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Author Topic: Freeman: Guerrilla warfare. el che be proud.  (Read 18246 times)

Mephansteras

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #105 on: April 27, 2019, 02:29:32 pm »

Hmm, may be time I finally got this.
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Akura

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #106 on: April 28, 2019, 08:01:18 am »

Quests... may need to be reworked. Got a quest in the town I spawned near, Yasne, to deliver them some beef. Thing is, Yasne produces beef and sells it at a discount. I paid about $750 for more beef than I needed, and got $2300 and gained two levels for literally doing nothing. And I still have surplus beef.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
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amjh

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #107 on: April 28, 2019, 08:05:14 am »

Well, that's why it's early access.
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Akura

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #108 on: April 28, 2019, 08:44:20 am »

Well, that's why it's early access.

Pretty sure that's going to be your response to this one too: trying to load a save crashed my PC. Going to shelf this one for a while after that.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Mephansteras

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #109 on: April 28, 2019, 12:12:12 pm »

You should probably report those bugs, at least. Especially the crash one.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
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Akura

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #110 on: April 28, 2019, 12:46:38 pm »

They already know about the crash-while-loading. Fixing loading is one of the things they're focusing on.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

JimboM12

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #111 on: April 28, 2019, 01:00:56 pm »

They already know about the crash-while-loading. Fixing loading is one of the things they're focusing on.

yeah they released a hotfix for it today. good on them, i ran into this bug only once, so now i can dig in again.
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se5a

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #112 on: April 29, 2019, 02:36:28 pm »

Supposedly this will run in proton, I'll have to give it a shot at some point.
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JimboM12

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #113 on: May 06, 2019, 03:45:23 pm »

the games mostly stable, im 2 hours into this campaign (im drowning in space games currently) and ive had no game breaking bugs, the game runs stable and theres a plethora of squad customizing features and added weapons.

however, ive run into a minor, hilarious bug. on the overmap all the unit models that arent you all walk around weirdly with their arms in the air like they're a wacky waving inflatable arm waving tube man.
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Pemmican is pretty incredibly durable. Corn and rice also lust forever without refrigeration.
Ah yes, the insatiable lust of corn and rice, clearly two of the most erotic foods.

Urist McScoopbeard

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #114 on: May 14, 2019, 08:40:50 pm »

Just picked this game up!

Really fun, I am especially enamored with squad customization--I am DEEPLY attached to my crazy heavily armored spec ops squads. Cant wait for the all the old features to be added back in.
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LoSboccacc

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #115 on: May 15, 2019, 07:06:01 am »

don't remember now, has this game multiplayer or is it expected to?
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Urist McScoopbeard

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #116 on: May 15, 2019, 10:56:02 am »

don't remember now, has this game multiplayer or is it expected to?

Just SP currently, I believe there are plans down the line for MP of some type, but I don't know any of the details.
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Akura

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #117 on: September 24, 2019, 05:10:14 am »

This game just got a huge update. Not sure what's in it since it's a 19GB download and it's one of those games where when it's updating Steam will try to use all of your PC's resources, so I had to pause it.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Urist McScoopbeard

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #118 on: September 24, 2019, 09:14:59 am »

This game just got a huge update. Not sure what's in it since it's a 19GB download and it's one of those games where when it's updating Steam will try to use all of your PC's resources, so I had to pause it.

19gig update? holy moly. Any changelog on Steam?*

*Will check.

Updatten:
Update:

1. Balanced the reward for combat.

2. Tweaked the economy system and adjust the income of the city.

3. Optimized the frame rate.

4. Optimized AI behavior. When AI were under attack, they will perform suppression fire, inform friendly forces to investigate, call for reinforcement and hide in almost all kind of covers.

5. Improved city maps so that much more tactics can be used.

6. Prepared the modding tools and tutorials and recorded a modding introduction video.

7. Added some small features such as automatic naming of squads, detailed combat result information, more achievements and so on.

8. The player can get injured after falling down.

9. Some companions require reputation.

10. Stealing and extorting will affect the relationship with a faction.

11. Perfect and repair the relationship between key display and binding.

13. Optimized some UI.

14. Fixed the bug that all AI shooting at the same time.

15. Fixed some localization errors.

16. Repaired the "soldiers not obeying orders bug".

Looks like the biggest part is the modding tools (which is awesome), also there's a video on the steam page.
« Last Edit: September 24, 2019, 09:18:25 am by Urist McScoopbeard »
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Akura

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Re: Freeman: Guerrilla warfare. el che be proud.
« Reply #119 on: October 01, 2019, 05:27:29 pm »

Latest update introduces a new bug: switching from your primary to your binoculars and back will lose whatever ammo is in your primary, forcing you to reload and lose the magazine.
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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.
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