. The Nafunans new personal machine gun is simple and effective when it works...when it works however, is sometimes. And it seems that most of the time after firing it, they need to do something to the gun to be able to reload it properly that takes a while for them to do, however rarely this has been seen not to be the case, and we believe its prone to jamming after expending its ammunition or some other such issue. Still, the gun can go everywhere in this bog, unlike our light machine gun which cant go in the muddiest of places. Still, luckily, their gun isn't reliable enough to push us over the edge, but the artillery is almost able to, if it weren't for the fact that we have the cover of trees to make flare spotting a little bit harder... Just barely we cling on to our land with heavy losses. [Karikhita 4/4, Nafuna 0/4]

Espionage Report, Nafunan Mission 6
The khan himself received a report from our good friend Tsaasen, and judging by his scream of rage after getting it, we can tell its not good. When we where given the letter, it described how his headquarters had important things stolen last night. Apparently, one of the employees he hired last week had used his access to get in to places he shouldn't have been in, knocked out the guards, took the plans for his new engine along with anything relating to our truck, and then drove away in a Tos-Mori with no one being the wiser until next morning. However, there is more, there was something left by the scene of the crime...a single stone with the words "Hello again my friends, don't mind if I borrow this for people who actually deserve it" engraved into it. Naturally, knowing just who is the one who did this, the Khan is understandably absolutely livid burning mad inferno of rage...

Outside world and Internal affairs: Despite all that's happened with Tsaasen, there has been some good things going on in our society. Namely, as it turns out, the new Tos Mori's are much better at moving factories to different locations then horses ever where! Even if it is still a slow and difficult process its one that can still be done. Also, our deal with france ended this year, so we no longer are paying them ore for machinery. In other news Queen Victoria's funeral takes place in St. George's Chapel, Windsor Castle, England. In Bremen an assassin attempts to kill Kaiser Wilhelm II of Germany. Butch Cassidy and the Sundance Kid rob train of forty thousand dollars at Wagner, Montana. The first claimed powered flight, by Gustave Whitehead in his Number 21 in Fairfield, Connecticut, happened. And Guglielmo Marconi attempts to send the first transatlantic radio signal, from Poldhu in Cornwall to Newfoundland, Canada using a 500-foot (150 m) kite-supported antenna for reception.

Spoiler: Karikhitan Military (click to show/hide)
Spoiler: Nafuna Military (click to show/hide)

Spoiler: Map Lanes Reminder (click to show/hide)

It is now the Design Phase, the Khan is still an absolutely livid blazing burning mad inferno of rage...Its advised for your safety to leave him be....
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #409 on: January 08, 2018, 05:40:13 am »

Well, there goes our ICE advantage.
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SamSpeeds

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #410 on: January 08, 2018, 06:00:07 pm »

Huh. Is going straight into a biplane too ambitious? Would catch us up against their hot air balloons and give us a foot in the air war door. For the revision we should improve our torpedoes! Also, that espionage... ouchie

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Aseaheru

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #411 on: January 08, 2018, 07:11:52 pm »

 They arent hot-air baloons. They are Aerostats. Theres a fair ammount of diffrence, mostly in endurance.
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Thanatos Russ

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #412 on: January 11, 2018, 04:44:14 am »

so what's up?
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Aseaheru

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #413 on: January 11, 2018, 09:06:02 am »

 Enemy aerostats.

 And a distinct lack of designs from you lot.
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Blood_Librarian

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #414 on: January 11, 2018, 10:22:35 am »

Borington Armored Tank

Simply put, the Borington is a tracked vehicle which uses an enlarged engine to propell a open-top set of armor plates welded to a steel frame. The tanks weapon is a small shell, but it projects an entirely different doctrone, designed to push forward and destroy enemy encampments while being invulnerable to enemy infantry fire.

the armor should be 4 mm thick in the front, but can be thicker if resources allow it.

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NUKE9.13

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #415 on: January 11, 2018, 11:37:51 am »

Yavakh Motorcycle: Where once the songmasters of Karikhita extolled horseriding as the pinnacle of our culture, they will soon sing a new tune:
Get on your bikes and ride.
The Yavakh Motorcycle is powered by a downsized Tsaasen engine, a W1.5L-Mk1. The engine sits between the two wheels, is connected to the rear wheel with a chain, and should provide ample power and speed to the vehicle. A steel frame and sturdy rubber tires make it a relatively durable piece of kit. Basic 'suspension' on both wheels ensure that riders are not shaken to pieces when driving on roads that are not entirely smooth.
The bike can also be equipped with a 'sidecar', basically a box with another wheel that can be attached to the side. A passenger may sit in the sidecar, or it can be used to store cargo. Crucially, a Shuurga LMG can be mounted on the sidecar, turning the vehicle into a fast-moving machine gun emplacement.

Quote from: Votes
Borington(1): Blood_librarian
Yavakh Motorcycle: (1) NUKE9.13

More ICE experience! It's too early for a tank, but a motorcycle is perfectly plausible. And it definitely qualifies for our design bonus.
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Blood_Librarian

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #416 on: January 11, 2018, 11:39:48 am »

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Borington(0):
Yavakh Motorcycle: (1) NUKE9.13, Blood_librarian
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Madman198237

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #417 on: January 11, 2018, 11:43:17 am »

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Yavakh Motorcycle: (3) NUKE9.13, Blood_librarian, Madman
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Aseaheru

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #418 on: January 11, 2018, 12:28:15 pm »

 Yaknow, one of the main issues with modern arty is that its a tad heavy for horses to shift, plus getting horses to shift them takes alot of time while, say, under counter-battery fire. Designing something to shift arty in mud may be something to look at.
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Khang36

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Re: The Ameliorate War, An Arms Race game, Karikhita, 1902 design Phase
« Reply #419 on: January 11, 2018, 02:46:28 pm »

Iljig gun tractor: the Iljig is a tractor that is intended to be able to tow guns, man and supplies to the front line. Instead of wheels the Iljig  moves on catapiler treads allowing it to move threw loose surfaces impasible for wheeled viehicals. The Iljig has a towing hitch at the back of the viehical allowing to quickly hich up artillery or trailers for transportation. The Iljig has a shovel at the front that can be raised and lowered to clear out a space to set up artillery, construction uses or simply as an improvised shield. The Iljig is lightly amoured to protect it from small arms fire and shrapnel makimg it idea for moving men and equipment even under enemy artillery fire. The trackter has space for 2 people in the cabin for the driver and a passenger and 10 people the back. For self defence it has 2 Shuurga lmgs one as a hull mounted in the cabin operated by the passenger and one on top operated by one of thr passengers in the back. For power the Iljig has  new 5 cylinder radial engine with the goal of 20hp.

Duuguur 8cm mortar: the duuguur a light artillery piece intented to be able to be carried by one or two people. The design is a simple smooth bore metal tube with a base plate and bipod. The mortar has screw crank to adjust elevation between 40 and 80 degrees. The mortar fire 5kg warheads and has fins at the base of the projectile to stabilize it. The propelant is attached to the base of the mortar shell with the option to add additional rings of propellant charges for more power. There is no firing mechanism for the mortar instead there is just a needle at the base of the tube which will set off the propelant when the shell is loaded in.
« Last Edit: January 11, 2018, 05:53:51 pm by Khang36 »
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