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Author Topic: Stonehearth community settlement - Mountainhome  (Read 11258 times)

Mephansteras

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Stonehearth community settlement - Mountainhome
« on: April 16, 2018, 08:36:21 pm »




For those of you who don't know it, Stonehearth is a graphical DF-like game. You start with 7 settlers and head off to build a new settlement in the wilderness. It's a bit more gamey & cutesy than DF rather than simulation focused, but it's fun. And while it is still in Alpha (and therefore unfinished and buggy) it is far enough along to actually be a game at this point.

So I decided I'd see if I could get a little settlement going with you guys. I'll run it like a normal DF settlement game where you guys can claim people and help make some decisions about the settlement and what we should be doing.

To start off we need to decide some basic things:

What will we name our settlement?

What difficulty will we play on? (Pleaceful (no monsters), Normal (Monsters grow stronger as the game goes on), Hard (Stronger monsters from the outset and getting harder)

What kind of starting gear do we want? (Extra food, Extra starting tools, Extra money)

What kind of settlement do we want? (Happy village? Merchant village? Military Outpost?)


We'll start with 7 settlers and will get more as the settlement has more food and wealth available. Much fewer than DF, but we'll still end up with a few dozen as time goes on.

The first 7 we can change look and gender, the later ones we just change name and profession.

To claim one, post the following:

Name
Sex
Preferred Profession (https://stonehearth.gamepedia.com/Classes)
Basic look (Haircolor and style, skin tone) - First 7 only.
« Last Edit: April 18, 2018, 08:11:51 pm by Mephansteras »
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choppy

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Re: Stonehearth community settlement
« Reply #1 on: April 17, 2018, 05:20:38 pm »

Name mountain home
Hard
Extra tools
Military outpost


Settler
Name Choppy
Sex male
Footman to cleric
Hair color black (no idea what options there are for style)
Skin tone white

Mephansteras

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Re: Stonehearth community settlement
« Reply #2 on: April 17, 2018, 05:39:51 pm »

Looks like the options for hair styles are:

Male: Longish, Short, Short mohawk, Balding, Bald
  Facial Hair: None, Sideburns, Very short, Short, Long, Bushy eyebrows

Female: Bald, Long, Long Ponytail, Medium, Pigtails, Buns, Short Ponytail, Short, Short Braids
« Last Edit: April 17, 2018, 05:41:38 pm by Mephansteras »
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choppy

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Re: Stonehearth community settlement
« Reply #3 on: April 17, 2018, 07:24:37 pm »

Put me on for long beard with a short mohawk.

Mephansteras

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Re: Stonehearth community settlement
« Reply #4 on: April 17, 2018, 10:00:28 pm »

Cool. Think I'll get started on this tomorrow evening, in case anyone else wants to chime in or claim a settler. After that we'll just go with what we have and if anyone else wants to claim people later they can.
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Mephansteras

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Re: Stonehearth community settlement
« Reply #5 on: April 18, 2018, 08:10:59 pm »

And so it begins. Since choppy is the only vote, we're going full dwarf on this one!

Full disclaimer, I haven't ever tried Hard before so...we might all die.

Spoiler: Set-up (click to show/hide)

Spoiler: Embark! (click to show/hide)

Spoiler: Get to work! (click to show/hide)


Spoiler: A message from home (click to show/hide)

Spoiler: Ok, back to work (click to show/hide)

Spoiler: Oh, you're still here? (click to show/hide)

Spoiler: Making a home (click to show/hide)

Spoiler: The welcome wagon? (click to show/hide)



Hopefully that was reasonably entertaining! I'll try to do more with it, but getting started just doesn't leave all that much to say.

Thoughts so far? Preferences on what we do next or what goals we should have?
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Mephansteras

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Re: Stonehearth community settlement - Mountainhome
« Reply #6 on: April 19, 2018, 09:51:48 pm »

I was in the mood to play a bit and actually make some progress on this little settlement. So I did.

Spoiler: Stonework (click to show/hide)


Spoiler: Let's get building! (click to show/hide)

Spoiler: We keep working (click to show/hide)

Spoiler: A new day dawns (click to show/hide)


Spoiler: Oh, you guys again (click to show/hide)

Spoiler: Wrapping it up (click to show/hide)
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Dorsidwarf

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Re: Stonehearth community settlement - Mountainhome
« Reply #7 on: April 20, 2018, 04:44:50 am »

This looks fun, long live the mountain home!
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Mephansteras

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Re: Stonehearth community settlement - Mountainhome
« Reply #8 on: April 20, 2018, 11:35:35 am »

Did you want to claim one of the settlers?
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Dorsidwarf

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Re: Stonehearth community settlement - Mountainhome
« Reply #9 on: April 21, 2018, 08:24:29 pm »

Name the soldier after me, I’m sure I’ll live a long and peaceful life
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Mephansteras

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Re: Stonehearth community settlement - Mountainhome
« Reply #10 on: April 23, 2018, 10:59:36 pm »

Got a nice big update for you today. This'll be a busy week for me and Battletech unlocks tomorrow, so not sure when I'll get back to this. But I certainly will, don't worry about that.

Spoiler: Work Orders (click to show/hide)

Spoiler: Progress (click to show/hide)

Spoiler: Hammer Time! (click to show/hide)

Spoiler: Welcome! (click to show/hide)


Spoiler: Epic Combat! (click to show/hide)

Spoiler (click to show/hide)

Spoiler: Braiiiins (click to show/hide)

Spoiler: Back to work, everyone (click to show/hide)

Spoiler: New Faces! (click to show/hide)

Do you guys have any requests? Ideas on how we should build out our fortress?

Right now I'm pondering setting up guard towers leading down the mountain into the valley. Something to let us leave our little ledge without opening up the fortress to too much danger. Still, there is stuff down there that could let us start making medicine and cloth, both things we'll need soon. Eventually our farms can do that, but I don't recall how high level our farmer needs to be for that. And she's still only level 1.

We could also get another guard tower set up off to the side near the farms to help intercept enemies before they reach us. Although that would be more useful one we've got more soldiers. Ideally I'd like to have an archer on each side with a few footmen/knights as roving protection.


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Sappho

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Re: Stonehearth community settlement - Mountainhome
« Reply #11 on: April 24, 2018, 02:28:53 am »

This does look pretty fun! I'll take that farmer, if I may. :D

Mephansteras

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Re: Stonehearth community settlement - Mountainhome
« Reply #12 on: April 24, 2018, 09:00:09 am »

Of course!
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mightymushroom

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Re: Stonehearth community settlement - Mountainhome
« Reply #13 on: April 24, 2018, 09:38:02 am »

I don't know why but that new settler Yuffa Mushroom Belltower tugs at me . . . I do like the idea of being an archer, one day. (Second choice is shepherd, which to judge by the wiki she'd also be good at but would be farther in the future.)

I think the campfire should remain outdoors to prevent cave adaptation. :P  Seriously, though, this started as a "Dwarf" run but my own DF style includes quite a few surface features, insofar as I can establish a safe perimeter. The campfire outside is a like a beacon to weary travelers, "You are not alone this wild land! Welcome, and enjoy our Mountainhome!"
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Mephansteras

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Re: Stonehearth community settlement - Mountainhome
« Reply #14 on: April 27, 2018, 04:06:05 pm »

Short update from my lunch break today, but an update nonetheless. This game does make for a nice break from Battletech.

Spoiler: Claims (click to show/hide)

Spoiler: The dead are restless (click to show/hide)

Spoiler: Practice makes perfect (click to show/hide)

Spoiler: Expanding outwards (click to show/hide)

Spoiler: Quiet Night (click to show/hide)

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