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Author Topic: The Gaian Regime Empire Thread | Terrans | GalactiRace  (Read 44025 times)

TheFantasticMsFox

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #525 on: June 17, 2019, 10:50:24 pm »

Quote from: Votebox
Pattern: L'Epee des Astres: (2) Powder Miner, TFF
E-PEB: (2) Powder Miner, TFF
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10ebbor10

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #526 on: June 18, 2019, 04:19:22 pm »


Quote from: Votebox
Pattern: L'Epee des Astres: (3) Powder Miner, TFF,10e10
E-PEB: (3) Powder Miner, TFF,10e10
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Kashyyk

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #527 on: June 18, 2019, 04:53:44 pm »

Quote from: Votebox
Pattern: L'Epee des Astres: (4) Powder Miner, TFF,10e10, Kashyyk
E-PEB: (4) Powder Miner, TFF,10e10, Kashyyk
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andrea

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #528 on: June 22, 2019, 01:12:12 pm »

I shall add a black market deal


Quote from: Votebox
Revisions
Pattern: L'Epee des Astres: (4) Powder Miner, TFF,10e10, Kashyyk
E-PEB: (4) Powder Miner, TFF,10e10, Kashyyk


Black market
Place: WTS 15000 Organics, 11 metal per 10 organics (1), Andrea

« Last Edit: June 22, 2019, 01:23:11 pm by andrea »
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Kashyyk

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #529 on: June 22, 2019, 01:16:21 pm »

In addition to those revisions, I suggest the following black market deals:

WTS 5,000 Organics | 10 metals per 9 units
WTB 2,000 Energetics |  4 organics per 3 units
WTB 5,000 Metals | 4 organics per 5 units
WTS 5,000 Organics | 1 synthetic per 8 units

WTS 3,000 Transplutonics | 7 metals per 2 units
WTB 2,000 Energetics | 2 Transplutonics per 3 units

They're all varying degrees of stacked deal. The first four are targeting the liir, fo see what resources they'd consider selling at a bad rate in exchange for Organics.

I'm also hazarding a guess that the hivers are low on Transplutonics, due to their love of nuclear weapons and generators. The second two are just to see if I'm right.

I'm also mixing WTS and WTB, as well as amounts in order to make it less obvious that they're all from the same faction.

EDIT: Andrea seems to agree.
« Last Edit: June 22, 2019, 01:53:37 pm by Kashyyk »
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andrea

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #530 on: June 22, 2019, 01:51:33 pm »


Quote from: Votebox
Revisions
Pattern: L'Epee des Astres: (4) Powder Miner, TFF,10e10, Kashyyk
E-PEB: (4) Powder Miner, TFF,10e10, Kashyyk


Black market
Kashyyk's proposal (1): Andrea

Kashyyk

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #531 on: June 22, 2019, 01:54:03 pm »

Quote from: Votebox
Revisions
Pattern: L'Epee des Astres: (4) Powder Miner, TFF,10e10, Kashyyk
E-PEB: (4) Powder Miner, TFF,10e10, Kashyyk


Black market
Kashyyk's proposal (2): Andrea, Kashyyk
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TheFantasticMsFox

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #532 on: June 22, 2019, 02:08:44 pm »

Quote from: Votebox
Revisions
Pattern: L'Epee des Astres: (4) Powder Miner, TFF,10e10, Kashyyk
E-PEB: (4) Powder Miner, TFF,10e10, Kashyyk


Black market
Kashyyk's proposal (3): Andrea, Kashyyk, TFF
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Draignean

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #533 on: June 22, 2019, 02:40:30 pm »

L'Epee Des Astres
[Efficacy: 6, 10% Discount]
If the Epee is going to be a disposable missile whose lifespan consists of being mass produced, hurled across the void, slamming into something angry, and then probably exploding, it's going to need friends. And a support group. Maybe a sharing circle.

Point is, we're going to need a fuckton of them. Considering that they require no human lives to be risked, the creation of massive factories dedicated to producing their simple components is something that everyone can get behind.

L'Epee Des Astres - 10% Discount - 777 PP
-1x L'Epee Des Astres




E-PEB
[Efficacy: 4]
The E-PEB is a project to turn a simple, elegant product into an even simpler, more elegant form. The resulting E-PEB is a tiny wonder that will undoubtedly propagate back to the civilian market in a variety forms, and more than one cellural phone company has announced plans for an infinite charge phone based on the concept. As soon as they get the phone-scale microbores generated perfected. That might take a bit, but where there's a will, there's a Gaian finding a way to do it with Boreholes.

