Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 ... 28

Author Topic: Breakfastpit - A Succession Farm - 44.12  (Read 27607 times)

QuQuasar

  • Bay Watcher
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #105 on: May 28, 2018, 05:38:44 pm »

Quote
It is hot here, but my heart is cold,
My beloved will not grow old,
Love is heartache, life is pain,
Ever since the zombies ate his brain.
         
Or twas the werepig to blame, I do not know,
We trapped that foul beast down below,
It does not matter, Besmar is gone,
Taken in by Breakfastpits long con.
         
Peaceful farming settlement my arse,
This undead-filled place is naught but farce,
Trapped in wood shack by a terrible blight,
I curse you all, you all this dark night.
         
- Akko
         
"Hey, uh... is Akko okay, do you think? She's leaving these poems on every available surface."
         
"She'll be fine. I'm sure it's just an angsty phase. Now help me reinforce these barricades before the undead get in."

VoiceBook

  • Escaped Lunatic
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #106 on: May 28, 2018, 06:43:53 pm »

Welp, turns out having a farm fortress is pretty fun! Rattlesnakes, werepigs, necros, zombies and a freaking horseshoe crab!
I suggest a hammer for every man, woman and child.
Could also help with the stress. :P
« Last Edit: May 28, 2018, 06:46:33 pm by VoiceBook »
Logged

Moonstone_Flower

  • Bay Watcher
  • [FLIPPED]
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #107 on: May 28, 2018, 07:15:48 pm »

Quote
It is hot here, but my heart is cold,
My beloved will not grow old,
Love is heartache, life is pain,
Ever since the zombies ate his brain.
         
Or twas the werepig to blame, I do not know,
We trapped that foul beast down below,
It does not matter, Besmar is gone,
Taken in by Breakfastpits long con.
         
Peaceful farming settlement my arse,
This undead-filled place is naught but farce,
Trapped in wood shack by a terrible blight,
I curse you all, you all this dark night.
         
- Akko
         
"Hey, uh... is Akko okay, do you think? She's leaving these poems on every available surface."
         
"She'll be fine. I'm sure it's just an angsty phase. Now help me reinforce these barricades before the undead get in."

I say bravo, bravo indeed.  *Claps*
Logged
Adequate C Coder
Adequate Python3 Coder (Rusty)
Hate Javascript?  Use this for image uploading.
Apparently not allowed to set an avatar, for some reason.
Quote
I am a delicate flower!
...of lewdness and lesbianism

FakerFangirl

  • Bay Watcher
    • View Profile
    • Youtube
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #108 on: May 28, 2018, 07:32:05 pm »

Akko is a true scholar.

It has been about 3 months since the damn zombies arrived. Necromancers have dissapeared somewhere and the zombies are chasing our livestock ever since. Stress is weighting heavily on us. Some folks have thrown tantrums. One dead so far. Of cource right on the cursed sand, so we had to kill him again. I don't think Hydrangea can handle much more, she is deppressed often lately. I've appointed Zan as sheriff to cut the tantrums short. I mean, sheriffs are supposed to deal with dwarfs who start bashing others, right? And I would prefer stressed dwarfs being beaten as opposed to not so stressed dwarfs being beaten. I've designated part of the longhouse as a tavern and another part as a temple to help deal with the stress of being shut in here. Ah, help came, at last!

Spoiler: Our saviors! (click to show/hide)
Spoiler: Oh (click to show/hide)
Ahahaahahaaa!

Weren't we supposed to be a farming fort?
LOL!
Logged
"Should we call a beak dog a gobbo doggo?" - Relevant_-_-Username

Lunardog15

  • Bay Watcher
  • I bring hell (aka eternal PUNishment)
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #109 on: May 28, 2018, 09:30:30 pm »

oh boi a cat hooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
« Last Edit: May 28, 2018, 09:34:54 pm by Lunardog15 »
Logged
everything is fine
 everything is on fire
I see no difference between these two phrases.
only at modded hell does this make sense

Bearskie

  • Bay Watcher
  • Nyam nyam
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #110 on: May 29, 2018, 02:14:33 am »

Weren't we supposed to be a farming fort?

Stage 1: Fertilize the ground with the blood of innocents

Kametec_Housen

  • Bay Watcher
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #111 on: May 29, 2018, 03:07:28 am »

If we manage to kill a visiting necromancer for his slab, we may protect ourselves from them by having our own legion of necromancer farmers. With zombie farmhands. If you cannot defeat them, you should join them!
Logged

Imic

  • Bay Watcher
  • Scholar on the topic of Dwarves.
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #112 on: May 29, 2018, 05:40:42 am »

Weren't we supposed to be a farming fort?

Stage 1: Fertilize the ground with the blood of innocents
Sigged.
Logged
My Sigtext
Imic's no longer allowed to vote.

