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Author Topic: ASCII graphic/tile set with TWBT compatible rocks  (Read 3058 times)

urist nazushvel

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ASCII graphic/tile set with TWBT compatible rocks
« on: April 30, 2018, 01:22:26 am »

Hello all,

I have noticed with some graphic/tilesets rocks depending on if they can be made into metals or are just normal rock they look different when broken. I am trying to find a ASCII tileset that does something similar but have been unable to find one. I believe this is done using TWBT but I may be mistaken. I would like if the tileset was as close to default square as possible. If anyone has any suggestions or a way this can be done with the default tileset I would greatly appreciate any help.



Thanks
« Last Edit: April 30, 2018, 01:25:24 am by urist nazushvel »
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jecowa

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Re: ASCII graphic/tile set with TWBT compatible rocks
« Reply #1 on: April 30, 2018, 02:57:02 am »

This can be done without TWBT by editing the objects files. I believe it involves changing the ITEM_SYMBOL values for these materials. I'm guessing the edits would be made to something like the /raw/objects/inorganic_stone_mineral.txt file.
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Meph

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Re: ASCII graphic/tile set with TWBT compatible rocks
« Reply #2 on: April 30, 2018, 07:12:41 am »

This can be done without TWBT by editing the objects files. I believe it involves changing the ITEM_SYMBOL values for these materials. I'm guessing the edits would be made to something like the /raw/objects/inorganic_stone_mineral.txt file.
That is correct.
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