The ship-scale variant is produced to a considerably smaller scale than her larger peer, with many of the previous essentials like baseplate and radiation baffling completely discarded. Destabilization of the current system would result in the sudden destruction of the wire, and would likely necessitate the interior be cycled and purged in order to maintain a clean environment, there's very little chance of it breaking in any significantly dangerous manner.

Many scientists still object strenuously that this flagrant disregard for the conservation of energy cannot continue without cost. Just because they're not sure what that is yet doesn't mean it's not coming.

Electron Perpetual Energy Borehole (E-PEB) Generator: | 5T 0O 110M 20E 13S | Capacity: -5 | Power +50 | A modernized and even sleeker PEB system, the E-PEB does away with the usage of a braked particle beam and instead uses magnetic potential differentials in order to accelerate electrons through a superconductive wire. Efficient, safe, and lightweight, the E-PEB is a revolutionary clean generator.



Production and Deployment Phase of Year 5
Resources
Dice: 0
T: 15405+ 3215
O: 52021 + 8460
M: 22659 + 13148
E: 12274 + 6393
S: 728 + 605

Spoiler: Active Projects (click to show/hide)

Spoiler: Active Market Deals (click to show/hide)

Gaian Technology List
Gaian Empire Planner

Spoiler:  Current Deployments (click to show/hide)
« Last Edit: June 22, 2019, 02:46:06 pm by Draignean »
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A: "No, not particularly."

Kashyyk

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #534 on: June 25, 2019, 08:06:06 am »

There appears to the following issues with our "Current Deployments" spoiler:
- Juliet should be missing 49 hornets
- Juliet dominion does not mention Liir presence

Quote from: Current expense maths
1. Resource Expenditure

Mining Stations:
Four levels at November (size 5)
Five levels at Romeo (size 3)
Sub-Total (35 units) - T: - O: 1,750 M: 2,625 E: 1,750 S: -

LEC Towers:
Five levels at November (size 5)
Five levels at Romeo (size 3)
Five levels at Kilo (size 6)
Five levels at Mike (size 1)
Sub-Total (75 units) - T: - O: 7,500 M: 5,625 E: - S: -

Elemental Synthesis Facilities:
Four levels at November (size 5)
Five levels at Romeo (size 3)
Three levels at Mike (size 1)
Sub-Total (38 units) - T: 1,900 O: - M: 3,800 E: 950 S: -

Infrastructure Cost - T: 1,900 O: 9,250 M: 12,050 E: 2,700 S: -

Galactica cost (w/o fighter) - T: 830 O: 1,315 M: 910 E: 2410 S: 280
Repair two Galacticas at Gaia, (30% damage total) - T: 249 O: 394.5 M: 273 E: 723 S: 84

C&C Expedition cost (w/o fighters) - T: 630 O: 720 M: 485 E: 2,305 S: 305
Repair one C&C Expeditions at Gaia (10% damage total) - T: 63 O: 72 M: 48.5 E: 230.5 S: 30.5

Total Repair Costs - T: 312 O: 466.5 M: 321.5 E: 953.5 S: 114.5

Resupply 667 Hornets at Gaia - T: 667 O: 1,334 M: 4,669 E: 4,669 S: 667
Resupply 4 Honey Drones at Gaia - T: 8 O: 20 M: 40 E: 40 S: -

Total Resupply Costs - T: 675 O: 1,354 M: 4,709 E: 4,709: S: 667

Total Repair/Resupply Costs - T: 987 O: 1,820.5 M: 4,990.5 E: 5,662.5 S: 781.5

GREAT Regiment (x5) - T: - O: 500 M: 1750 E: 750 S: -
ER Upgrade (x15) - T: 375 O: - M: 2,625 E: 1,500 S: -
Bumble Drones (x5) - T: 250 O: 375 M: 750 E: 625 S: -
Total Infantry Cost - T: 625 O: 875: M: 5,125 E: 2,875 S: -

