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Author Topic: I don't want to believe - X-Com Files  (Read 84390 times)

Darkening Kaos

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Re: I don't want to believe - X-Com Files
« Reply #30 on: September 03, 2018, 08:10:04 am »

     …..and we can confirm that Greys do not taste like chicken.
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

SQman

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Re: I don't want to believe - X-Com Files
« Reply #31 on: September 04, 2018, 07:00:25 am »


A me is back!

Also that Calico flavour text sounds like it was stolen from JA2. I think it is the same there. :D

It totally was. Jagged Alliance confirmed canon in X-Com Expanded Universe.

     Herr Kaos, of the Klandestine Kaos Klan, reporting for duty, and when Harriot HQ is operational, requesting transfer to the US of A.
     Chosen weapon: SMG.
     Other: Incendiary 'nades

I'll try to remember, but we'll have to wait for the second promotion for the sweet, sweet napalm.
Polite request for shurikens, tonfas, and/or a Katana for Mr. Byrd Jr. Jr. Because if you are doomed to die, you may as well die with style. :p

You've already decided how your agent is supposed to die? That's so sad. Alexa, play Blaze of Glory by Bon Jovi. Consider this done.

I have to say, melee is amazing in this mod. I'm early in the game, and detected an alien landing site near my base. I send out a pair of agents in their crappy rent-a-car, not realizing that they didn't have even a full setup of crappy starter equipment. One ended up sporting a pistol and a knife, and the other had a taser and a knife.

Does melee bypass sectoid and ethereal shields? I never bothered with melee in my previous playthroughs, but after XPiratez I developed a passion for smacking enemies on the heads with heavy objects, blunt or sharp.
I wish I could have got that scripted UFO this time, but the sectoids were sniping from buildings and it was night...

     …..and we can confirm that Greys do not taste like chicken.

More like turkey, really.

Il Palazzo

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Re: I don't want to believe - X-Com Files
« Reply #32 on: September 04, 2018, 07:31:32 am »

polish dresy
How are you even aware of this?
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Rince Wind

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Re: I don't want to believe - X-Com Files
« Reply #33 on: September 04, 2018, 07:53:09 am »

Accuracy modifier should be the actual skill level used for this weapon. So for the pipe it is 65+35% of your melee skill. Times .8 for the weapon modifier. So noone is really terrible with it, but you'll never see great to hit numbers either.
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birdy51

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Re: I don't want to believe - X-Com Files
« Reply #34 on: September 04, 2018, 11:58:55 am »

I choose to think that is not how Mr. Byrd Jr. Jr. dies, but how he lives.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Hanzoku

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Re: I don't want to believe - X-Com Files
« Reply #35 on: September 04, 2018, 12:35:15 pm »

How are you catching the critters alive? Because I refuse to let them get close enough to my agents to bite if I can help it, so I normally end up introducing them to buckshot. I don’t suppose tranquilizer rifles are a thing?
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pikachu17

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Re: I don't want to believe - X-Com Files
« Reply #36 on: September 04, 2018, 01:31:40 pm »

I would to be re-agented as Raichu, the father of Pikachu.
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Sigtext!
dwarf 4tress from scratch
The Pikachu revolution!
Thank you NatureGirl19999 for the avatar switcher at http://signavatar.com

A warforged bard named Gender appears and says"Hello. I am a social construct."

SQman

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Re: I don't want to believe - X-Com Files
« Reply #37 on: September 23, 2018, 06:27:02 am »

Guys, would you believe if I told you I had this update done for a long ass time now and I just forgot to post it? There was an update to the mod, but this was done before that.

polish dresy
How are you even aware of this?

Gee, I wonder?

Accuracy modifier should be the actual skill level used for this weapon. So for the pipe it is 65+35% of your melee skill. Times .8 for the weapon modifier. So noone is really terrible with it, but you'll never see great to hit numbers either.

Ooooh, so that's how it works. Seems so simple right now, thanks.

How are you catching the critters alive? Because I refuse to let them get close enough to my agents to bite if I can help it, so I normally end up introducing them to buckshot. I don’t suppose tranquilizer rifles are a thing?

Tazers if they get close, dumb luck if they don't. Dart rifles are absolutely a thing, but they come later.

Hanzoku

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Re: I don't want to believe - X-Com Files
« Reply #38 on: September 24, 2018, 11:47:12 pm »

You are making sure to send agents to the gym, right? It solves all of the low stat issues except bravery... eventually.
« Last Edit: September 27, 2018, 09:44:58 am by Hanzoku »
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King Zultan

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Re: I don't want to believe - X-Com Files
« Reply #39 on: September 27, 2018, 05:24:17 am »

PTW
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
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SQman

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Re: I don't want to believe - X-Com Files
« Reply #40 on: October 07, 2018, 09:06:40 am »

You are making sure to send agents to the gym, right? It solves all of the low stat issues except bravery... eventually.

I keep the gym full at all times. That's why I don't usually field new recruits immediately - I want them to turn from regular blokes to superhuman killing machines first.

Rince Wind

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Re: I don't want to believe - X-Com Files
« Reply #41 on: October 07, 2018, 03:15:57 pm »

Big update!  8)


X-Com without the charm seems to sum up Xenonauts pretty well. I never got very far though.
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ZebioLizard2

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Re: I don't want to believe - X-Com Files
« Reply #42 on: October 07, 2018, 04:35:35 pm »

Actually liked the UFO: Aftermath games, they had their own charm. Xenonauts was.. ehhhh
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Hanzoku

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Re: I don't want to believe - X-Com Files
« Reply #43 on: October 08, 2018, 01:36:20 am »

Make sure to pick up some combat armor - it unlocks silently with the Xenonought research. You lose a little front armor vs the bullet proof vests, but gain armor everywhere else.

Also, agent me! Mr./Ms. Zoku
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Il Palazzo

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Re: I don't want to believe - X-Com Files
« Reply #44 on: October 08, 2018, 01:52:45 am »

Please add Mr/Ms Yanush to the roster!
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