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Author Topic: (IC)Altera Vita Academy- A Red Day  (Read 20391 times)

Empiricist

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #105 on: June 13, 2018, 04:48:19 am »

No trauma, no fuss. Seems efficient all things considered. Time to get to work on one final thing.

Name: I shouldn't need to do this
Type of action: Crafting?
Desired progress: 1 week. Hopefully it won't take any longer than that.
Description: Who the fuck thought these uniforms are a good idea for combat? Try and get something else, something with more muted colors, camouflage if possible, or at the very least something that isn't colored gold at last for crying out loud.
« Last Edit: June 14, 2018, 08:42:59 pm by Empiricist »
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

TricMagic

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #106 on: June 16, 2018, 09:26:24 am »

Name: Kyūdō ~ Art of the Bow.
Type of action: Martial/Bow/Self Training
Desired progress in weeks/levels: Reach Level 1, Basic Proficiency.
Description: Center the Mind. Clear it of Thought. The Arrow has already struck the Target.

"This Training, I need to focus only on the target."


Name: Study and Application of Primary Weapon Shifted Forms, Provisional Name- Style Shift
Type of Action: Research and Application
Desired Progress: Level 1, Basic Proficiency.
Description: Study the way the weapon shifts, and work on my ability to shift between the different forms quickly.

"I need to train to smooth out my ability to shift between styles,"
 "My Angel Player could use a workout as well~ Wouldn't do to take too long creating the String."



Name: Dual Wield/Triple Format~ Twin Tantō/Shifting Guard
Type of Action: Martial/Style Training
Desired progress in weeks/levels: Creation for Level 1 Style
Description: Use of the Twin Tantō and shifting of the hands and body to wield the Sheath AND/OR Tantō as a guard when necessary.
Connects to Primary Weapon- Style Shift

Name: Dual Style~ Sheath & Blade
Type of Action: Martial/Style Training
Desired progress in weeks/levels: Creation for Level 1 Style.
Description: The Sheath shall Block, and the Katana, Cut-
A style focused around using the Sheath's Kinetic Absorption property to boost one's defensive combat ability.
Also focused around quick shifts to one's style, allowing the connection of the sheath to the belt if necessary.
Connects to Primary Weapon- Style Shift


Name: Iaidō~ Art of the Draw
Type of Action: Martial/Katana Draw/Self Training
Desired progress in weeks/levels: Level 1, Basic Proficiency.
Description: Smooth as the Lake, Fierce as the River. Draw, and Strike!

"Hah! Sei yā!"

Spoiler: Action notes (click to show/hide)
« Last Edit: June 17, 2018, 09:20:08 am by TricMagic »
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ragnarok97071

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #107 on: July 09, 2018, 12:10:52 am »

Name: VOLLERZÄHLER
Type of action: Psyche Training
Desired progress in weeks/levels: If this ends up being a new skill, reach Level 1. Otherwise, develop basic Psyche use knowledge further.
Description:
IT HAS BEEN DETERMINED THAT THE MATERIAL CAN CONDUCT ENERGY. THEREFORE, FURTHER REFINEMENT OF THE FORCE REFLECTION MUST BE DONE TO ALLOW INCOMING ENERGY ATTACKS TO BE REDIRECTED AS WELL.

Name: SCHMERZKAPAZITÄTBOMBE
Type of Action: Psyche Training
Desired progress in weeks/levels: Reach Level 1 or at least make progress toward doing so.
Description:
IF ENERGY CAN BE REFLECTED, IT CAN BE STORED. LEARN TO DO SO. THIS WILL LIKELY REQUIRE SOMEONE WILLING TO STRIKE YOU REPEATEDLY. OR PERHAPS SOME SORT OF AUTOMATED SYSTEM TO DO SO.

Name: DONNERRAKETEFAUST
Type of Action: Psyche Training
Desired progress in weeks/levels: a basic theoretcial understanding of the necessary skill levels to actually learn this technique. Or Level 1, if somehow enough progress has been made.
Description:
IF ENERGY CAN BE STORED, IT CAN BE RELEASED FOR EFFECT. THE WALL CANNOT RUN, THEREFORE THEY MUST MAKE USE OF THE POWER THEY STEAL TO MOVE THEM, TO LAUNCH THEMSELVES WITH OVERWHELMING FORCE INTO THE ENEMY'S MIDST.
« Last Edit: July 09, 2018, 11:25:19 pm by ragnarok97071 »
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Sir Elventide

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Re: (IC)Altera Vita Academy- School's In Session
« Reply #108 on: July 31, 2018, 07:31:41 pm »

"Darn, guess I missed something. Best go find someone who can help me."
Go find headmistress Madeline or one of the seraphim, and ask them about activating the rounds so that I can test if their intended effect is working.
After some searching, you finally found Summer Hat Madeline and explained the situation to her. She looked surprised, almost as if she didn't expect anyone to actual try to test out their charms now. Nodding in understanding, she gathered the other students, except for Lemmy for obvious reasons, for an impromptu lecture.

“Normally, I would teach you how to condense the quintessence into Q-Gems as soon as you're ready for the next assignment to allow you to focus more on preparing, as well as to add a little...*ahem*, flair to the occasion. However, I now realized that some of you may want to test out your Charms now. Hmm, it seems that the flair would have to be sacrificed. What a pity.”

Closing her eyes, Summer Hat Madeline exhaled slowly as she slowly arced her arms over her head until the palms of her hands pressed together.

“Just follow my movements and relax as much as you can,” Summer Hat Madeline said as the students complied to the best of their abilities. “You can perform this ritual whilst standing, sitting, and reclining. You can also perform this ritual if either of your arms are for some reason disabled. Just visualize yourself doing the ritual hard enough and you'll get your Q-Gem. However, there is a risk of failure. There's also another way to gain a Q-Gem if you find yourself in this predicament, which I will later explain.”

Summer Hat Madeline begin to lower her arms toward her chest, keeping her hands pressed together. “Now, as you pull your hands downward, imagine that you are pulling the surrounding energies into them like water rushing into a hole in a dam. The moment your hands reach your chest, you will feel the quintessence pour into your being. Congratulations, you would now have a Q-Gem!”

Opening an eye, Summer Hat Madeline smirked. “Of course, I'm only showing you the motions of the ritual slowly so that you can more easily commit it to memory. In reality, the ritual should take no more than five seconds to complete to receive one Q-Gem and that's a good thing too! Otherwise, the Contorted will get free snacks while we're busy doing yoga, right? Hahahaha!”

Clearing her throat, Madeline demonstrated the ritual within five seconds, her movements deliberate and graceful. Immediately upon lowering her clasped hands toward her chest, a burst of tiny white, cyan, and navy blue stars erupted all around her moments before rushing into her hands. When she finally brought her hands to her chest, the mixture left them and entered her heart. The headmistress glowed for a few seconds before returning to normal. The student quickly followed suit. A chorus of gasps and other responses echoed throughout the room as the students reacted to the experience, each feeling as if something had been unlocked within their very being.

“Now, do you feel like another part have been added to your soul? Now you are able to create and use the Q-Gems. At your current capability, you are only able to hold a maximum of three Q-Gems, though your capacity will increase as your bodies get strong enough to hold the additional quintessaline. Don't worry about knowing how to use the Q-Gems; you now know how to do so on an instinctive level. Just be careful with them as they hold a substantial amount of power.”

Summer Hat Madeline raised an index finger. “I almost forgot: if for whatever reason any of you are unable to complete the ritual with your arms or just want a boost, your classmates can pass their Q-Gems to you. To do so, place a hand over your heart, doesn't matter which one. Imagine that you're drawing water from your heart and into your hand. Do this for five seconds for each Q-Gem you want to pass to your classmate. Once you are satisfied with how many Q-Gems you want to give up, just extend your hand toward the classmate in question and the goodies should pass to them. Make sure that you have direct line of sight to the recipient or it won't work. Don't worry about your Q-Gems being intercepted by the Contorted; our reports say that though the eldritch bastards often visually tracked the Q-Gems in transit, they appeared to be uninterested in blocking them. Even if they were to one day grow some gray matter and move to intercept them, the Q-Gems are basically moving at the speed of sound and thus are hard to catch.”

Clasping her hands together, Summer Hat Madeline continued cheerfully. “Now that you're finished with Crystal Addiction 101, you may return to your preparations. I will see you again for your next assignment tomorrow. Ciao ciao!~

Later that day…

Going back to the shooting range, you brought up the training dummies again. Using one of your Q-Gems, you activated your Totems and tried again:

-Metz (Acc 10 + 1(-Finned- Taser)) vs. Target 1 (Agi 4): 10 vs 2: Hit
\\Lv 1 KB Taser Charm = Metz (Mig 8 + 2(-Hardened- S.A.P. Round) vs Target 1 (End 5): 4 vs 5: Resisted!

-Metz (Acc 10 + 1(-Finned- Taser)) vs. Target 2 (Agi 4):  10 vs 3: Hit
\\Lv 1 KB Taser Charm = Metz (Mig 8+ 2(-Hardened- S.A.P. Round) vs Target 2 (End 5): 6 vs 4: Success! = -4 Mig, -6 For, -4 Agi. Duration: 6 rounds

-Metz (Acc 10 + 1(-Finned- Taser)) vs. Target 3 (Agi 4): 6 vs 1: Hit
\\Lv 1 KB Taser Charm = Metz (Mig 8 + 2(-Hardened- S.A.P. Round) vs Target 3 (End 5): 4 vs 3: Success! = -5 Mig, -3 For, -2 Agi. Duration: 3 rounds

-Metz (Acc 10 + 1(-Finned- Taser)) vs. Target 4 (Agi 4): 2 vs 1: Hit
\\Lv 1 KB Taser Charm = Metz (Mig 8+ 2(-Hardened- S.A.P. Round) vs Target 4 (End 5): 6 vs 5: Success! = -5 Mig, -6 For, -3 Agi. Duration: 6 roiunds

-Metz (Acc 10 + 1(-Finned- Taser)) vs. Target 5 (Agi 4): 9 vs 6: Hit and Precarious Success (Target): -2 Endurance (Target)
\\Lv 1 KB Taser Charm = Metz (Mig 8+ 2(-Hardened- S.A.P. Round) vs Target 5 (End 3): 8 vs 2: Success! = -5 Mig, -6 For, -6 Agi. Duration: 3 rounds.

