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Author Topic: Immortalitytower; We Live, We Die, We Live Again.  (Read 84175 times)

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #510 on: November 13, 2016, 09:58:50 pm »

Hopefully. Anyone want to be overseer?
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Gwolfski

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #511 on: November 14, 2016, 02:48:42 pm »

In a month
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Eventually when you go far enough the insane start becoming the sane

Amperzand

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #512 on: November 11, 2017, 12:31:10 am »

A month long ago.
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Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #513 on: November 11, 2017, 01:35:43 am »

Edit: oops, I was confused. Well, I guess, anyone else want to be overseer?
« Last Edit: November 11, 2017, 02:16:33 am by Kamani »
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Paxiecrunchle

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #514 on: November 17, 2017, 01:28:05 pm »

Not me, too busy this week, but thanks for the story, it was truly amazing.

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #515 on: November 17, 2017, 01:36:27 pm »

Well, this has had no overseer for a year, so if you want to pick it up next week, it will still be here.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

auzewasright

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #516 on: April 04, 2018, 09:31:53 pm »

Necro, but I will might try during summer.
« Last Edit: April 04, 2018, 09:58:26 pm by auzewasright »
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On a fun note, all of the beds just starting disintegrating
By the way, it (my name) is pronounced "ah-zee".

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #517 on: April 04, 2018, 10:06:47 pm »

Eh, since nobody else is going to claim it, it’ll still be here. It would be nice to see someone pick it up again. And I ended up picking it up accidentally after necroing it, so you are doing better than me.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Spriggans

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #518 on: April 05, 2018, 03:36:13 am »

Yeah :)

This fortress shall never die.

It lives, dies, and lives again :P
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[ETHIC:MURDERING_DWARVES:UNTHINKABLE]
[ETHIC:CUTTING_TREES:REQUIRED]
[ETHIC:USING_EXPLOITS:JUSTIFIED_IF_GOOD_REASON]
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