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Author Topic: Demon Summoning Test (round 2)  (Read 8784 times)

Yottawhat

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Re: Demon Summoning Test (round 2)
« Reply #90 on: January 29, 2018, 10:01:09 pm »

My mouth was left hanging open. I think I briefly lost the ability to close it. I guess color may be the secret to cunning? Maybe symmetry? Words? Well, I can't wait to see how Cunning comes into play.

It's definitely not color. I got a mostly maxed out cunning without a drop a color.
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

Ozarck

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  • DiceBane
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Re: Demon Summoning Test (round 2)
« Reply #91 on: January 29, 2018, 10:02:33 pm »

Impressive!

Still haven't seen a demon with more than a single rank in swiftness, which is curious.

Egan_BW

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  • D'yeh feel that stirrin', longfriends?
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Re: Demon Summoning Test (round 2)
« Reply #92 on: January 29, 2018, 10:36:52 pm »

Someone draw a sanik.
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piecewise

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Re: Demon Summoning Test (round 2)
« Reply #93 on: January 30, 2018, 10:08:25 am »

Alright, anyone else?

randomgenericusername

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Re: Demon Summoning Test (round 2)
« Reply #94 on: January 30, 2018, 10:27:00 am »

PTW also I will try to draw something later if I have time and there is still room for another player.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

piecewise

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Re: Demon Summoning Test (round 2)
« Reply #95 on: January 30, 2018, 11:10:19 am »

PTW also I will try to draw something later if I have time and there is still room for another player.

I think we have room.

Everyone ready for the next round please post. I think we have 2-3 places left.

Devastator

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Re: Demon Summoning Test (round 2)
« Reply #96 on: January 30, 2018, 11:20:36 am »

I'm ready.  Although I would like my demon's abilities explained.
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NJW2000

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Re: Demon Summoning Test (round 2)
« Reply #97 on: January 30, 2018, 11:56:45 am »

Ready.
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I'm not around much anymore. I'll still check PMs though.

Ozarck

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Re: Demon Summoning Test (round 2)
« Reply #98 on: January 30, 2018, 12:17:26 pm »

Ready. Or ... Rawrdy!

Spoiler: Demon for reference (click to show/hide)

randomgenericusername

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Re: Demon Summoning Test (round 2)
« Reply #99 on: January 30, 2018, 01:27:12 pm »

Here is my sigil.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Egan_BW

  • Bay Watcher
  • D'yeh feel that stirrin', longfriends?
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Re: Demon Summoning Test (round 2)
« Reply #100 on: January 30, 2018, 06:12:27 pm »

hmm
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Yottawhat

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Re: Demon Summoning Test (round 2)
« Reply #101 on: January 30, 2018, 06:14:23 pm »

Ready
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

OceanSoul

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Re: Demon Summoning Test (round 2)
« Reply #102 on: January 30, 2018, 06:19:04 pm »

Ready as we'll ever be.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Ozarck

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Re: Demon Summoning Test (round 2)
« Reply #104 on: February 01, 2018, 07:47:33 am »

Someone feel free to use this one or modify it for use. It's a fairly simple one, so probably not powerful

Spoiler: experimental sigil (click to show/hide)
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