Though the first target had barely shrugged off the taser round despite getting hit, the other targets didn't fare well. In fact, in an effort to dodge the round that hit it anyway, the last target was so 'surprised' by the attack that it neglected to brace for the subsequent electrical assault from the taser embedded in its torso. Once you became satisfied with the result after subsequent field tests,  you powered off the simulations and retrieved your rounds. You then headed for your dorms, pausing momentarily when a low rumble echoed somewhere outside the room, followed by distant alarms.




(I wanted to smoke the cigs, not use them as tools.)

"Of course she's worried about second-hand smoke.  It isn't as if everyone here is immortal, and a drug that makes people calm and improves attention would be of no use in a school setting.  Particularly a school setting where everyone is supposed to die every week.  And it isn't like there isn't room for recreation here, only that smoking is bad for some undefined reason."

"I mean, hell, if people are getting blown out of their minds or die on overdoses, it is the work of a moment to push a button and revive them fresh and ready for combat."

"Anyway, time to find something worth doing here."

Time for some mischief.  If these tools disappear back to the shop, that's amazing and very useful.  Head to the kitchen, and reduce some syrup into a sticky mess, getting assistance if necessary.  Do a large amount, at least enough for two or three bucketsful.  Then head to the shop, get a couple buckets and a stepladder, and a few minutes later, a couple hooks, some twine, and a ladder.  Then warp to random destinations until I find one that seems empty.  Sneak in, and use the hook to hang a bucket full of syrup to the ceiling over something that looks important.  Do this for all the buckets.  After the buckets teleport back, the syrup, not being from the shop, should dump all over everything and make a huge mess.

After that, go set both rooms on fire.  Easy enough to get an igniter for an acetylene torch, and those are basically just portable unpowered sparkers.

..They might be a bit careful about it, or there might be sprinklers or something, so time to be careful.  Get some acetone cleaning fluid, it will be very commonly used to clean up grease and chemistry equipment, and tear out some book pages to soak in acetone as some proper kindling.  Cut up a bedsheet for a few long rags, and soak the rags in acetone.  Use one as a wick to bring the fire to the other room, pouring a little extra acetone into the other room to make sure it catches.  Then set both rooms on fire with the sparker, leaving quickly.

Not much point in hiding, so go head to the wall of snark and wait for the fun to begin.


((Actually, it's because even when dead, some who were non-smokers in life may still find the stench intolerable... :P))

After convincing an extremely coercible helpful student to help you make a sticky concoction, the both of you brought three buckets of the stuff as well as other materials to construct your childish pranks. You then decided to travel to three rooms to set them up.

The first room was easy enough as it was none other that the dormitory your group been assigned to. After, most of the students were either taking classes or doing everything else besides resting in their rooms. Choosing a room at random, you and your 'buddy' broke into it and looked around. There were a variety of stuffed animals hanging from nails on the walls and some where propped onto the student's desk. Sitting in a chair nearby was a huge teddy bear. I mean, it looked as if it could completely envelop a grown man. Hmm, looks important.

Needless to say, you set up your trap above the giant stuffed animal and got out of there.

The next place you randomly ended up is strangely another dormitory. How many dorms are in this place?! Anyway, you and your 'friend' chose to enter the room whose door frame was painted gold and have fancy reliefs on the surface. Above the door read an inscription: “Obstacles today, stepping stones tomorrow”.Its interior looked as if it was literally transplanted from a luxurious castle or a royal mansion, only that whoever sleeps here has a weird fetish with bees. The golden drapes and the materials of the canopy bed have honeycomb-like patterns on them. There were beehive figurines on the mahogany wood desk and frieze depicting honeybees carrying crowns ran along the upper edges of the lemon yellow wallpaper. This room is fit for a queen.

No doubt she would appreciate your sweet gesture. In fact, she will soon be laying in it. Setting up the trap underneath the canopy of her bed, you both left the room.

After playing with the rollers on the dais, you both found yourself in a room that was in the middle of renovations. In a corner was what appeared to be a jagged tear in the fabric of reality. There appeared to be some sort of machinery on the other side. Walking over to the strange tear, you and the other student stepped through carefully, bits of your loose clothing getting singed upon touching the edges.

You find yourself inside a large room ten meters in diameter. At the center were robotic arms arranged in a ring across what appeared to be four large thick rings of different sizes lying in a concentric pattern around a large mechanical orb that pulsed with a golden light. The strange silvery metal the rings and orb consisted of was heavily damaged and scorched in several places. However, the strangest thing was that each ring and the orb itself held a band of eye-shaped symbols on their outer surfaces. The orbs at the center of each 'eye' swiveled lazily in several directions though a few tracked the both of you as you gingerly stepped over the rings, their red lens seemingly peering into your very being. A nearby computer read: 'Integrity 14% restored.' Understandable, the entire thing creeped the both of you out so you decided to set up the trap over the orb at the center and get out of there as briskly as possible. You both managed to step back through the tear before it closed. Wordlessly, you left the room and made it back to the Great Workshop.

Lastly, after some further 'convincing', your buddy helped you set up flaming traps in the kitchen and the Great Workshop and activated them. Since the latter still have people inside, you decided to set the fire traps in front of the entrances so that no one cannot escape. Wanting to work quickly and as stealthy as possible so that no one would notice what you both are trying to do, you decided to not bother with the sprinklers. Who knows, the others may just get themselves killed in all the confusion and chaos anyway. After making it perfectly clear that he is not to tell anyone of this or a stern 'conversation' will occur, you left him and went to the Wall of Snark. Sitting crosslegged on the floor, you watched the fun happened. It's a shame that you didn't bring popcorn, though.

”-In memory of Clint, who went out in a blaze of glory, having been immolated by Lemmy and Ralph.-”

“-In memory of Noel, who got too hot to handle, courtesy of Lemmy and Ralph.-”

“-In memory of Petyr, whose face now has the consistency of melted candle wax. Thanks Lemmy and Ralph!-”

“-In memory of Agnes, the perfectionist who got cooked to perfection by Chefs Lemmy and Ralph.-”


As you continued to laugh at all the misery you're causing, you hear footsteps behind you. Turning around, you narrowed your eyes upon finding yourself staring at one of these Seraphim wandering around this school. This one appeared to be a female with twin ponytails that extended down to her knees. Tensing, you stood up and expected her to arrest you for murdering students who didn't bother you. Instead, she simply tilted her head and did something that you didn't expect.

She slammed a fist into your face.

No, this was no ordinary punch. The best way to describe this is to picture what happens when an anti-tank shell hits an egg. Now imagine the shell being the Seraph's fist and the egg being your face. Your skull blossomed like an overripe tomato, spilling brains, cerebrospinal fluid, and blood onto the Wall behind you. A few seconds later, a new set of epitaphs appeared on the Wall of Snark's surface:

“-Um, ew?-”

“-I'm really not digging this coat of paint.-”

“-Ahem, on to business.-”

“-In memory of Lemmy, who'd encountered a divine being and received an unholy amount of facial fisting for his trouble.-”

As your body slumped to the floor, the Seraph straighten her tie. Absentmindedly flicking a bit of brain from her cheek, the Seraph summoned a mop and bucket and got to work.

A few minutes later, you found yourself inside one of the cloning vats you saw during the tour. Figuring that you'd soon be let out, you waited for the fluid to drain. Once the last of the fluid drained, you waited for the glass to open. However, nothing is happening. You frantically banged your fists on the glass, yelling to be let out of here. However, all you got in return is a slow clap and a sarcastic reply.

“Bravo for your fiery performance! A shame that you got caught.”

Looking, you found yourself facing none other than Headmistress Madeline herself. Standing beside her was the boy you'd more or less 'convinced' to help you do your dirty deeds. He fidgeted slightly when your hard gaze drifted to him. Madeline; however, was smiling, though you could almost see the fury lurking beneath the surface. Conscious of your nakedness, you quickly covered yourself. However, Madeline didn't seemed to notice as something else was on her mind.

“You know,” she continued. “I'd thought you would behave yourself after that verbal dressing down I'd gave you yesterday, mister. Turns out you need more than words to see straight. What a shame that you would dedicate your talents to pulling off childish pranks like setting rooms on fire. How I know that? Well, you'd chose Ralph here as your partner in crime, not knowing how nervous he gets. In fact, when he'd bumped into me, he immediately 'spilled the beans', as the humans from planet Earth would say, on what you did to the kitchen and to the Great Workshop. Fortunately for you, Ralph's not a fighter and therefore won't disassemble you bloodily.”

As you continue to glare at her, Madeline paced around your vat, a predatory smirk on her face. “Unfortunately for you; however, you're now stuck in there and are completely at my mercy. What to do with you, I wonder? I'm usually not a sadistic person but what if the childish antics of a certain… delinquent pushes me over the edge? Would you even be allowed out of there at all? How long would it take for you, who will be reduced to an emaciated wreck having to feast on his own excrement to stave off starvation, to finally receive the sweet release of death? Oops, my mistake, I meant to say 'the sweet release of a death', as your bodies will still be cloned and you will respawn as normal. How long would your 'detention' persist? Two months? Five years? A century? Perchance seven thousand years? You'll be begging to be sent to the Tartarus Realm for some psychiatric help afterward.”

Stopping in front of you, Madeline summoned a huge golden hammer with white and black trimming. A few seconds later, she morphed it into a massive cannon. Despite its length being at least twice her height, the headmistress hefted it as if it was made of tissue paper. “On the other hand, I could be slightly merciful and just kill you in many ways five times a day. I can split myself into many copies as you are no doubt aware and doesn't require that much sleep anyway.”