Faith in yourself is essential. Faith in Humanity is sometimes redundant.

speciesunkn0wn

  • Bay Watcher
  • The Stars Are Bold
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #113 on: May 29, 2018, 05:50:04 am »

If we manage to kill a visiting necromancer for his slab, we may protect ourselves from them by having our own legion of necromancer farmers. With zombie farmhands. If you cannot defeat them, you should join them!

Sadly zombies raised by your dorfs are hostile to them. :/
Logged
DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

auzewasright

  • Bay Watcher
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #114 on: May 29, 2018, 06:13:14 pm »

Auze, male, doctor
If no doctor is available then #21, scholar
Logged
On a fun note, all of the beds just starting disintegrating

Sanctume

  • Bay Watcher
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #115 on: May 29, 2018, 07:57:33 pm »

Alright, work is done and I get to play tonight.  Let's see what I have...

Auze, male, doctor
If no doctor is available then #21, scholar

Updated 21. Auze, Scholar Auze, m67, art, chairs.
He is generally quite hopeful about the future, has an active imagination, and dreams of creating a great work of art.
Skills: Mason+1, Miner+1, Mathematician+11, Student+11, Reader+11.

Sanctume

  • Bay Watcher
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #116 on: May 29, 2018, 11:52:31 pm »

Part 1: Nine Temples Birth

“All your ridiculous, pitiful antics won't change a thing. You and I, we're the same, we're puppets in the same sick play. We serve the same master, he's a lunatic, he's ungrateful and there's nothing we can do about it. You and I are the same.” -- some drunkard during a siege.


Early summer, 252

It is no surprise that we are holed up in a log house, with these elf-kin materials separating us, the living, from the abominations outside.  The last report was twenty six zombies lay siege to our peaceful farm, and nine flying albatross corpses roam the skies.  The chaos erupting outside can he beard through the thin walls as the zombie archers start shooting the flying corpses.
Spoiler: siege (click to show/hide)

The human diplomat managed to come in our wooden succor, but he is staying quiet by a sandy loam slope near an aquifer hole.

I give in the call of duty and assert to manage the affairs of our hamlet, Breakfastpit.  Our population is down to twenty-two souls with morale on a steep decline.  If there is ever a time to step up and be a dwarf, this is my time. 

First, I declared to forbid everything outside, no one is allowed to go out or enter until we have a secure entrance.  This includes forbidding everything the dead drops including their used socks and corpse retrieval.  No one objects, or rather, no one seem to listen.
Spoiler: Forbid Loot (click to show/hide)

Next, remove the general clutter stockpile.  We do not need to haul funitures, gems, finished goods, leather or cloth right now. 

In terms of division of labor, our population of 22, less 5 not available for labor, leaves 17 dwarfs. 

Every able citizen should be trained with some initial martial discipline at some point.

Five existing military are in 2 squads, and should have a chance to continue weapons training later, but also work towards food production.

Seven citizens have at least Miner skills, hopefully have picks equipped. 

After conferring with Zan the Sworder, militia commander, the squads are re-organized:

Squad: Bootcamp.  Recruit Uniform:  mail shirt, helm.  Active training.
Zan the Sworder, militia commander.  He will teach the recruits the basics of fighting and discipline with: 
Kametec Housen.
Noloc, The Translator.
Auze, Scholar Auze.
#20 Sibrek, m91.

Axe Squad is captained by Hydrangea, inactive training.

Mace Squad is captained by your truly, Ace, Ace of Mace, inactive training.

Sword Squad is inactive.

Spear Squad is captained by #6 Sibrek f23, inactive training.

Hammer Squad is inactive.

Three other squads place holders, no uniform, inactive.

The Miner Squad, no uniform, inactive.
Captained by #12. Limul, f15 with:
Akko, Doctor Akko
#11. Kogan, f87
#16. Zefon, f101

--
"Let’s get to work!"  My predecessor has dug and reach stone in a prior excavation, but the entry point is outside.  We need to examine the areas around the excavation and see how we can connect the long house to there.  We need temporary workshops.  So, we will dig down to explore out option.
Spoiler: Let us dig (click to show/hide)

The workshops will be in z97.  Uh… a child, Ushrir, is in a strange mood claims a craftsdwarf workshop as soon as it is built, and she mutters: rock, yarn cloths, and tanned hides.  She took a rock, and a piece of yarn, but there aren’t any tanned hides available inside. 
Spoiler: Ushrir mood demands) (click to show/hide)

This does not bode well for our safety so Hydrangea, bless her heart, walled Ushrir in…
Spoiler: Ushrir walled in (click to show/hide)

The dig site for the new entrance is progressing well, until one of the miners, Zefon, slips into depression. 
Spoiler: New entry plan (click to show/hide)

“C’mon, we need to continue digging!”

The full moon came disturbed a cacophony of inhuman squeals and grunts behind a walled room where Moony is trapped behind.

