Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: LeopardLens, Fortress of Forgotten Beasts and Wealth  (Read 4268 times)

RocheLimit

  • Bay Watcher
    • View Profile
LeopardLens, Fortress of Forgotten Beasts and Wealth
« on: January 28, 2018, 06:01:48 pm »

LeopardLens, Fortress of Forgotten Beasts and Wealth


Mingkilcerol, or LeopardLens, is a Fortress Defense, Large Address Aware, 40.24 Fort that I began back in May of 2015 with the purpose of capturing or killing all forgotten beasts, and documenting as much of the process as possible.  Secondary goals included conquering the circus, building a castle on the surface, maximizing artifact creation, and accumulating as much wealth as I could.

Now it is early 2018.  The fort is nearly 3 real-time years old, has been in single-digit FPS for over a year, and has hit a patch of instability where progress was measured in in-game days.  These chain crashes started as I attempted a 5th generation of artifacts and began building above the sky's limit using infinitesky.  No combination of work-arounds helped... in fact, I had to migrate the fort to another df folder with a slightly different dfhack used for Armok Vision images; it wouldn't even work in the original folder.  In the end I decided to both rewind the fort to year 465 and, as the future of the fort is cloudy, spend some time getting this all uploaded and posted.  Which I am glad I did because I had no idea how much I'd managed to collect over the years.

Edit: I just realized that the spoiler tags may show nothing at all for a while as the images can take quite a while to load.  They're there; just have to wait a bit.  Though maybe I should go through and edit some of them to be external links to cut down on the load time...

Edit 2: Went through and swapped out the larger animated gifs (FB Battle Royal, Obsidianizing the Surface, Descent, Aquarium 2D, Aquarium View, & Filling of Cavern 3) with direct links.  It should help with the load time.  Also, here is a link to the rather unorganized album most of the images and gifs are pulled from (https://imgur.com/a/DcX9g), for those interested.


Beware of Spoilers ahead

Stats
Fortress Year – 215
Earliest Image Date – 5/13/2015
Current FPS – 1 Dead – 28,912
Max Pop – 239
Current Pop – 194
Generations – 4
Artifacts – 353
Artifact Wealth – 637,831,600
Total Wealth – 2,002,823,883
Exported Wealth – 18,364,883

Programs Used - Irfanview, Paint, Gimp, GifCam

Historical Population


Spreadsheet
Spoiler (click to show/hide)

Current
Status Screen
Unit List
Spoiler (click to show/hide)

Fort Images
Main Fort Levels, 2D
Spoiler (click to show/hide)
Entire Fort... in Ascii, short descriptions
(link to external album, 155 images)
Armok Vision
Spoiler (click to show/hide)
Paving the Surface in Obsidian
Spoiler (click to show/hide)
The Filling of Cavern 3
Aquarium
Spoiler (click to show/hide)


Helpful Artists
Spoiler (click to show/hide)

Artifacts
Artifacts, Overview
Spoiler (click to show/hide)
Artifacts, All 353
Spoiler (click to show/hide)
Artifacts, Most Valuable
Spoiler (click to show/hide)
Artifacts, Detailed List
Spoiler (click to show/hide)

Sieges
Overview
Spoiler (click to show/hide)
Complete Siege List, Invaders & Defenders
Spoiler (click to show/hide)
Invader Kill Lists, searched from the Dead List
Spoiler (click to show/hide)

Best Warrior
Teresa Ruledpicks the Mortification of Playing
Swords-dwarf with 2059 kills and full Artifact Armor. 
Gave her eternal life after kill 2000.
Spoiler (click to show/hide)
Wields ToneSwallow artifact adamantine
two-handed sword: 1869 kills
Spoiler (click to show/hide)
& The Natural Gills artifact
adamantine shield: 29 kills
Spoiler (click to show/hide)
Of course, the rest of her squad
weren't slouches either
Spoiler (click to show/hide)



Forgotten Beast Info
Counter
Spoiler (click to show/hide)

Forgotten Beasts Incursions by the Year
Spoiler (click to show/hide)

Forgotten Beasts Incursion Graphs
Spoiler (click to show/hide)

Current Residing FB List
Spoiler (click to show/hide)
Forgotten Beast Reclaim Battle Royal
I once tried to retire/reclaim to gain some precious fps. 
I had forgotten upon reclaim all caged entities are uncaged...
I had stored 157 Forgotten Beasts, 6 ettin, 4 cyclopes, 4 weres
(2 skinks, 1 civet, 1 tortoise, all non-transformed) 3 giants,
2 bronze colossi, 2 minotaurs, and 1 titan in a single room.  3 minutes long.