With a sigh, Madeline continued, “However, instead of embracing that twisted fantasy, I will offer you a chance to redeem yourself. You will join your dorm mates in the next assignment tomorrow and you will fight the good fight. You will also join them in their first three missions. You will not impede your comrades nor inadvertently aid the Contorted in any way. If my terms are somehow too harsh for you, then the Seraphim can always use an extra hand in plumbing and corpse disposal. Mind you, this is a huge place.”

Unsummoning her weapon, Madeline gave a nod to a Seraph working the controls nearby. Immediately, the vat doors opened, exposing you to a draft of cool air. “Until further notice, you are not to take anything out of the Great Workshop without the supervision of at least one Seraph. Furthermore, you will spend the remainder of today helping Ralph sweep, clean, and mop the kitchen, the Great Workshop, and the hallways of this sector. You will not cease cleaning until I say so. Do you have a choice? Nah, you pretty much killed it when you channeled your inner prankster.”

Summoning a cleaning cart similar to what janitors on your homeworld would use, Madeline gave you a wry smile as she stole a quick glance downward. “I'll leave you to get dressed. I would suggest an apron and gloves to avoid getting cleaning chemicals on yourself.” Madeline was about to leave when a subtle rumble shook the room, The lights flickered as alarms rang somewhere outside the area. Tensing, the headmistress closed her eyes and stood there for a minute. You can almost hear her mutter, 'It went rogue and escaped?' to herself, though whether she was muttering to herself or talking to someone else, you couldn't tell. Finally she opened her eyes and turned to give you a stern look. “There is something that required my full attention at the moment. Don't think I won't forget what I'd just assigned you to do, though.” And with that, Madeline hurried out of the room.



Well, those bees sure did warble 'bout some human shit under the impression that I gave a crap about their high-and mighty attitude. I don't know nor care what inane nonsense they were screeching about in that annoying tiny human voice, but it's clear that whoever that is is overly confident and probably very tasty prey. Go find her.
Wondering how delicious the ocular organs of a haughty, bee-loving hairless ape is, you searched for her through the hallways. Unfortunately, she proved to be a slippery target as she was nowhere to be found. There wasn't even a stray bee to take your frustration out on. Perhaps you will encounter her later? The only thing to do now is to return to Roland.



Plonk 10 points into fortitude, cause why not right. Also apply my shiny and blessed new mod.

Then go find Corvo and see what he's up to this time. If the B team Queen shows up again, start converting her into a proper Christian. Deploy Charisma!

As for an actual research action, How about I research IASNAF some more.


Corvo was actually just returning to you when you both reunited. Other than his encounter with the talking bees, there was nothing new. Wishing to bring this 'Queen' into the flock of Christ Jesus, you looked around for her as well. Unsurprisingly, she was nowhere to be found so you gave up and returned to the Great Workshop. The mysterious girl did say that she will meet you before you go to your next assignment. Perhaps you can try to convert her then?

Returning to the Great Workshop, you worked to improve your mod in hopes of it proving even more useful in tomorrow's assignment. You figured that at least a week of improvement will get the job done.

Week 3: [3, 3, 2, 1, 4] = 20% + 80%(4 extra successes from Novice IASNAF recipe).

Result: Rookie IASNAF Mod (+4 Fortitude)

It didn't take long before you put the finishing touches on your mod. Now it can protect you like a literal shield of faith. It will take a bit more that whatever fiery darts the enemy launches at you but the mod's protection should be enough for you to close the distance and give the Contorted, demons, or whoever you will have to fight a much needed smiting. Satisfied, you was just beginning to exit the workshop when you saw two students hurried toward the dais and teleport out of the section. Seconds later, a bright flash erupted behind you and you quickly sidestepped just in time to avoid a line of fire that cut you off from the inside of the workshop. Though you were safe outside, there has got to be a few people still inside the room. You quickly left to find help.

Roland receives Rookie IASNAF Mod (+4 Fortitude) and 20 XP (Crafting)!




Wanting to imitate the athletes posing for the famous and admittedly weird commercial involving a sports drink and the unnatural color it dyed their perspiration in, you channeled your inner chemist and got to work. Hopefully, your strange concoction won't ruin someone's sweat glands. They kinda need those.

[3 weeks(5 rolls) + 2( +1/5 Endurance) + 4 (+1/5 Intelligence) + 2 (A Shop Class Student's Diligence)] = 23 rolls

Week 1: [4, 1, 5, 2, 2] = 40%
Week 2: [6, 2 5, 4, 2] = 80%
Week 3: [3, 4, 4, 3, 3] = 20%
Week 4: [6, 1, 4, 2, 2] = 60%
Week 5: [5, 4, 4] = 60%

Total: 260% = Weeks 1 and 2 completed, Week 3: 60% completed.
Results:

Congratulations, you done what not even the formulators of that sports drink you love so much couldn't do: made a recipe for one that actually made one's perspiration blue! After figuring out how to make the dye get to the sweat glands after bypassing both the digestive system and the liver, you formulated a recipe for a drink with a strange byproduct. That way, you and your compatriots can feel hydrated and energized while staining your clothing with blue spots on hot, sunny days. Why you would run the risk of your underwear being stained blue is something that only you would know. Maybe it's a cool thing to do or maybe you find it kinky. Regardless, in the words of your generation, you do you. However, such involuntary tie-dyeing would have to wait; the next assignment starts tomorrow and a long time may pass before you get enough time to actually concoct your sports drinks.

Jun receives Novice Blue(TM) Flavored Gatorade Recipe (+1 to Endurance for five rounds of combat), three extra successes for Blue(TM) Flavored Gatorade Recipe (Week 3), and 10 XP (Recipe)!

Spoiler: Portal Shot (click to show/hide)
((Since this 'skill' is determining the effect of your Psyche, it actually counts as a Perk. Since Perks cannot be increased in levels, I'll put the rest of your efforts into more insight for your Psyche.)

Feeling that your Psyche could use some extra reach, pun totally intended, you decided to devise a way to attack an enemy from a greater range using your portals. Ideally, it would involve creating some sort of beacon on the target that would open a tunnel between it and your staff so that your spikes can hit the enemy even if they're beyond your maximum range.

[2 weeks (5 rolls) + 1 (+1/5 Might) + 4 (+1/5 Intelligence) = 15 rolls

Week 1: [4, 5, 4, 3, 5] = 80%
Week 2: [6, 4, 4, 4, 4] = 120%
Week 3: [5, 6, 4, 4, 4] = 140%

Total: 340% = Portal Shot 100% completed. Weeks 1 and 2 of Portal Generation Insight completed. Week 3: 40% completed.

Results: Portal Shot (Perk) – Upon making a successful ranged attack on the target at half range, subsequent ranged attacks can be made on the affected target from almost any distance for the duration of the battle. Chance of failure at greater distances beyond a distance equal to half the maximum range. Level 1 Portal Generation Insight (+2 to relevant progress actions) and 2 extra successes for Portal Generation Insight (Week 3)

The success of this little project of yours is so rad that maybe someone should design a video game or something to show how awesome it is. Like a hapless test subject being thrown for a loop by a sadistic and snarky female AI, you found yet another way to maximize your ability to make portals. All you have to do is get close enough to the target in question and successfully hit them with a launched spike. Provided that they survive, a beacon effect will be placed on them that will allow you to use your Psyche to hit them from any distance, line of sight and cover be damned. During your research, you learned more about your Psyche, a boon that will serve you well should you seek to take it to new heights. Though such a Perk obviously have some limitations, you are confident that the Contorted will regret picking a fight with a certain skateboarder. As the coolest skeleton 'alive' always say, they're going to have a bad time…

As you left the Esoteric Laboratory, you paused when the section shook slightly, alarms resounded from somewhere beyond your location.

Jun receives Portal Shot (Perk), Level 1 Portal Generation Insight (+2 to relevant progress actions), 2 extra successes for Portal Generation Insight (Week 3), and 20 XP (research/perk)!
« Last Edit: August 11, 2018, 12:13:02 pm by Sir Elventide »
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Sir Elventide

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #109 on: July 31, 2018, 07:32:05 pm »

No trauma, no fuss. Seems efficient all things considered. Time to get to work on one final thing.

Name: I shouldn't need to do this
Type of action: Crafting?
Desired progress: 1 week. Hopefully it won't take any longer than that.
Description: Who the fuck thought these uniforms are a good idea for combat? Try and get something else, something with more muted colors, camouflage if possible, or at the very least something that isn't colored gold at last for crying out loud.

1 week (5 rolls) + 3 (+1/5 Stealth) + 1 (+1/5 Intelligence) + 2 (Rogue's Smarts)] = 11 rolls

Week 1: [5, 3, 2, 6, 5] = 80%
Week 2: [2, 4, 3, 2, 5] = 40%
Week 3: [1] = 0%
Total: Week 1 Completed. Week 2: 20% completed.

Result: Novice Camo cloak (+1 to Stealth when blending into light to heavy vegetation) and one extra success for Camo recipe (Week 2).

Like the smart soldier you are, you decided to fashion yourself some decent camouflage to cover up the brightly colored uniform that some fuck-face thought was a good idea. After designing a sort of cloak using a bit of netting and synthetic foliage, you finally designed something that's practical with minimal effort. Whoever that wears this can blend into vegetation easily, hiding in plain sight to all but the most trained eyed until it is time to strike. If they play their cards right, even a green recruit can get the jump on a stronger foe, maybe ending the battle before it even starts and-OH WHAT'S THE FUCKING POINT?!

