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Author Topic: Ancient arms race - Temple of Thoth - 2994 B.C Revision  (Read 11352 times)

andrea

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Re: Ancient arms race - Temple of Thoth - 2995 B.C Event
« Reply #135 on: June 14, 2018, 03:45:50 pm »

(Very Hard ) (2,3)-2 =3  Buggy mess
The Ushabti warriors were brought out of their graves, in order to fight once again for Egypt. Only the soul contained in the Anubis stone and the mechanisms however: the shell is brand new, made of engraved stone and decorated brass. Armed with a pair of khospesh and extremely resilient, it is a formidable opponent in a melee, almost impervious to swords and arrows. However, transferring them from their 2 meter tall ushabti into the new war suited 3 meter statue seems to have caused some problems.
First of all, they are slow. They lumber slowly across the battlefield, and even their attacks are slow enough that a nimble opponent can evade them, although not without risk. Then, they need to rest and bask in the sun relatively often and are inactive during the night.
Finally, they have trouble recognizing Atlanteans as enemies, only engaging after an Egyptian or themselves are hit near them, probably because they have no memory of Atlanteans in their previous life.
Regardless, for all their faults they kill whatever they hit, without question.
Ushabti warriors [ 3 ore, 4 relic][Alien][Very Expensive]

Spoiler:  Egyptian equipment (click to show/hide)

Shadowclaw777

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Re: Ancient arms race - Temple of Thoth - 2995 B.C Event
« Reply #136 on: June 14, 2018, 09:34:19 pm »

Clarity of the Shu Stones:

We as the scholars do a top-down review of the Shu Stones to see how the mechanism and intricacies of the floating stones actually function and work properly so that we can mainstream their production onto all of our designs and technology. Thus simplifying them to a greater understanding for us, and making the purpose of it more easier to replicate

Quote from: RemoteBox
Clarity of the Shu Stones: (1) SC
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Rockeater

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Re: Ancient arms race - Temple of Thoth - 2995 B.C Event
« Reply #137 on: June 15, 2018, 05:24:21 am »


Quote from: RemoteBox
Clarity of the Shu Stones: (2) SC, Rockeater
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Doomblade187

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Re: Ancient arms race - Temple of Thoth - 2995 B.C Event
« Reply #138 on: June 15, 2018, 12:29:11 pm »

Quote from: RemoteBox
Clarity of the Shu Stones: (3) SC, Rockeater, Doomblade
let's get that understanding!
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

andrea

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Re: Ancient arms race - Temple of Thoth - 2995 B.C Event
« Reply #139 on: June 19, 2018, 03:51:30 pm »

(Very hard ) (3,4)-2 =5 Average
Between jump packs, temples and chariots, you know shu stones.
Nevertheless, they are extremely complex and small devices. Opening them reveals only an intricate mess of wires, energy and other small incomprehensible things, of which you can’t reasonably find spares. However, your experience is still worth something.

 It takes a few of them to hover a chariot, but the gods had giant temples crossing the sky to reach their home in the stars. That requires enormous quantities of them and now you have enough knowledge to take much more accurate guesses as to where they are. Considering the relative quantities of what is available and what is needed, supply is no longer a concern.

Spoiler:  Egyptian equipment (click to show/hide)

andrea

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Re: Ancient arms race - Temple of Thoth - 2995 B.C Event
« Reply #140 on: July 03, 2018, 03:01:25 pm »

A new year dawn on you. Begin Design phase

Chiefwaffles

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Design
« Reply #141 on: July 03, 2018, 03:42:51 pm »

Cooling Stones
Well, they're not really stones but that's the closest thing they're similar to.
Basically, these divine relics look rather inconspicuous but are found in a lot of divine machinery. It's only when things started spontaneously combusting after assistants took off the stones for "aesthetic reasons" that we felt it'd be a good idea to investigate them further. This investigation showed us that the Cooling Stones, well, cool. They're evidently used to counter the heat caused by other relics.

They're pretty small and don't individually cause a tremendous cooling effect, and are most effective in numbers. We can attach varying amounts to all our Sun-based weaponry to improve either their reload times or cooldown/firing duration times, depending on how they operate ((i.e. Put as much as we can -- depending on what the result is -- in our weapons before it'd start to increase effective expense, ignoring the alien tag).
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Rockeater

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Design
« Reply #142 on: July 03, 2018, 04:33:30 pm »

What we have against armour?
Quote
Shankh armour(1): Rockeater
« Last Edit: July 05, 2018, 11:29:31 am by Rockeater »
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Chiefwaffles

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Design
« Reply #143 on: July 05, 2018, 12:54:57 pm »

Akhet Shield

Okay, so the Shankh Shield is largely a bust (other than the somewhat-arguably-useful Scarabs we got out of the mess). But it doesn't have to be. The Shu Stones may not be terribly effective, but what we do have is a shield designed with alien technology integration in mind as use as an advanced defensive device. So let's use that.

We've been doing some digging into the limited historical records of the revolt, and found some accounts of the gods vessels being protected by "invisible armor" which made them tremendously hard to take down if at all while allowing projectiles from the vessels to pass through. After some deeper analyzing and digging, we believe we found the divine devices capable of projecting this "force field". In fact, the force field is surprisingly similar to how we originally planned the Shankh Shield -- an invisible protective force stopping projectiles before they even hit the shield. These Akhets are to be placed in the Shankh shield -- relieving some effort that would have went into creating the shield like we had to do for their original design -- and configured to generate a force field ahead of the shield.

