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Author Topic: Museum III, adventure succession game  (Read 126483 times)

Lurker Z

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Re: Museum III, adventure succession game
« Reply #1545 on: January 17, 2022, 06:07:40 pm »

Conceivably we can bolster the Staff of Kissing by making new player forts. Their Mountainhome is a player fort. You'd get two hard coded migrant waves before starting to get dwarves from other sites, but then you'd run the risk of a suspiciously familiar rotting fellow turning up...
It'd still be a win, 2-3 deaths until you find who's responsible (maybe fewer if you recognize him on sight), wall him off and you still have the 10 extra dwarves, plus whatever children you can arrange in the matrimony engineering.

The only problem would be if our friend goes insane from the isolation. I wonder if an insane creature regains their sanity if taken over by a player in adventure mode. He's immortal so it's not like he's going to die if he stops drinking and eating.

Another interesting quasi-bug is that, because he theoretically but not by the definition of the game left Adilatír, Moldath is now a permanent member of Tosid Doren.

The problem (for me, at least) is that most of us have our irons in the fires of Adilatír (and in my case, possibly Omon Obin too). I'm curious if anyone takes up the mantle to restore Nomal Alis to greatness.
« Last Edit: January 17, 2022, 06:10:14 pm by Lurker Z »
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WonderPsycho

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Re: Museum III, adventure succession game
« Reply #1546 on: January 17, 2022, 06:16:46 pm »

That'd be awesome. By the way, I've finally created a page for the Omon blight a few days ago. Note it might contain spoilers.
already know of the Omon Blight page and quite aware of the spoilers and what they are, thank you very much, i don't mind spoilers at all tbh but yeah, another thing i should know that because of this whole Omon Blight pandemic currently happening in Orid Xem, it gave me a idea of what i will be doing with my adventurer when my turn is here, won't reveal it tho
« Last Edit: January 17, 2022, 06:21:59 pm by WonderPsycho »
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