With a yell, you threw down the finished camo and sent it flying into the nearby wall with a fierce kick, drawing stares from the other students. Ignoring them, you sat on a stool and buried your face in your hands. This second life, this highfalutin', Harry Potter/Matrix-esque bullshit, is not for you. Whatever transpired in your life that involved those firecrackers were known only to you, yet you are pretty sure they have had something to do with you ending up in this shithole. Also, a death involving a helicopter pilot fucked out of his mind with peyote or whatever that resulted in you basically being shanghaied into some angelic bitch's private army didn't seemed to be your idea of an afterlife anyway. Whatever the fuck these Contorted are, you certainly aren't in the mood of meeting them in person.

It's time to end this.

Leaving your camo where you kicked it, you fished into a pocket and pulled out the recipe for the F.M.L. Bipod Totem Mod. You then tossed it onto the ground. No need for any of this shit anymore. Unsummoning your weapon, you was just turning to leave when you caught sight of someone extending something toward a line of some liquid that stretched. Immediately the liquid caught fire, tracing a line in front of the doorway and other entrances. As the other students panicked, you glared through the flames just in time to see the student reveal his face. It was none other than Lemmy, that bastard who got verbally shat on by the headmistress when he'd spat in her face. Lemmy quickly left the area with another student in tow. As the fire began to spread, you glanced upward at the fire sprinklers, expecting them to activate. However, upon closer inspection, you found that some sort of gelatinous substance was snugly wrapped around them, preventing water from spraying out of them. Musing that either Lemmy or his friend is a lonely nerd whose Psyche spits out Jello, you turned back to the flames and walked steadily toward them, arms straight out from your sides. Since you're going to get out of this shit anyway, why bother with self preservation?

You stepped into the flames and screamed in rage at this whole fiasco and at Charlie not being within disemboweling range. You then screamed in agony at the flames searing your flesh and at the unfairness of your life and at your current predicament. Finally, you screamed no more.

-In memory of Clint, who went out in a blaze of glory, having been immolated by Lemmy and Ralph.-

Waking up inside another of your bodies, you exited the vat and got dressed. You can hear groaning in the distance as students exit their vats, having either died at the varied appendages of the Contorted or from Lemmy's antics. Turning a corner, you found none other than Headmistress Madeline herself standing next to what appeared to be one of Lemmy's cloning vats. Next to her was a young male student who looked as if he was expecting an ass whipping anytime now for some misdeed. One of those Seraphim bastards was operating a control panel near the vat. The three of them waited next to the vat as if waiting for Lemmy to respawn there or something.

Your footsteps on the tiled floor alerted the headmistress to your presence and she turned to give you a sad smile. “I'm terribly sorry about your fiery demise. Rest assured that the culprits are currently being dealt with.”

Assuring her that it was of little concern, you told you that you wanted out of this fucking mess, that you want to be transmigrated or whatever the fuck she will do. Of course, you told her this in a more respectful way. It would totally suck to end up as another Lemmy on your last day after all.

Though her expression became even more sad, Madeline nodded her head in understanding. Concentrating for a second, she split into two headmistresses, the second one known to your group as Summer Hat Madeline. Adjusting her hat, this Madeline took a deep breath and spoke, “Whatever your reasons for leaving us, I truly wish you well on your journey to your destination. Just to point out, once you are transmigrated, there is no returning back here. This is your final chance to have a second life, another chance. Are you sure you want to leave?”

After you affirmed your decision, Summer Hat Madeline extended a hand toward you. “Very well, dear student. Please surrender your weapon and we can continue.”

Holding out a hand, you concentrated. You weapon materialized in front of you and drifted into Summer Hat Madeline's hand. Immediately, it folded in on itself like origami until it formed into none other than the weapon assembly crystal you'd received earlier yesterday. At that moment, you felt as if a part of you left your very being and now rested on the palm of the headmistress' hand moments before fading to nothingness.

“Come, my dear student. It is time.” the Madeline duplicate said solemnly as she led you out of the medical wing. You don't know whether Charlie is some girl with twin pony tails who's lurking around inside this academy somewhere or has already moved on and frankly you don't give a shit. He (or she) had better not exist in the same reality you're going or there will be hell to pay.

Most of all, you don't know where you will end up, though it can't possibly be any worse than this anime-sque hellhole they called Altera Vita Academy.

Clint, former U.S. soldier and foul-mouthed Woodseed, has moved on to another realm of existence!



Name: Kyūdō ~ Art of the Bow.
Type of action: Martial/Bow/Self Training
Desired progress in weeks/levels: Reach Level 1, Basic Proficiency.
Description: Center the Mind. Clear it of Thought. The Arrow has already struck the Target.

"This Training, I need to focus only on the target."

As much as a form of meditation as a martial art, kyudo will help keep your mind clear of distractions while you plant arrows into a Contorted's liver. Emphasizing composure and grace over rowdiness and tension, this art of the bow will ensure that your thoughts are as focused as the head of an arrow. In your mind, the arrow has already struck the target.

[1 wk (5 rolls) + 1 (+1/5 Accuracy) + 1 (+1/5 Willpower) + 4 (+1/5 Intelligence)] = 11 rolls

Week 1: [3, 4, 4, 5, 5] = 80%
Week 2: [4, 1, 5, 6, 2] = 80%
Week 3: [6] = 40%

Total: 200% = Week 2 Completed.

Result: Novice Kyudo Skill(+1 to Willpower and +1 Accuracy. Willpower can be added to Accuracy when focusing on and using ranged attacks against a single target).

After much note-taking and practice, you now have a basic understanding of the art of the bow. Not only do you know how to properly position your body and your bow but you know how to put yourself into the right frame of mind. Of course, you'd be letting loose Angel Player-formed arrows at your enemies on the hectic battlefield rather than at straw targets inside a peaceful dojo but you had accounted for this and thus modified your skill in kyudo appropriately. Nevertheless, you can now tune out distractions that can overpower less steadfast minds, yet can still maintain a general awareness of the battlefield to avoid being blindsided. You arrows will fly true as you focus on your target, their deaths a foregone conclusion.

Kana received Novice Kyudo Skill, and 10 XP (skill)!

Name: Study and Application of Primary Weapon Shifted Forms, Provisional Name- Style Shift
Type of Action: Research and Application
Desired Progress: Level 1, Basic Proficiency.
Description: Study the way the weapon shifts, and work on my ability to shift between the different forms quickly.

"I need to train to smooth out my ability to shift between styles,"
 "My Angel Player could use a workout as well~ Wouldn't do to take too long creating the String."

((You don't have to worry about how quickly your weapon can shift into its various forms since it's not something that I would penalize people for. Even the lumbering bastion known as MEDEA MAUR, THE WALL would be able to shift between her weapons quick enough to react to danger. However, based my interpretation of your notes, perhaps I can give you a passive boost in Agility when attacked. ))

The battlefield is a chaotic place and those who survive for a much longer time anyway tend to be very adaptive. You sought to be one of those people and, given your current predicament and what's in store for you tomorrow, such a skill is needed now more than ever. Hoping to apply the concept to your weapon, you decided that even if you were to be caught off guard by a Contorted, you can as least ensure that the baka catch only empty air moments before choking on its own blood.

[1 week (5 rolls) + 4 (+1/5 Intelligence)] = 9 rolls

Week 1: [6, 2, 5, 1, 2] = 60%
Week 2: [3, 1, 6, 2] = 40%

Total: Week 1 Completed.

Results: Novice Style-Shift skill (+1 to Agility when attacked)

Like a coiled spring ready to unleash its potential energy when the tension is released, you are ready to shift between the forms of your weapon to account for rapidly changing battlefield conditions. Coordinating swift movements and well-timed parries and blocks with shifting styles to get out of danger, you seek to force the enemy into overextending themselves before delivering that fateful coup de grace.

Kana receives Novice Shift-Style skill and 10 XP (skill)!

Name: Dual Wield/Triple Format~ Twin Tantō/Shifting Guard
Type of Action: Martial/Style Training
Desired progress in weeks/levels: Creation for Level 1 Style
Description: Use of the Twin Tantō and shifting of the hands and body to wield the Sheath AND/OR Tantō as a guard when necessary.
Connects to Primary Weapon- Style Shift

Falling back on your notes on Style Shift, you decided to implement a style that involves holding both of your tanto in one hand and your sheath in another. That way, you can block and parry physical attacked if you needed to do so. You also decided to focus on being more accurate when using this style as it would present the perfect opportunity to counterattack.

[1 week (5 rolls) + 1 (+1/5 Accuracy) + 4 (+1/5 Intelligence) = 10 rolls]

Week 1: [6, 2, 2, 5, 6] = 100% and the Sneaky trait (+2 to Stealth for one turn.)
Week 2: [4, 3, 1, 3, 4] = 20%

Total: 120% = Week 1 Completed. Week 2: 20% completed.

Results: Novice Dual Wield/Triple Format skill (+1 Agility and +1 Accuracy when using this Style), one extra success for Dual Wield/Triple Format skill (Week 2), the Sneaky trait (+2 to Stealth for one turn), and 10 XP (skill)![/b]

Getting this style down to an art, you are now capable of not only parrying and blocking attacks but striking at any exposed regions. Though such a style and format may look strange, even ineffectual, to others there will be no more doubts as to its effectiveness. On a whim, you decided to practice this style as quietly as possible. Though you soon lost interest after a while, your movements are unconsciously subtle, if only for the rest of the day.

Kana receives  Novice Dual Wield/Triple Format skill, one extra success for Dual Wield/Triple Format skill (Week 2), and the Sneaky trait (+2 to Stealth for one turn)!

Name: Dual Style~ Sheath & Blade
Type of Action: Martial/Style Training
Desired progress in weeks/levels: Creation for Level 1 Style.
Description: The Sheath shall Block, and the Katana, Cut-
A style focused around using the Sheath's Kinetic Absorption property to boost one's defensive combat ability.
Also focused around quick shifts to one's style, allowing the connection of the sheath to the belt if necessary.
Connects to Primary Weapon- Style Shift

Knowing that your sheath is made of a special ore that stores energy passed into it by physical attacks, you decided to formulate a style that allows you to fight defensively using only your katana and sheath. With your next skill already on your mind, you planned to allow the enemy to waste time and energy on trying to attack you, unknowingly aiding you in bringing forth their untimely demise...