“Let’s get those workshops up and running.  And smooth these walls...”

An artisan-cringe-worthy sound of metal scraping obscenely against smooth stone halted the serenity of the moment as Miner Kogan begins is throwing a tantrum!

“Stay Calm.  We will work on creating temples before the entrance.  Peace be.”

Kogan went upstairs, who knows what she will do.  I must focus on the temples establishments:

Brilliant Monastery (no particular diety)
The Molten Sanctuary (Dedicated to Ular) 8 worshippers, Fortresses, War, Death.
The Abbey of Painting (Dedicated to Onol Greenmined) 5 worshippers, Jewels.
The Sanctum of Boulders (Dedicated to Ok the Gold Copper) 12 worshippers, Mountains, Minerals, Metals, Fire, Volcano.
The Cathedral of Slings (Dedicated to Nomal) 8 worshippers, Wealth, Labor.
The Chapel of Plans (Dedicated to Stistras Prenantflossed) 6 worshippers, Art.
The Temple of Spires (Dedicated to Alod) 6 worshippers, Order, Duty, Healing.
The Whirling Monastery (Dedicated to Ulthush Devilmenaced) No worshipers, Depravity.
The Church of Adventures (Dedicated to Shesam Rightrenown) No worshipers, The Wind, Torture.

Mid-Summer, 252.

“Hi, I am Ace (age 16), Ace of Mace at your service.  See here, I am officially the manager of this facility, you know to manage the work orders and perhaps some architectural details, and that comes with some perks. *wink*

“Hey babe, how ya doing?  Want to come check out my office?”

The female miner Limul (age 15), captain of the Miner Squad, looks at Ace, knuckles gripping on a well used copper pick, poised menacingly as if to strike skull or stone.

“Okay, moving on…”

“Zefon, it’s okay to dabble in masonry.  Don’t be too hard on yourself.  Go ahead and finish the blocks you’re making.”

Zefon, miner, cancels construct mudstone blocks: too depressed.

A loud thunk, followed by a chunk of mudstone explodes into dust against the wall.
Spoiler: Kogan tantrums (click to show/hide)

Kogan, is still throwing a tantrum.  “Frack this.  I’m miner not a mechanic.  Where the frack is that lazy mechanic!” 

“Umm, miss Kogan, our mechanic volunteered to engrave our new temples.  You should be proud…”

The Sous Chef Imic who is being helpful by dabbling in masonry is interrupted. 

Kogan storms off in a huff then kicks the mudstone block besides Imic, toppling the almost built mason workshop.

Imic cancels construct building: Job item lost or destroyed. 

Voicebook is also in the middle of constructing another workshop, and it too was toppled.
Spoiler: Ace the manager (click to show/hide)

“Excuse me, miss Kogan, but you really should not go down and bother the temple engravers...“

Mrs Aban, is rather plumpy and engraving the new temple when Kogan start throwing punches and charged!

--
From Kogan’s point of view, she felt satisfaction in improving her fighting and striking skills at the expense of Mrs. Aban, mechanic.
Spoiler: Kogan's point of view (click to show/hide)

Spoiler: Aban's point of view (click to show/hide)

Welcome baby Olin, born in the Nine Temples of Breakfast Pit.  Enjoy the new entrance bridge, please don’t fall.  And don’t mind your mom's blood smears in the corner.
Spoiler: Baby Olin (click to show/hide)


speciesunkn0wn

  • Bay Watcher
  • The Stars Are Bold
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #117 on: May 30, 2018, 01:33:30 am »

That is indeed a masterwork post. All craftsforumiteship is of the highest quality. It is encircled with bands of text, rectangle cut images of dorfs dying made from pixels, and menaces with spikes of BLOOD.
Logged
DF Veterans- n. - One who has lost one or more forts due to a stupid oversight.

Morality is relative,/Puppies are cheap,/Dwarves are zealots of,/A place that creeps and leaks,/where oversears send them to die,/so we may feast on their on their sorrow,/as we chew on their marrow
Just never forget,/That Bloodyhells is always a threat.

Imic

  • Bay Watcher
  • Scholar on the topic of Dwarves.
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #118 on: May 30, 2018, 01:33:47 am »

This is going well.
Logged
My Sigtext
Imic's no longer allowed to vote.

Faith in yourself is essential. Faith in Humanity is sometimes redundant.

Kametec_Housen

  • Bay Watcher
    • View Profile
Re: Breakfastpit - A Succession Farm - 44.09
« Reply #119 on: May 30, 2018, 03:07:40 am »

Yeah.

By the way, tower zombies are quite deadly. This ones have steel armour, for example. Out of the visitors I've mentioned in my post, the swordsdwarf tried to put quite a fight, but unfortunately her bismuth bronze sword couldn't do much damage to steel clad zombies.
Logged
Pages: 1 ... 6 7 [8] 9 10 ... 28