Current Stocks - T: 15,405 O: 52,021 M: 22,659 E: 12,274 S: 728
Total Repair/Resupply Costs - T: 987 O: 1,820.5 M: 4,990.5 E: 5,662.5 S: 781.5
Infrastructure Cost - T: 1,900 O: 9,250 M: 12,050 E: 2,700 S: -
Total Infantry Cost - T: 625 O: 875: M: 5,125 E: 2,875 S: -

Remaining Stocks - T: 11,893 O: 40,075.5 M: 493.5 E: 1,036.5 S: -53.5

2. Production Point Expenditure
Total Production: 45,380

CargoMaster B (x5) - 19,320pp
Epee (x33) - 25,641pp
Epee (x1) 419/777pp

This plan allows us to repair and refit all three cruisers at Gaia, fills out five CargoMasters, each with 3x GREAT-ER and 1x Bumble drone, and produces 33(!) epees.

The only issue is that we are 53.5 synths short. We have a few ways around this. We can scrap some cargomasters to harvest their bore drives, we could build less hornets, or we could convert raw PP into synths.

I don't expect this to be our final purchase plan, but I'm hoping it will generate some discussion.
« Last Edit: June 25, 2019, 10:23:02 am by Kashyyk »
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Powder Miner

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #535 on: June 25, 2019, 10:17:08 am »

I would probably fill out one or two fewer cargomasters, make the earlier-discussed testudo refits, and make a few less hornets; the C&C on the hiver front is going to get a lot less use out of its hornets than will the two chasers, so I wouldn't mind removing a few hornets from it
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Powder Miner

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #536 on: June 26, 2019, 02:43:11 am »

Quote from: Ancile
1. Infrastructure Construction
Infrastructure
Mining Stations:
Four levels at November (size 5)
Five levels at Romeo (size 3)
Sub-Total (35 units) - T: - O: 1,750 M: 2,625 E: 1,750 S: -

LEC Towers:
Five levels at November (size 5)
Five levels at Romeo (size 3)
Five levels at Kilo (size 6)
Five levels at Mike (size 1)
Sub-Total (75 units) - T: - O: 7,500 M: 5,625 E: - S: -

Elemental Synthesis Facilities:
Four levels at November (size 5)
Five levels at Romeo (size 3)
Three levels at Mike (size 1)
Sub-Total (38 units) - T: 1,900 O: - M: 3,800 E: 950 S: -

Infrastructure Cost: 1,900T, 9,250O, 12,050M, 2,700E, 0S

2. Other Construction
Resource Construction
Repair and Refit
Galactica cost (w/o fighter) - T: 830 O: 1,315 M: 910 E: 2410 S: 280
Repair two Galacticas at Gaia, (30% damage total) - T: 249 O: 394.5 M: 273 E: 723 S: 84

C&C Expedition cost (w/o fighters) - T: 630 O: 720 M: 485 E: 2,305 S: 305
Repair one C&C Expeditions at Gaia (10% damage total) - T: 63 O: 72 M: 48.5 E: 230.5 S: 30.5

Refit two Galacticas (one in Fleet Gaia, one in Fleet Reindeer) to Chaser: (Also in planner, but Bore Shield, DEATH Marines, 2 Testudos, 4 E-PEBs, 1 Large Death Ray, 1 Medium Honey Drone wing, 1 Medium Hornet wing, 1 Large Hornet wing, 6 Small Shatterguns [two on large mount], 1 BoreNav, 3 Gravity Drives)
4 Testudos: 800T, 0O, 200M, 320E, 0S
8 E-PEBs: 40T, 0O, 880M, 160E, 104S
4 Small Shatterguns: 0T, 100O, 300M, 100E, 0S

Refit the GRS Gosselin (C&C Expedition) to Testudo C&C: (Also in the planner, but Bore Shield, DEATH Marines, 3 Testudos, 4 E-PEBs, 1 Large VFI Death Ray, 1 Large Hornet wing, 1 Medium Hornet wing, 1 Small Honey wing, 4 Small Shatterguns, BoreNav, 3 Gravity Drives, HOLLY-COM)
3 Testudos: 600T, 0O, 150M, 240E, 0S
4 E-PEBs: 20T, 0O, 440M, 80E, 52S
VFI Upgrade, Large Death Ray: 60T, 0O, 0M, 60E, 0S

Total Repair and Refit Costs: 1832T, 566.5O, 2291.5M, 2013.5E, 260.5S (WHEW)