[1 week (5 rolls) + 3 (+1/5 Fortitude) + 4 (+1/5 Intelligence) = 12 rolls]

Week 1: [6, 4, 4, 1, 4] = 100%
Week 2: [5, 5, 3, 3, 6] = 80%
Week 3: [1, 4] = 20%

Total: 200% = Weeks 1 and 2 Completed.

Results: Novice Dual Style skill (+1 Fortitude and +1 Agility. Enemy's Might successes that are blocked by one's Fortitude successes are added as Might to the next Iaido skill. Can be built up three times per battle.)

Like a dam holding back the flood, you now can store a portion of the physical force the enemy send into your sheath. Though its reserves are limited, your sheath can hold just enough energy to take out your enemies in a single strike should you choose to unleash them and if the odds fall in your favor. However, even in Aetheria, energy still behave pretty much as it would in the universes of the living. This means that the additional energy stored inside your sheath will leak out into the environment if not used for a certain amount of time, thus limiting its use to during a battle.

Kana receives Novice Dual Style skill and 10 XP!

Name: Iaidō~ Art of the Draw
Type of Action: Martial/Katana Draw/Self Training
Desired progress in weeks/levels: Level 1, Basic Proficiency.
Description: Smooth as the Lake, Fierce as the River. Draw, and Strike!

"Hah! Sei yā!"
((The only 'Speed' Attribute in Altera Vita is Agility and it primarily affects the character themselves. There are no such things as relative weapon speeds, mainly because the amount of certain Attributes and the nature of the in-game universe can render such things moot.))

Iaido, or the way of awareness, is a martial art that deals with quickly responding to an attack, usually by unsheathing the katana and cutting into the attacker in a single fluid motion. Emphasizing the need to end a would-be ambusher in a single stroke, you decided to learn this technique as part of your overarching desire to master the battlefield. The addition of the ore that comprised your sheath will potentially make your iaido even more lethal, insofar that the hapless Contorted won't even get the chance to regret attacking the gender-bended student with the shifting weapon before being cut down like chaff.

[1 week(5 rolls) + 1 (+1/5 Accuracy) + 4 (+1/5 Intelligence) = 10 rolls]

Week 1: [3, 3, 3, 6, 3] = 40%
Week 2: [6, 4, 4, 5, 3] = 100%

Total: Week 1 Completed. Week 2: 40% completed.

Results: Novice Iaido skill (+1 Might, +1 Perception (passive), and +1 Accuracy. Additional Might is added from the enemy's Might absorbed by the Dual Style skill.) and two extra successes for Iaido skill (Week 2).

React! Draw! Strike! Wipe! Resheath! Like a fierce river contouring along its banks, your movements strike fluid and true. With the awareness to watch for trouble and the accuracy to direct your blade wherever you desired, you now know how to end an attack with a single slice. Like a cobra ready to strike, you are eager to show the Contorted the error of their ways by turning the tables on them, making the hunter and the hunted switch places.

Kana receives  Novice Iaido skill, two extra successes for Iaido skill (Week 2), and 10 XP (skill)!

Spoiler: Action notes (click to show/hide)



((Thank God for Google Translate, though there's a risk of mistranslation.))
Name: VOLLERZÄHLER
Type of action: Psyche Training
Desired progress in weeks/levels: If this ends up being a new skill, reach Level 1. Otherwise, develop basic Psyche use knowledge further.
Description:
IT HAS BEEN DETERMINED THAT THE MATERIAL CAN CONDUCT ENERGY. THEREFORE, FURTHER REFINEMENT OF THE FORCE REFLECTION MUST BE DONE TO ALLOW INCOMING ENERGY ATTACKS TO BE REDIRECTED AS WELL.

Though you are satisfied, at least for the moment, about your Psyche's ability to break the arms of whoever knocks on you, there's still no answer to those pansy dummkopfs who would stay at a safe distance and pelt you with sparkly spells cast from their brittle and manicured fingers. HAH! DO YOU GOT NEWS FOR THEM! YOU WILL DEFLECT THEIR HOCUS POCUS BACK AT THEM AND WHILE THEY'RE ON THE GROUND, TRYING TO UNTANGLE THEIR FRIENDSHIP BRACELETS FROM THEIR SKINNY JEANS, YOU WILL CRUSH THEM INTO PUREE!

[1 WEEK (5 ROLLS) + 12 (+1/5 FORTITUDE) + 1 (+1/5 INTELLIGENCE) + 2 (LEVEL 1 LIQUID BASTION INSIGHT)= 20 ROLLS.

WEEK 1: [5, 1, 6, 2, 1] = 60%
WEEK 2: [3, 2, 4, 6, 2] = 80%
WEEK 3: [1, 6, 3, 3, 3] = 40%
WEEK 4: [2, 1, 4, 2, 3] = 20%

TOTAL: 200% = VOLLERZÄHLER PERK AND WEEK 2 OF LIQUID BASTION INSIGHT COMPLETED.

RESULTS: VOLLERZÄHLER PERK (LIQUID BASTION CAN BE USED TO DEFLECT PART OF NON AOE, DIRECT DAMAGE MAGICAL ATTACKS BACK TO SENDER AS WELL, SAME RULES APPLY WITH INTELLIGENCE TAKING THE PLACE OF MIGHT).

If the Contorted have any spellcasters among their ranks, they will shit themselves upon facing THE WALL! Not even direct damage spells are immune to your Psyche. LIKE A CASTLE IN THE FORM OF A LITTLE GIRL, YOU WILL SHRUG OFF WHATEVER SHIT THE CONTORTED THROWS AT YOU! YOU WILL BREAK THEIR BONES AND DREAMS AND WILL PAVE A ROAD USING THEIR CORPSES! YOUR PSYCHE SHALL BUILD YOU UP LIKE A WALL… AND WILL MAKE THE ENEMY PAY FOR IT IN BLOOD!

MEDEA MAUR, THE WALL RECEIVES  VOLLERZÄHLER PERK, LEVEL 1 FLUID BASTION INSIGHT, AND 10 XP (PERK)!

Name: SCHMERZKAPAZITÄTBOMBE
Type of Action: Psyche Training
Desired progress in weeks/levels: Reach Level 1 or at least make progress toward doing so.
Description:
IF ENERGY CAN BE REFLECTED, IT CAN BE STORED. LEARN TO DO SO. THIS WILL LIKELY REQUIRE SOMEONE WILLING TO STRIKE YOU REPEATEDLY. OR PERHAPS SOME SORT OF AUTOMATED SYSTEM TO DO SO.

Satisfied with your new Vollerzahler Perk, you decided to formulate another perk, only this time storing the energy unleashed upon you for later use. Though only you know where you would like to take this next, one thing is certain: YOU FULLY INTEND TO USE THE ENERGY THE ENEMY EXPENDED AGAINST THEM IN SOME FORM OR ANOTHER! ISN'T IT IRONIC THAT THE ENEMY'S EAGERNESS TO GUT YOU IS GOING TO BE WHAT WILL HELP CAUSE THEIR DEMISE?!

[1 WEEK (5 ROLLS) + 12 (+1/5 FORTITUDE) + 1 (+1/5 INTELLIGENCE) + 2 (LEVEL 1 LIQUID BASTION INSIGHT)= 20 ROLLS.

WEEK 1: [1, 2, 1, 5, 1] = 0% AND ENFEEBLED TRAIT (-4 ENDURANCE) FOR TWO TURNS.
WEEK 2: [5, 3, 2, 3, 1] = 20%
WEEK 3: [1, 1, 5, 1, 1] = -40%, CLUMSY TRAIT (-4 AGILITY) FOR TWO TURNS, AND DESENSITIZED (-4 PRECEPTION) FOR TWO TURNS.
WEEK 4: [2. 4. 5. 2. 1] = 40%

TOTAL: Week 1: 20 COMPLETED.

RESULTS: ONE EXTRA SUCCESS FOR SCHMERZKAPAZITÄTBOMBE (WEEK 1) ,  ENFEEBLED TRAIT (-4 ENDURANCE), CLUMSY TRAIT (-4 AGILITY), AND DESENSITIZED (-4 PRECEPTION) FOR TWO TURNS.

MEDEA MAUR, THE WALL doesn't feel so good…

Your calculations couldn't have been more wrong. Your Psyche clearly wasn't made to handle energy of the magnitude you were aiming for, at least not yet. Though you barely managed to contain the stored energy before it could burst free and vaporize you and anyone else inside a forty foot radius, doing so has compromised your personal energy reserves, forcing you to work really hard to keep things under control. Exhausted by the physical and mental stresses of keep yourself in one piece, you lacked the energy to walk as much as you normally could and your senses have been dulled due to the trauma. Worse, the next assignment starts tomorrow and you don't think that you'll feel any better by then. Anyone who chooses to stick with you will need to carry you in order to reposition you quickly and would have to be your eyes and ears during the battle.

HOWEVER, YOU ARE MEDEA MAUR, THE WALL! WHERE YOU'RE GOING, YOU WON'T NEED EYES TO DEFEND! YOU CAN SIMPLY PARK RIGHT IN THE MIDDLE OF A SEETHING HORDE OF CONTORTED AND JUST STAND THERE UNTIL THEY EITHER REDUCE THEMSELVES TO CORRUPTED SALSA BY HITTING YOU OR GIVE UP AND LEAVE! WHOEVER SAID THAT A WALL NEEDS TO BE QUICK ON ITS FEET OR AWARE OF ITS TARGETS IN ORDER TO BLOCK WHATEVER THEY THROW AT IT ANYWAY?!