In another portion of the fort, I had stored other forgotten beasts,
bronze colossi, and various megabeasts.  All in cages yet to be built.
Seems the dragons were  still holding their own by the time I checked
on them.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Animal Training & Herds
Every animal that I could catch was bred
and trained, minus the handful of Giant Cave Spiders
I caught.  Some never showed up (like Cave Bats) while
vermin were both hard to catch and hard to get rid of.
Spoiler (click to show/hide)

Currently, the fort boasts herds of the following
animals for food, moods, and decorations.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

I was most excited when word came we had become
expert gremlin trainers.  Not that they are every really
tame...
Spoiler (click to show/hide)
Embark's Surrounding Area
Using a copy of the original world, I did a fresh embark
over the original location... at 14x14 (16x16 kept crashing
on me).  I took screen-shots, used irfanview's ability to
batch 'trim', and then pieced the images together into
a single high-res shot.  I then located the ponds that
were in my 3x3 embark and overlaid a more current
high-res shot of the fort on it.  Sadly, uploading lost
much of the resolution for some reason.  Still cool
to see the surrounding area, like how there are hills
North and East of the embark, and a stream to the
South.
Spoiler (click to show/hide)

Also, years after the caravans stopped coming, I sent
out an adventurer in a copy of the save.  The following
link is to an album devoted to her travels.  I could have
sworn I sent out a second adventurer later, but could find
no record of such an endeavor.  Probably delerium.
The Hamlet Next Door
These guys are one overworld map tile to the East, a hamlet
of The Empires of Aquamarine named AdmiredCarried. 
We do much trade with the humans of this civilization;
the dwarfs welcome their law-givers' yearly visits.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
The Dark Fortress Down the Street
And here is FellStench, the nearby capital of the goblin
civilization The Poison of Despair.  Despite their proximity,
goblins have not invaded in nearly 200 years.  In the current
year of the fort, only trolls and the Capybara monster,
Asmrar Quakewhip itself, still live in Fellstench.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Research Shows an massive decline in goblins from 250 to 270
Spoiler (click to show/hide)
Coins
A few years into the fort, I took up having the dwarfs forge
a single stack of coins to mark each year.  Eventually I
settled on copper for normal years, silver for those ending in 5,
gold for 10's, platinum for 50, and adamantine for 100.
Spoiler (click to show/hide)



All Log Entries (~100 entries each, 4700 total entries)
Spoiler (click to show/hide)


« Last Edit: January 31, 2018, 08:36:28 am by RocheLimit »
Logged

They Got Leader

  • Bay Watcher
  • Current Fortress:
    • View Profile
    • Steam Profile
Re: LeopardLens, Fortress of Forgotten Beasts and Wealth
« Reply #1 on: January 29, 2018, 08:41:17 pm »

This is absolutely amazing. That is all I can say about it. I am absolutely astonished with the detail you have taken when dealing with records.

Pray tell, how did you manage to CAPTURE the Forgotten Beasts?
Logged
Quote from: Urist McDwarfFortress
You do not understand the ways of Toady One. He is not a business, he's just a guy trying to make a fun game. He's invited people to come along and experience the journey with him (and help him test it out as he goes along). At the end of the day, I don't think his main goal is to sell Dwarf Fortress, its just to create the best game possible.

RocheLimit

  • Bay Watcher
    • View Profile
Re: LeopardLens, Fortress of Forgotten Beasts and Wealth
« Reply #2 on: January 29, 2018, 10:11:39 pm »

For those that do not shoot web or have the body of a spider, webbed cage traps will do the trick.  I used a small silk farm above the cage traps and used a retracting bridge to drop the web onto the cages.  I started with a Giant Cave Spider before upgrading to Sath the Cavern of Nights, a webbing forgotten beast.

For web immune beasties, I use 1 by X tunnels containing a door that leads to your fort and can be lever-sealed by drawbridges at either end.  While the FB munches on the door, you have time to seal it in.  Simple to setup, if somewhat risky if you don't have many dwarfs to pull levers, and can be built quickly anywhere you have a FB problem.

Overall Design, Log Entry 116
Spoiler (click to show/hide)
Web Loading Process, Log Entry 122
Spoiler (click to show/hide)
Finish Trap Hall, Log Entry 125
Spoiler (click to show/hide)

They Got Leader

  • Bay Watcher
  • Current Fortress:
    • View Profile
    • Steam Profile
Re: LeopardLens, Fortress of Forgotten Beasts and Wealth
« Reply #3 on: January 29, 2018, 10:54:46 pm »

How extremely fascinating. Thank you for the contribution to Dwarf Fortress! As I said, your recordkeeping is of the highest quality.
Logged
Quote from: Urist McDwarfFortress
You do not understand the ways of Toady One. He is not a business, he's just a guy trying to make a fun game. He's invited people to come along and experience the journey with him (and help him test it out as he goes along). At the end of the day, I don't think his main goal is to sell Dwarf Fortress, its just to create the best game possible.

Dainz

  • Bay Watcher
    • View Profile
Re: LeopardLens, Fortress of Forgotten Beasts and Wealth
« Reply #4 on: February 07, 2018, 12:40:11 pm »

I'm deeply impressed with this fort and your records. I hope i don't need 3 years to read through it all! Thanks for posting this awesome fort!
Logged