Dwarf Fortress > DF Modding

What does the [SKULKING] tag do for entities?

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Meph:
Skulking civs do not start wars.

Shonai_Dweller:

--- Quote from: Meph on February 19, 2018, 12:58:39 pm ---Skulking civs do not start wars.

--- End quote ---
In worldgen.
Since kobold sieges were mentioned (never seen one myself), I guess the rule doesn't apply to player fortresses. You can provoke them into war through raiding too (haven't tried much, so haven't actually experienced a skulker siege yet, but cuv map certainly says 'war' after a couple of violent raids).

GoblinCookie:
It keeps a cave-based civilization from behaving like a normal civilization, getting into wars and stuff.

Shonai_Dweller:

--- Quote from: GoblinCookie on March 05, 2018, 04:50:07 pm ---It keeps a cave-based civilization from behaving like a normal civilization, getting into wars and stuff.

--- End quote ---
Keeps non-cave based civs from starting wars too.

GoblinCookie:

--- Quote from: Shonai_Dweller on March 05, 2018, 05:51:22 pm ---Keeps non-cave based civs from starting wars too.

--- End quote ---

Yes, but that was the intended use.   :)

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