MEDEA MAUR, THE WALL RECEIVES ONE EXTRA SUCCESS FOR SCHMERZKAPAZITÄTBOMBE (WEEK 1) ,  ENFEEBLED TRAIT (-4 ENDURANCE), CLUMSY TRAIT (-4 AGILITY), AND DESENSITIZED TRAIT (-4 PRECEPTION) FOR TWO TURNS!

((I feel your pain, ragnarok. In my honest opinion, I'd never seen anyone get smote so hard by RNGod before. However, your Attributes will never be in the negatives; any subsequent buffs would be lessened instead.))
« Last Edit: August 01, 2019, 12:09:24 pm by Sir Elventide »
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Sir Elventide

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Re: (IC)Altera Vita Academy- A Red Day
« Reply #110 on: August 10, 2018, 11:29:43 pm »

End of Turn Events

As the alarms sounded, the Seraphim quickly herded the students back to their dormitories. Separating into ten-person groups, they left one group to guard the dormitories and patrolled the hallways and sectors several groups, and sent the rest to investigate the cause of the disturbance. During this time, Roland came across one of these patrols and alerted them to the fires raging in the Great Workshop. Immediately, the Seraphim quickly rushed to put out the fire there as well as the one raging in the kitchen that another student informed them of. However, a number of students had already died from immolation and smoke inhalation. Discovering the substance clogging up the fire sprinklers, they quickly informed Headmistress Madeline of the sabotage. However, she assured them that she'd taken care of the culprit and ordered them to escort the survivors back to the dorm and resume their patrol. This continued for the better part of the day before the all clear was given and the students were allowed out of their dorms.

Other than one of the female students bawling loudly, complaining that someone broke into her room and dumped a bucketful of syrup onto her favorite teddy bear, nothing out of the ordinary happened. However, rumors start spreading among the students of sections with chunks torn out of their walls and corners, giving their occupants a view of the nebulous atmosphere that covered and suspended every sector inside the pocket dimension that is Altera Vita Academy like Jello filled with bits of fruit. Based on the locations of each holes in the affected sections, some believed that there were once a section at the center of them that for some reason suddenly exploded. Some felt that the reason why the Seraphim wanted them out of the halls was because something destroyed that section, possibly to escape, and was lurking through the hallways and sections looking for prey. However, there were no reports of students being attacked by anything strange so it was eventually assumed that whatever that broke free has hopefully already left the dimension.
 
Eventually, nighttime came and the students retired to their rooms for the night. The amount of students remaining were noticeably smaller. Students like Clint for example were nowhere to be found and their rooms were emptied of personal effects and cleaned in preparation for new students. Perhaps the second chance Altera Vita offered them was too much for them?

Because of the fiasco concerning whatever that escaped or something, Lemmy was far behind in his cleaning of the Great Workshop, the sector kitchen, and the rest of sections in the sector. Under the watchful eyes of a Seraph, he slaved away at cleaning away the ashes and dirt while disposing of charred furniture and tools. He also cleared away the strange substance clogging the fire sprinklers which the headmistress insisted he was responsible for. As he continued to clean the Great Workshop, Lemmy came across what appeared to be some sort of collapsible bipod. Engraved on the surface was a set of words: ”Property of Clint, Woodseed of Sector 1000. Keep your fucking hands off my mod unless you plan to return it to me.”

Figuring that whoever this Clint is won't mind if he borrowed it without his knowledge, Lemmy stuffed it into his pocket after informing the Seraph that it isn't a tool or something. Of course, hr can choose to discard it once he loses interest though if he choose to keep it Lemmy may need a gun to attach it to, assuming that he don't plan to trade it for something else. Finally, after hours of cleaning, Madeline arrived and allowed Lemmy to return back to the dorms despite the fact that he's not finished yet. However, he felt that she's letting him off the hook just to ensure that he gets enough rest for his big day tomorrow rather than out of pity. Nevertheless, Lemmy was all too eager to get out of there and into bed. He didn't know how the headmistress expected him to fight tomorrow since he has no weapons. Perhaps he'll figure something out on his own in the morning.

As MEDEA MAUR, THE WALL dragged her exhausted and aching body into her room, she noticed a pinprick of light shining on her poster celebrating the wonders of German engineering. Tracing it to a hole in her wall, she noticed the telltale grooves of a drill bit designed to chew through thick walls. Peeking through the hole, her eyes widened when she caught sight of the person on the other side. It was none other than that foolish Straffallige who had the audacity to spit in the headmistress' face. Putting two and two together, MEDEA MAUR, THE WALL now has one more reason to feel grumpy today…

After asking for fortitude, courage, and a swift victory tomorrow, Roland finished his bedside prayer and raised his hand to let Corvo land on it. Stroking the feathery head of his Familiar, Roland took the golden watch out of his pocket and turned it over in his other hand. Immediately, Corvo hopped down onto the to her hand and pecked at the item. Leaning closer, Roland listened as the whispers spoke once more:

One was all and all were one.
Pieces to and fro, secreted to ethereal mates.
What was then shall be what is now.
The throne awaits the exile.

Whatever nonsense the whispers are spouting seemed to annoy Corvo, who quickly flew back onto Roland's other hand. Replacing the watch, Roland sent Corvo back to his perch on the desk next to his bed and grabbed his shield and the mod attached to it. Polishing them, Roland thought about the battles to come, both out there and within himself. He must do whatever it takes to endure and surpass both. After all, faith in himself and his comrades is nothing without action.

In her room, Alicia the Entombed wrote a few more entries int her makeshift diary. So far, other than the fiasco hours ago, nothing seemed to be too stressful for her to handle. She have had enough to deal with concerning her postmortem affliction as it Though this whole thing is still strange to her, Alicia at least felt that there were something here for her, otherwise she would've transmigrated long ago. Clinging to the hope that her affliction may be cured in this second life of her, Alicia resolved to see what tomorrow would hold.

Examining her new tricked out skateboard, Jun did a few tricks with it, admiring the trimming that glowed in the dark. In just two days, Jun has experienced what not even a lifetime on Earth have given her. She even got cool powers which she'd anticipated unleashing on the unsuspecting Contorted tomorrow. If her friends in the land of the living knew what she was doing, they would be dying to get in on the action, literally of course. Speaking of which, she still misses them and doesn't know whether they will meet her again. After all, enrollment into 'Second Life' Academy is very specific about who is allowed in and who go elsewhere and she doubted that all of them have had unfulfilled lives.

Nevertheless, Jun decided to make the best of her situation. She now has a home if it can be called that and there's no shortage of people who she would eventually warm to. Also, there's plenty of Contorted to squash with her sick skills during her stay here at Altera Vita, who apparently doesn't have enough Seraphim to hunt these twisted creatures in every nook and cranny. No matter: Tony Hawk's six feet underground and doesn't mind grinding and doing literally killer ollies in a target-rich environment.

Cleaning his rifle, Metz thought about the commotion earlier. No doubt it was a result of some effect of the anomalies affecting the academy. Perhaps Headmistress Madeline will now take him on his offer to help repair these dangers. Like pest infesting farmlands, these potential disasters can propagate is not managed enough and will require additional hands to prevent this from occurring.

However, such things will have to wait.

Picking up his custom rounds, Metz examined each of them. If he planned to use them tomorrow, Metz would have to make some more when he gets back. In addition, he doesn't know what the Contorted would throw at him tomorrow but it was safe to say that he fully intended to learn what he can about them and adapt to their tactics. After all, he's already formulated the recipe for Specialist Ammunition Platform rounds and has plenty of ideas as to what other types of rounds to add to them?

Her movements swift like a rushing gale yet as smooth as a soft breeze, Kana moved her katana in practiced swings, taking care not to accidentally cut anything inside her room. As if acting on a sudden signal, she quickly shifted her style to the Dual Wield/Triple Format Style, holding both her tanto in one hand and her sheath in another. Practicing a swift parry and counterattack combo, Kana quickly shifted her weapon to its archery form. She then threw back on the bowstring gracefully and deliberately like many practitioners of kyudo. However, she made sure not to summon an arrow to avoid causing an accident. She then pretended to focus on a distant enemy before letting go of the bowstring. The arrow now exists in the 'target', figuratively speaking.

Satisfied, Kane changed her weapon back to Dual Style/Katana and Sheath before sitting crosslegged on the floor and meditating. Focused more on her upcoming performance in the trial ahead, Kana didn't care about what manner of enemies she would face tomorrow. After all, her Styles have been learned and honed with changing battlefields in mind. Whatever the Contorted will send her way, Kana will be prepared for them even if she have to create new Styles. After all, she is nothing if not intelligent and resourceful and no enemy will find themselves safe from her blades, let alone her power.



Next Turn – A Red Day.

The very air was charged with anticipation, anxiety and tension as the students got dressed and went to the cafeteria for breakfast. As expected of those who will soon die, much of their chatter were centered on the upcoming battle. Some talked of what manner of enemies they would fight later while others boasted of what deeds they intend to accomplish in the upcoming battle. However, some voiced their concerns with what friends they made during the past two days, mostly about how scary the Contorted are and about their own impending demises. It seems that even the gift of pseudo-immortality has done little to mitigate the primal fear of a painful death. Much like in their primitive ancestors, there existed just below the surface an instinctive dread within each student, one that threatened to invoke a sense of helplessness in the face of an unknowable and merciless predator. Whatever the Contorted may be, each student felt on some level that they represented that dread. All it would take is a hopeless situation and a dead end to make them feel like prey. However, the students come from a resourceful and tenacious species, hailing from different universes and from societies ranging from ancient and prosperous kingdoms to globalized countries to even star spanning empires, and the students used the time given to them to create new skills, items, Totems, and mods to carry into battle. This strange enemy will soon be in for a real fight.

Soon the students begin finishing up their meals and headed to some waiting areas near the War Room. While they waited for the headmistress duplicate, everyone turned their heads toward an entourage consisting of twenty-one students who had made their presence known by the elaborately designed items and mods they have and the distant, almost condescending, stares they gave to them. Their deliberate and almost synchronized steps, some may say march, seemed to exude a great amount of discipline and professionalism. Unlike the students gawking at them, this group seemed to be no strangers to combat as evident by the deep scratches and nicks on their weapons.

