Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Dwarf Fortress 0.44.04 Released  (Read 7659 times)

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Dwarf Fortress 0.44.04 Released
« on: January 10, 2018, 09:28:51 pm »

Download (Click refresh on your browser if it doesn't show up)

This is another bug fix release to start the new year.  A few of the bad five-second freeze/lag problems caused by the new release have been fixed, and large beasts should move off the edge of the map again.  Over in adventure mode, inappropriate creatures shouldn't yell 'identify yourself' and companions should participate in conflicts as they used to, and some other issues of reputation should be solved, especially among citizens of the starting town.

Major bug fixes
   (*) Stopped displayed artifacts from duplicating on retirement/offloading of site
   (*) Made attacking giant monsters path to targets properly again
   (*) Stopped extraneous dwarf mode conversation text generation (freezes)
   (*) Stopped negative artifact location rumors from passing around so much (freezes)
   (*) Made removing first stop of hauling route w/ assigned vehicle not cause issues/crashes
   (*) Stopped crash caused by yielding to muggers
   (*) Stopped creatures from asking for identity when they shouldn't be able to speak
   (*) Fixed problem with companions and other close people not always recognizing your relationship to them

Other bug fixes/tweaks
   (*) Made returning mercenaries stop petitioning for sanctuary (existing petitions will still be there)
   (*) Prevented unirrigated etc. top-left corners etc. from stopping planting in farms
   (*) Stopped inaccessible pile tiles from stopping bin/barrel placement throughout pile
   (*) Allowed stairs to be carved in ice that is one tile above stone properly
   (*) Added building item TSK indicator to ground items as well
   (*) Stopped designations for removal of ramps/constructions from working on hidden tiles
   (*) Removed incorrect back instruction from burrow naming
   (*) Properly saved freeing hf in relevant historical event (Quietust)
   (*) Fixed a few cases of historical event for identities reporting wrong historical figure
   (*) Fixed kitchen job hotkeys
Logged
The Toad, a Natural Resource:  Preserve yours today!

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #1 on: January 10, 2018, 09:31:12 pm »

   (*) Stopped displayed artifacts from duplicating on retirement/offloading of site

Huh, honestly thought that was me doing weird stuff. I should probably check standard behavior before writing problems off as caused by me.

thvaz

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #2 on: January 10, 2018, 09:36:08 pm »

Thanks! I think I will continue my world from the previous version.
Logged

Robsoie

  • Bay Watcher
  • Urist McAngry
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #3 on: January 10, 2018, 09:44:32 pm »

Thank you for your work ! More bugfixes is always good news.
Logged

Orkel

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #4 on: January 10, 2018, 10:55:42 pm »

Thanks! The stutter fix works like a charm, my fort went from stuttery 40-50fps to smooth 110fps!
Logged
Quote from: madjoe5
Dwarf Fortress: The game in which people place abducted children in a furnace to see what happens.

Japa

  • Bay Watcher
  • Spoopy time!
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #5 on: January 10, 2018, 11:59:08 pm »

Cheers!

GM-X

  • Bay Watcher
    • View Profile
    • AdventRPG.com
Re: Dwarf Fortress 0.44.04 Released
« Reply #6 on: January 11, 2018, 12:10:26 am »

Just when I was thinking about going to sleep early..
Logged
Dark Ages III: War & Mythos: Dark Age has fallen upon the world of Dwarf Fortress.
http://AdventRPG.com/warandmyth.html
Moonbase Down: Enter a fearful Sci-Fi jaunt into a procedurally generated Moonbase.
http://MoonbaseDown.com/

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #7 on: January 11, 2018, 04:15:37 am »

Oh ho, looks like people are responding to tales of feats better now!

Tavern Keeper knew I was a legendary hero from killing a roc, told him about a bandit just now after updating and he included the right fame type:
Logged
Engraved here is a rendition of an image of the Dwarf Fortress learning curve. All craftsdwarfship is of the highest quality. It depicts an obsidian overhang which menaces with spikes of obsidian and tears. Carved on the overhang is an image of Toady One and the players. The players are curled up in a fetal position. Toady One is laughing. The players are burning.
The VectorCurses+1 tileset strikes the square set and the severed part sails off in an arc!

martinuzz

  • Bay Watcher
  • High dwarf
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #8 on: January 11, 2018, 06:11:46 am »

Thanks! Keep up the great work!
Logged
Optimists have just used up the last bit of hope. Run for your lives!

Enjoy the freedom to explore the limits of your constraints

http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

elieroz

  • Escaped Lunatic
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #9 on: January 11, 2018, 06:43:40 am »

Yay, thanks!
Logged

gnome

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #10 on: January 11, 2018, 09:28:03 am »

Thank you, Toady!
Logged

PlumpHelmetMan

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #11 on: January 11, 2018, 09:39:48 am »

Thanks a lot, Toady. This release cycle is coming along nicely. :)
Logged
It's actually pretty terrifying to think about having all of your fat melt off into grease because you started sweating too much.

gnome

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #12 on: January 11, 2018, 02:14:14 pm »



It works! Thank you.
Logged

Detros

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #13 on: January 11, 2018, 07:53:56 pm »

Great start of the new year.

ad "Stopped inaccessible pile tiles from stopping bin/barrel placement throughout pile":
This stopping of stopping confused me a bit so for other ones struggling, see 795, "If part of a stockpile is inaccessible, barrels/bins don't get placed in succeeding tiles".
Logged
Beside other things, bay12forums is also the leader website in calculations of saguaro wood density.
(noted by jwoodward48df)

SmileyMan

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.44.04 Released
« Reply #14 on: January 11, 2018, 08:32:21 pm »

You fixed my 8 year old stockpile bug!

Will have a go at the new release tomorrow, looks awesome
Logged
In a fat-fingered moment while setting up another military squad I accidentally created a captain of the guard rather than a militia captain.  His squad of near-legendary hammerdwarves equipped with high quality silver hammers then took it upon themselves to dispense justice to all the mandate breakers in the fortress.  It was quite messy.
Pages: [1] 2