Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Adventurer Mode fixed yet?  (Read 1005 times)

Alhash

  • Bay Watcher
  • [DWARFFORTRESS_DEPENDANT]
    • View Profile
Adventurer Mode fixed yet?
« on: February 28, 2018, 12:48:54 am »

Yet, haven't played in a while. Downloading 44.05 now.


I was wondering if this mode has been fixed yet? In previous versions I've been unable to enter towns due to the tremendous amount of lag from all the characters. I think this began around the time building your own site was added, which is a shame since I want to build my own place but I can't enter any towns, and even entering and leaving a castle takes 5 minutes.
Logged

bloop_bleep

  • Bay Watcher
    • View Profile
Re: Adventurer Mode fixed yet?
« Reply #1 on: February 28, 2018, 01:03:05 am »

If you're referring to the massive-lag-due-to-tremendous-amounts-of-livestock bug, I think that has been fixed.

It'll help to know which version you were playing when you last left.
Logged
Quote from: KittyTac
The closest thing Bay12 has to a flamewar is an argument over philosophy that slowly transitioned to an argument about quantum mechanics.
Quote from: thefriendlyhacker
The trick is to only make predictions semi-seriously.  That way, I don't have a 98% failure rate. I have a 98% sarcasm rate.

Alhash

  • Bay Watcher
  • [DWARFFORTRESS_DEPENDANT]
    • View Profile
Re: Adventurer Mode fixed yet?
« Reply #2 on: February 28, 2018, 02:30:06 am »

Version v43.01, I think. But I downloaded 44.05 and it seems to be fixed! So it's a moot point, I suppose Still a little slow around towns, but not bad. Thank God. Guess I'll be spending the next couple of months obsessing over the game again :D
« Last Edit: February 28, 2018, 02:38:06 am by Alhash »
Logged