At their head was a student who appeared to be in her late teens. Having strawberry-blonde hair that grew down to her back, her uniform has black and gold lacing with faux diamonds. Her arms were covered with black, satin gloves that extended a bit pass her elbows. This student licked her pink lips as her emerald-green eyes flicked lazily from student to student in much of the same way that a bird would regard a row of rocks. As the student strolled as gracefully as a predator on the prowl, the area's light reflected off the rapier as her side and her bee-shaped earrings. A medallion with a scene of a person kneeling before a royal sculpted in relief hung around her neck with a thin but strong chain.

Stopping, this student glanced at the new students standing around her clique, give them a wry smirk. Finally, she sucked in a breath and spoke, “It's good to see that everyone's up and ready to go fight the Contorted… considering that two thirds of you are going to get skewered through both ends before lunchtime.”

Most of the students cringed visibly and some even voiced their disgust and annoyance. Drinking this all in, the girl flashed a predatory smile. “No doubt you newbies want my name so that you can best remember this wonderful specimen standing before you plebs. I am Melissa Aeterna and these are my retinue. Remember our faces for this won't be the last you see of us. Now, to see what makes you tick...”

Approaching one of the students, a bespectacled male who appeared to be in his adolescence, Melissa held his gaze within hers. Suddenly, her eyes glowed in a silvery light as the white tiger glyph on her forehead shone in the same color light. This lasted for only a few seconds, though one could sense that Melissa got what she was looking for.

“Ah, Daniel Roberts,” Melissa purred. “Seventeen years old now, fifty six at the time of death. You're quite an insecure man, worrying that your family considered you deadweight. It seems the Contorted will prove them right if you don't prove them wrong.”

“Mind you own fucking business,” Daniel growled, clenching his teeth.

“My, no need for such hostility!” Melissa chuckled as she held her hands up in faux resignation. “Just pointing out your inadequacies, that is all.”

Turning to another student a female who appeared to be in her twenties, Melissa did the same thing. The student; however, knew what she was up to and struggled to keep her secrets. However, Melissa was no stranger to cracking open defenses and the student's effort proved futile.

“Why so secretive, Maarkotrix? Don't want anyone to know of your fear of dying? I'd say that you joined the wrong afterlife but, seeing that you didn't have a choice in the matter, I'll just go ahead and say that you should've gotten yourself transmigrated when you had the chance, though you must actually be brave considering that the Headmistress didn't try to sugarcoat what you're up against. Now, the Contorted are really going to like having you around. From my experiences, they can be quite… creative when they want to make an example of people.”

Maarkotrix shivered visibly, breathing rapidly as she hugged her spear protectively close to her body. Another student begin to comfort Maarkotrix, casting a death glare in Melissa's direction. Paying the gesture no mind, Melissa looked around until her eyes fell on Corvo as the crow glared at her from his perch on one of Roland's shoulders. With a playful smirk, Melissa extended her hand and summoned a small swarm of bees. Some of the nearby students backed away instinctively.

“Nice to meet you again, carrion bird,” the bees 'spoke with Melissa's voice. “No doubt you'd been searching for me after our little chat. Here I am.”

Though Roland was unimpressed with Melissa's callousness toward the other students, he was still interested in preaching the good word to her. Smirking, Melissa patiently listened to him.

[Charisma (Roland): 10 vs. Willpower (Melissa): ?] = Failure!

Before Roland could finish his conversion attempt, Melissa interrupted him with a raised hand. “Let me stop your futile attempt at evangelism right here. As you can see, you're in the afterlife, meaning that it's much too late to go saving souls here and there. The moment you died, your ultimate fate have already been sealed, changing only due to the most special of circumstances like you ending up here for example. Leave the proselytizing to the living; we unfulfilled dead have bigger fish to fry.”

Melissa leaned closer to Roland, reaching out to trace the white tiger glyph on his forehead. Despite him being much older than Melissa, there was no doubt as to who was the most powerful of the two. “Nice to meet you, my fellow Metalshine. Allow me to see your true worth of commanding the attention and sway of your fellow students.”

Roland struggled to keep important information about himself secret. However, his failure was a foregone conclusion.

Melissa uses Caste ability: An Alpha's Intuition!

[Stealth (Roland): 0 vs Perception (Melissa): ?] = Failure!

“A crusader who fought for a lost cause and died at the hands of a Turk defending his homeland just because a pompous old man said it was God's will to invade some holy land to the southeast,” Melissa sneered. “Isn't it surprising that if given a chance, some fool with an idea and a weak excuse can lead the weak-minded to their deaths and those of others just to satisfy some personal vendetta or fantasy? Kind of remind you of the power we Metalshine wield.”

Melissa shrugged. “Of course, you will never surpass me so the only thing you can do is to preach the gospel to the Contorted. Maybe they will hold off on eating your entrails long enough to listen to you.”



After talking to Roland and Corvo, Melissa turned toward Jun, her eyes glancing momentarily to her skateboard. “You must be confused, 'dude',” she finally said, her eyes and caste glyph glowing. “There's no such thing as 'skater heaven', 'dude'. Perhaps doing kicktrips in smoggy cities have resulted in your brains being scrambled by the airborne toxins, 'dude'. I'd met potheads who made more sense than you!”


[Stealth (Jun): 0 vs Perception (Melissa): ?] = Failure!

“Maybe that's why your parents discarded you; you were never good enough for them, 'dude'! I wonder why you're wasting your time staying here like you have something to prove, 'dude'. Maybe you think you actually have a chance to become someone that others would actually care about, 'dude'. Hrmp! 'Dude', if such a day really comes then I am truly worthless!”



After talking with Jun, Melissa turned her attention toward Alicia the Entombed. Looking over the strange rock like patches on her pale skin, Melissa gave a long whistle of mock pity. “I'd search the inner recesses of your personality and history but, by the look of you, you'd probably felt like shit even before you knew of the Contorted. However, they are more than happy to put you out of your misery as often as you would like.”



After talking with Alicia, Melissa turned to face Metz. Noting his marksman rifle and attached bayonet, Melissa took out her rapier and, with a small amount of concentration, morphed it into a rifle. Glancing at Metz' expression, Melissa spoke, “A rifle is quite a weapon that required skill to hit your target from a long distance, don't you agree? It's not like submachine guns and shotguns that use buckshot, which only required you to aim them in the enemy's direction and pull the trigger, particularly if you can't aim.”

Morphing her rifle back into her rapier, Melissa's eyes and glyph glowed. “However, every weapon are useless unless in the hands of a skilled fighter."

[Stealth (Metz): 3 vs Perception (Melissa): ?] =  Failure!

“Of course,” Melissa continued. “In your case, such skill with a rifle came from shooting rats and other vermin to defend your farm. Surely you know that the Contorted aren't your typical pests. In fact, they'll make your predators look cuddly. You can design some ammunition to aid you in your endeavors but, considering that a farm boy typically is deficient in the intelligence department, such a task would prove harder than it sounds.”



After talking with Metz, Melissa move on to MEDEA MAUR, THE WALL. She then squatted down until she was at eye level to the German girl. “Hi, sweetie! Are you enjoying your stay here at Altera Vita Academy? You don't look so good. Did you get a boo-boo somewhere? Are you scared of the big, scary monsters you are going to fight later? Here, let me take a good look at you.” Melissa's eyes and glyph became to glow. MEDEA MAUR looked away to avoid Melissa's gaze. Too bad she didn't know that eye to eye contact isn't required to be affected by An Alpha's Intuition.

[Stealth (MEDEA MAUR, THE WALL): 1 vs Perception (Melissa): ?] = Failure!

Surprised, Melissa stood back up and looked at MEDEA MAUR with renewed interest. “It seems that you're not the man you used to be, literally,” she finally said. “I suppose that big things do come in small packages. Is that why you yell so much? Are you overcompensating for the fact that you, who was once a muscular man that even the Headmistress would drool all over on, have been reborn as a little girl? Let's hope that you're still as strong as a man when the Contorted bear down upon you.”

Pausing for a bit, Melissa interjected. “In my opinion, German engineering is quite inferior, as least when compared to Japanese engineering.”



After talking to MEDEA MAUR, THE WALL, Melissa walked up to Kana. Smirking, the student glanced at her katana. “What a nice weapon you got there, newbie,” Melissa finally said. “It is said that swordfighting is as much as an art as it is a skill. Sure, one can learn the basics and apply them in combat situations but eventually, the fighter will seek to try out different techniques and styles over time. Soon, it will be the case in which fighters that started out as fellow students will have different ways of fighting. Of course, what styles one allows themselves to develop can tell much about what kind of person they are. What does this say about you? Let's find out!”

Melissa's eyes and glyph glowed for the umpteenth time.

Stealth (Kana): 0 vs Perception (Melissa): ?] = Failure!

“Hmm, it must be uncomfortable to like the opposite gender, only to one day wake up to find that you'd became one of them. Maybe it would feel hella awkward to end up liking the gender you once was. Regardless, such a situation would not seem out of place in a gender bender anime.”

Melissa then shrugged. “Of course, only a weeaboo thinks anime applies to real life, afterlife or no.”



After taking to Kana, Melissa stopped at Lemmy. Her eyes and glyph began to glow as per their usual fare. “From an outsider's perspective, you look just like any other student. However, beneath the surface, no one could be anymore different. I wonder what makes you tick. Shall we take a peek?”

[Stealth (Lemmy): 2 vs Perception (Melissa): ?] = Failure!

Melissa frowned as she took a step back from Lemmy. Confused, she tried again only to get the same result. A few minutes passed before she could muster the will to speak again, “You… are an interesting case, Lemmy. I'd never encounter anyone like you before. What are you, really? Are you a human who has the dullness but potentially limitless versatility of a blank slate or are you a thing who have just been born recently and is pretending to be human? The only thing I got from you is that you're a resourceful troublemaker...”

