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Author Topic: Entity modding basics  (Read 1804 times)

Shonai_Dweller

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Re: Entity modding basics
« Reply #15 on: March 17, 2018, 06:55:18 pm »

Quote
Any Faction with UTTERANCES or lacking CAN_SPEAK are normally at war because "they can't meet and form peace treaties" thus they are a hostile civ.
Yes, but the embark screen neighbors list disagrees with this.
They can't end wars, but don't appear to be "naturally hostile" like item_thief/babysnstcher, etc.
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