Ideally, the force field should be larger than the shield as to allow a single Shankh shield to protect important emplacements, vehicles, or groups of soldiers. If possible, we aim to include a dial -- like that on the Shu stones which we sort of understand a bit more now -- that allows bringing the force field closer to the shield, allowing it to be used effectively in melee combat as more than just a mundane shield.

((I'll let Andrea decide the form/appearance/whatever of Akhets as the only thing I could think of was "stone" which is a tad unoriginal))
Quote
Shankh Armor (1): Rockeater
Akhet Shield (1): Chiefwaffles
« Last Edit: July 05, 2018, 03:52:27 pm by Chiefwaffles »
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Rockeater

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Design
« Reply #144 on: July 05, 2018, 03:35:28 pm »


Quote
Akhet Shield Mk.2(2): Chiefwaffles, Rockeater
[/quote]
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Parsely

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Design
« Reply #145 on: July 05, 2018, 04:05:36 pm »

Ushabti Training
Ushabti are equipped with wicker platform or basket-shaped backpacks for carrying their rider (or other cargo such as wounded men). The rider is an experienced warrior usually armed with a sun staff whose job it is to protect and oversee the Ushabti both in and out of combat so he is being maximally effective. The riders are required as a part of their program to report in detail on Ushabti behavior, the goal being to develop a training program that newly indoctrinated Ushabti go through that turns them into independently functioning soldiers and teaches our soldiers how to communicate effectively with them. If the training is successful the riders are to be phased out.

Quote
Akhet Shield Mk.2 (2): Chiefwaffles, Rockeater
Ushabti Training (1): Parsely

What if we put Shankh shields on the Ushabti? They're heavier than soldiers so we could crank their shields up to eleven, not that it would be useful since you can't kill them with arrows anyways I'm assuming.

E: Ushabti as heavy weapons platforms could also be interesting if we had any heavy weapons for them to use.
« Last Edit: July 05, 2018, 04:08:01 pm by Parsely »
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Shadowclaw777

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Design
« Reply #146 on: July 07, 2018, 09:31:21 am »

Quote
Akhet Shield Mk.2 (3): Chiefwaffles, Rockeater, SC
Ubshati Training: (1) Parsely
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andrea

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Design
« Reply #147 on: July 12, 2018, 02:14:28 pm »

(Very Hard ) (2,1)-2 =1  Utter(est) failure
You go scavenging for the source of that invisible armour being talked about. It only takes a few deaths and explosions before you determine the component that can generate such an effect and find an intact one on the divine temple.

As far as working, it works. It is not quite invisible, giving a faint blue colour to the air around the edge of it. It seems to be in a weakened state: it resists damage, but at some point it yields and starts to overheat. It is theorized that it might do so explosively, but you haven’t tested it that far. You have some dials allowing to change the area a bit.

The Akhet shield is a giant monolithical structure as tall as the temple itself shaped like an ankh. It can be controlled and powered from the ship it was found on, providing significant protection to Memphis in case of siege. It is also a giant monolithical structure larger than the door of the temple and way beyond your lifting capabilities, integrated with the ship and absolutely immobile.
Maybe you will have success searching the armouries for personal sized ones next time. But at least you already know how to operate dials.

Spoiler:  Egyptian equipment (click to show/hide)


Begin Revision
« Last Edit: July 12, 2018, 02:16:38 pm by andrea »
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Parsely

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Design
« Reply #148 on: July 12, 2018, 09:33:25 pm »

Ushabti Training
Ushabti are equipped with wicker platform or basket-shaped backpacks for carrying their rider (or other cargo such as wounded men). The rider is an experienced warrior usually armed with a sun staff whose job it is to protect and oversee the Ushabti both in and out of combat so he is being maximally effective. The riders are required as a part of their program to report in detail on Ushabti behavior, the goal being to develop a training program that newly indoctrinated Ushabti go through that turns them into independently functioning soldiers and teaches our soldiers how to communicate effectively with them. If the training is successful the riders are to be phased out.

Quote
Ushabti Training (1): Parsely

I'm still liking this idea a lot but I didn't really do anything material to the Ushabti with this revision. Is this too doctrinal? If people are interested in this, maybe we could try tinkering with their brains?
« Last Edit: July 12, 2018, 09:36:33 pm by Parsely »
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RAM

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Re: Ancient arms race - Temple of Thoth - 2994 B.C Revision
« Reply #149 on: July 13, 2018, 03:01:01 am »

Our Cursed Dice: We bury the invisible shield generator, to be dubbed "O.C.D." under the ground to produce undirected field across a large area. The lack of containment is hoped to remove the discolouration, making it truly invisible and resulting in fluctuating terrain that does not conform to its observable surface. Thus, the enemy will occasionally trip, misstep, tumble, or otherwise suffer from poor footing. Thus they will fail, over and over and over again, due to invisible forces that they have no control over, and will probably result in explosions as the conditions persist. While the direct effects of this device may not be extreme, it is believed that such things produce a growing feeling of comical frustration at the malevolence of the universe in general, and may cause them to waste time mathematically deducing how unfortunate they are.
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