Frowning, Melissa leaned closer to Lemmy, her tone suddenly ominous. “Yesterday, I returned to my room and found to my misfortune that someone suspended a bucket full of syrup over my bed. I tried to  get rid of it but the container disappeared, dumping the sticky substance onto my bed. It took me hours to get those sheets clean! So tell me, were you responsible for that?”

((You guys may respond to Melissa's insults if you please.))
« Last Edit: August 11, 2018, 12:13:40 pm by Sir Elventide »
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Devastator

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #111 on: August 11, 2018, 03:42:20 am »

After having my first two ideas shot down for various reasons, (pickpocketing, stacking perception checks), I have a third idea.

"Yes, I'm the one responsable for that.  Thank you for asking me about it, though.  There are few people here who seem interested in what goes on around here, with the majority simply sitting in their classes doing little but navel gazing, and waiting for the world to deliver them what they want.  You're a rare person, actually going out and asking questions."  "I'm sorry, of course, if it caused you any inconvienence, I'm just trying to investigate some odd things about here, and myself."

"As for your second question, well, it seems there is something odd going on.  Here, everyone seems to have special abilities, such as the ability to spark fire from the fingertips, the ability to fly unaided, a thousand and one different things, it all followed a pattern.  Everyone came here before being able to do these things.

Myself, on the other hand, had an ability before coming here.  I could look at objects, people, landscapes, even situations sometimes, and tell you a large number of things about what happened to it in the past.  I could look at a horsewhip and know how many times it was rained on, I could touch it and feel how many more months the tight weave would hold it together, and how much time was lost when it was struck against that rock just then.  I could raise a pitchfork and tell from the balance of the metal if it was made from new ore or recycled metal, and could sometimes work out where and when it was made, to perhaps the specific week twenty years ago."

"With people it was a bit different.  I could look at their hands, examine them in detail and make guesses from similarly tiny things that would turn out to be right.  I could see what labour someone engaged in, if they ran to fat or lean, what sorts of thing a person eats, from the slight variations in tone and feel I could see storms which have been weathered, or sunny days enjoyed."

"What you may have noticed is that I used it to get up to mischief.  I could know that a certain wine bottle, left to breath, could be moved just so such that it falls down, and miraculously lands neck down flat on the floor, leaving the drinker flummoxed at how to save the wine from such an odd predicament."

"But here, all that is different.  There are many theories as to why.  Time is different, so that maybe it's because a minute for one is six weeks for another, and thus everything is all jumbled from that.  Maybe it's because everything is magic, and thus the signs would be clear as day if only I read magic instead of physical objects.  Maybe I lived my life in reverse, say, and the ability that I would have had here instead showed up in my first life, leaving me naked and powerless in the afterlife.  Perhaps all of us, creatures, objects, and structures are created anew every moment, leaving nothing for me to know by mind or sight or touch."

"What I do know is that my ability is not to make pranks and mischief.  I thought that might be the case, where my ability was simply an ability for great proficiency with such things, but that is not the case.  I did nothing that anyone else could not have done, simply took a few tools from the storeroom and using the fact they return to the storeroom after a given time."

"That said, if you are willing to forgive me for slighting you, you would be doing me a great service if you would co-operate.  All these others here, around me, are new to this world, having only arrived a brief period ago.  They may be too young and inexperienced to show such marks on their bodies which I could then read.  If I could have a moment of your time, I could perhaps learn a piece of the truth about myself, as you seem to be highly experienced and accomplished at what you do, and your adventures and successes may have left marks on your body which would not be present on these others."

(If she refuses)

"Come on.  You've been insulting my friends and comrades around here, and I'm ignoring that to extend you every courtesy because you might be the one person here who can help me answer a question about myself.  Not only that, should I leave this place, it will be one question left open for you, one chance that may never again occur.  You said that you've never seen someone like myself before, and this might never happen again.  Are you really passing that up?"

(Again refuses)

"Is it fear then?  Is the royal, here in public court, fully armed and surrounded by her fellows, unwilling to spend a few minutes in the presence of the weakest person in the entire academy?  I saw that you were genuinely suprised for a few minutes while trying to read me, and I was hoping that meant you'd be willing to help me with this problem.  You know I have nothing that can hurt you, no weapon, no armour, no items, save for a discarded weapon mod I found the other day and tried to read to no avail.  I wasn't able to grasp a thing about its owner even though the item is engraved with his name!"

(Stop if refused again at that moment.)

(Accepted)

"Thank you.  This won't take very long.  Can you come a bit closer, and draw your weapon and come to a ready position?  One of the few things that seems to be the same between my world and this one is that people skilled in weapons need to engage in regular practice.  I'm going to move to the side here, and watch how you move."  After doing so, ask her to perform something that would be part of her practice or training routines, something she knows well and has done many times.  If it takes only a few moments, ask her to repeat.  If it takes five to ten seconds, that's fine.  If it goes longer than about ten seconds, ask her to stop.  In any case, shake my head and say that I'm seeing nothing, it's time to move on to something else.

"Can you remove one of your gloves, please?  I need to take a close look at the skin on your hand, and observe how the muscles in it move up close."

After that happens, ask her to bend that arm at the elbow, and hold the hand in front of her, palm up.  Then move forward, support said hand from below, and continue talking.

Take one finger and trace over the lines of the palm, and talk about how I used to be able to read that a knob of built up skin meant this person did this sport, as this place would hold the bat for the swing.  And how certain tools would leave certain marks.  And that I can't read anything, all I see is a roadmap with no signs, no buildings, and no people.  Do try to let some sadness seep through.  Move on to the fingers, and show how they would define the arts, be it use of instruments, paintbrushes, various performing arts and such.

Include feeling the brachial artery, the one that runs through the elbow.  Talk about how reading the heart tells a lot about a person, as it's the most important muscle in the body, and many things about lifestyle and overall fitness would show through it.  Do try to pinch it and ask her to describe if her hand and arm get numb.  This is genuinely important, as it'll tell Lemmy if there is any point to fighting.  It should show him if he is capable of affecting a creature much more powerful than him, given a very advantagous position.

At the end, disappointed from feeling and knowing nothing, Lemmy is going to ask her to do one last thing, after manuvering them so that Melissa is facing about 90 degrees from her coterie, with the arm being manipulated on the side facing her followers.  Lemmy is going to have her start pivoting, very slowly with her arm out, towards the group, while he goes through moving the fingers one last time.  He'll stop her with a raised middle finger, facing her group, and move his hands away with her in that position, ordering her to freeze like that.

"I'm happy to forgive people for doing stuff to me, Melissa, it's not always a big deal, but I'm not dumb enough to forget all your bad behavior since you walked in here.  And now you can be the person who was gotten not once but twice by the weakest person in the Academy."
« Last Edit: August 12, 2018, 10:42:51 pm by Devastator »
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TricMagic

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #112 on: August 11, 2018, 08:11:58 am »

Calm.. Calm..

I'll just have to show her at some point. The Multiverse is pretty large, and I've seen a Shimigami before.
Brother...
Look at the weapons and equipment of the rest of her cliche.
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Dustan Hache

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #113 on: August 11, 2018, 09:36:55 am »

Metz would be fuming, and everyone around him would see his finger moving to the trigger with anticipation.
”I’ll admit that I’m nothing special, that i’m not as smart or gifted as others, but you damn well better remember that you’re human too, and that you’re far from perfect yourself, you stuck up bitch.

If I were any other man, i’d have lost my temper and have started shooting at you for treatin’ us like shit, specially since this is our first time out and about. That said, I damn well want to take some shots at you and maybe put you in your place, one on one. You got the guts to back the venom you’re spewing?”
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

ragnarok97071

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #114 on: August 11, 2018, 10:10:21 am »

"The Japanese do produce very well-designed toys."

While THE WALL could not shield their mind from this woman, they could sure as hell deny her the satisfaction. She was a fool, obviously, if she thinks that Japanese construction was superior to German, but there were merits in it that could be incorporated into the german style while maintaining its longevity and strength. And they were very good at making toys.
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I want a coat that doesn't make me look like a rear admiral from the East India Company

Egan_BW

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #115 on: August 11, 2018, 03:44:34 pm »

Roland suddenly gets the idea to create a mod that can render one immune to bee stings. Who knows where it comes from.
Mmm, delicious bees.
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Insatiable consumption. Ceaseless motion. Unstoppable destruction.

Radio Controlled

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #116 on: August 11, 2018, 06:03:00 pm »

Roland sighed heavily. This one was a piece of work alright.

"From one metalshine to another, I should tell you that endless bloviating like that won't get you anywhere. Nice ability work though, solid stuff, I'll admit that much.

I know I committed some grave sins in my past, but that doesn't matter now. God watches over me and mine. This, I know. Other than that, all that matters is that we will fight evil wherever we find it. We will fight, and win, or fight and die. Everything else is window dressing.

Now then, will you let us ply our trade in peace, or do you have more bile to spew before we get on to business?"
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Einsteinian Roulette Wiki
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Hibou

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #117 on: August 13, 2018, 11:18:07 am »

Jun set her jaw. She was no stranger to insults, but that comment about her parents hit a nerve. She makes a mental note to kick her ass... At a later date. She was impulsive, but she wasn't dumb, and judging by the size of that group and the fancy equipment they were toting, she didn't have great odds.

Instead, Jun stays quiet and stares her down.
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Redjive_Industries

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #118 on: August 26, 2018, 01:09:15 pm »

(if someone wouldn't mind give me a quick rundown on what I ought to do now that I have a sheet)
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Devastator

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Re: (IC)Altera Vita Academy- School's in Session
« Reply #119 on: August 26, 2018, 01:24:38 pm »

(Probably just wait for the update, although if you responded as if you were insulted similarly to the other characters, I don't think anyone would mind.)
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