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Author Topic: PANIC ARENA  (Read 7861 times)

RoseHeart

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PANIC ARENA
« on: December 25, 2017, 05:23:42 pm »

All non-IC goes in the OOC/Basic Rules thread.

Dare ye challenge the tower?

Quote from: Aliemma
"What the actual fuck?"

Quote from: Tack
Is it just me or did this just get wildly more complicated?

"Therefore is the name of it called Babel; because the LORD did there confound the language of all the earth: and from thence did the LORD scatter them abroad upon the face of all the earth."
— Genesis 11:1–9

"The true alchemists do not change lead into gold; they change the world into words."
— William H. Gass

"I want to develop my lucid dreams tridimensionally."
Joshua Barker, 3D Print Artist

Contents

Supplemental Rules
  • An object or being cannot be enhanced after 5 cards.
  • You cannot create a new being after 3 'minds' are most strongly allied to you. (hiveminds are multiple bodies with 1 mind)
    The judge will intervene if there are more, disregarding the strongest ones.
    As an extra, if you are allied to a player you can do anything that doesn't meaningfully harm their chances to win. (dialogue should stay in the thread)
  • You are welcome to send an updated move.
  • Extras are also affected by forbidden and recommend laws.
  • 48 hours until turn kick.
  • Blue cards will now mean 'Deception'. (replacing 'Defensive'.

Law Cards

PENALTY
v v burden v v
nothing

AWARD
/ // rainbow / //
any


Spoiler: Scribbles (click to show/hide)
Spoiler: Original Post (click to show/hide)
« Last Edit: January 25, 2018, 06:46:55 am by roseheart »
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snow dwarf

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Re: PANIC ARENA, TOWER 2
« Reply #1 on: December 25, 2017, 09:32:21 pm »

Hello
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crazyabe

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« Last Edit: December 26, 2017, 12:02:28 am by crazyabe »
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nothing here.

Aliemma

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Re: PANIC ARENA, TOWER 2
« Reply #3 on: December 25, 2017, 11:20:13 pm »

I run in eagerly, nearly tripping over my own robes.
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RoseHeart

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Re: PANIC ARENA, TOWER 2
« Reply #4 on: December 26, 2017, 12:01:35 am »

Alright this will now become an IC thread.

You know the rules I assume. After I PM your cards, PM me back all the mechanics of your turn.

*FallacyofUrist's bomb is teliported away*
« Last Edit: December 26, 2017, 12:09:51 am by roseheart »
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RoseHeart

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Re: PANIC ARENA, TOWER 2
« Reply #5 on: December 27, 2017, 01:18:09 am »

Times up. Reveal cards/plays.
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FallacyofUrist

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Re: PANIC ARENA, TOWER 2
« Reply #6 on: December 27, 2017, 10:46:05 am »

Use my red card to create a honey-covered firebomb and quickly lob it towards the most threatening looking contestant.
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Aliemma

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Re: PANIC ARENA, TOWER 2
« Reply #7 on: December 27, 2017, 12:50:12 pm »

I run towards snow dwarf and use a Red card to create a small, fast burning flame floating near my fingertips. I attempt to brush it against snow dwarf's robes to set them aflame.
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RoseHeart

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Re: PANIC ARENA, TOWER 2
« Reply #8 on: December 27, 2017, 03:54:16 pm »

FallacyofUrist sees snow dwarf totally tranquil after earlier saying "Hello", and instead chooses Aliemma.

Aliemma is knocked to the ground by the blast, and is covered in burning honey. -250

(Aliemma's turn was cancelled.)

Aliemma is burned by the honey. -50

2000HP / / FallacyofUrist
(monk robes)

2000HP / ?? / snow dwarf
(monk robes)

1700HP / R? / Aliemma
(monk robes)
!! burning honey !!

*all draw 2*
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snow dwarf

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Re: PANIC ARENA, TOWER 2
« Reply #9 on: December 28, 2017, 12:29:07 am »

((sorry for not appearing))
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RoseHeart

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Re: PANIC ARENA, TOWER 2
« Reply #10 on: December 28, 2017, 11:01:32 am »

Reveal Phase
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FallacyofUrist

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Re: PANIC ARENA, TOWER 2
« Reply #11 on: December 28, 2017, 11:21:55 am »

Create a durable suit of armor around me.
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snow dwarf

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Re: PANIC ARENA, TOWER 2
« Reply #12 on: December 28, 2017, 06:33:31 pm »

The monk summons a pile of robes around him using his blue card then he throws a yellow card in the middle of the field for no apparent reason.
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Aliemma

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Re: PANIC ARENA, TOWER 2
« Reply #13 on: December 28, 2017, 06:47:12 pm »

The honey on the robes gains permanence by cooling down and solidifying, making crude honey armour-ish.
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RoseHeart

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Re: PANIC ARENA, TOWER 2
« Reply #14 on: December 29, 2017, 02:08:39 am »

Turn 2

snow dwarf's yellow card becomes...a naked monk! *blush*

He dashes for the robe pile but...they disappear!

2000HP / / FallacyofUrist
(monk robes)
(200HP plate armor)

2000HP / ?? / snow dwarf
(monk robes)
! 200HP naked monk

1700HP / R?? / Aliemma
(monk robes)
(200HP honey armour)

*all draw 2*
« Last Edit: December 29, 2017, 02:14:22 am by roseheart »
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