Ground Forces
3 GREAT: 0T, 300O, 1050M, 450E, 0S
3 Bumble Drones: 150T, 225O, 450M, 375E, 0S
9 GREAT-ER: 225T, 0O, 1575M, 900E, 0S

Ground Forces Cost: 375T, 525O, 3075M, 1725E, 0S

Ship Construction
2x Shatterscort Foray: 480T, 936O, 3054M, 1940E, 180S

Fighter Resupply
91 Hornets (42 to Fleet Gaia, 49 to Fleet Reindeer): 91T, 182O, 637M, 637E, 91S
 
Total Resource Expenditure: 4678T, 11459.5O, 21107.5M, 9015.5E, 311.5S
Remaining Resources: 10727T, 40561.5O, 1551.1M, 3258.5E, 416.5S

Production Construction
Total Production: 45,380 PP

3 Cargomasters: 11,592 PP
Finish Galactica (presently at 10733.75/20875.25 PP): 10,141.5 PP
24 Epees: 18,648 PP

Conversion of 5178.5 PP to Synthetics: 207.14S (making new final synth count 623.64)
PP Spent:  45380/45380

3. Fleet Orders
Oscar:
1. Fleet Perch
Action: Split 2 Rapid Escort Forays and 1 Strike Foray off to Fleet Gaia at Mike | Transfer all Hornets to Fleet Gaia at Mike | If somehow attacked, avoid engagement
Movement: Oscar->Mike->Gaia
Tactic: N/A

Ground Combat: O1/D3

Mike:
1. Fleet Helping Hand
Action: Avoid engagement | Provide bore assistance to fleet Gaia to Sierra.
Movement: N/A
Tactic: N/A

2. Fleet Loner
Action: Ponder life's mysteries | Hope nobody shows up because that would suck
Movement: N/A
Tactic: N/A

Ground Combat: yeah uh see I kinda yoinked our military, N/A

November:
my birthday is actually November 30th so I like the name of this planet

Ground Combat: O1/D4

Gaia:
1. Fleet Core
Actions: Form Fleet Core from new Galactica at Gaia | Transfer all Hornets to GRS Gosselin (in Fleet Gaia) at Gaia | Integrate Empty Cargomasters and Budget Transports from Fleets Gaia and Reindeer/Rao at Gaia | Bore Assist Fleet Gaia from Gaia to Mike
Movement: N/A
Tactics: N/A
 
2. Fleet Gaia
Actions: Integrate 1 Shatterscort Foray, 12 Epees, and 3 New Cargomasters (and 42 Hornets) at Gaia | Split 2 Cargomasters and 1 Budget Transport to Fleet Core | Load 3x GREAT, 3x Bumble, 9x GREAT-ER at Gaia | Integrate 1 Chaser from Fleet Reindeer/Rao at Gaia | Integrate 2 Rapid Escort Forays, one Strike Foray, and take as many Hornets as possible from Fleet Perch at Mike | Land troops at Sierra
Movement: Gaia->Mike->Sierra
Tactics: Shield Bash

3. Fleet Reindeer
Actions: Rename to Fleet Rao | Integrate 1 Shatterscort Foray and 12 Epees (and 49 Hornets) at Gaia | Split 1 Cargomaster and 1 Budget Transport to Fleet Core at Gaia | Split 1 Chaser to Fleet Gaia at Gaia | Integrate GRS Yun, GRS Nguyen, all Forays and as many Hornets as possible from Fleet Iris-Hong at Kilo|
Movement: Gaia->Kilo->Juliett
Tactics: Conservationist's Nightmare

Ground Combat: We'd be fucked already if this somehow happened

Kilo:
1. Fleet Nautilus
Actions: Avoid engagement | Seriously, can you imagine being the crews of these ships?
Movement: N/A
Tactics: N/A

2. Fleet Khumalo
Actions: Be formed from Fleet Iris-Hong's Cargomasters at Kilo | Avoid Engagement
Movement: N/A
Tactics: N/A

Ground Combat: O1/D4

Juliett:
1. Fleet Iris-Hong
Actions: Split GRS Nguyen, GRS Yun, and all Forays to Fleet Reindeer/Rao at Kilo | Split Cargomasters off to form Fleet Khumalo at Kilo | Avoid Engagement
Movement: Juliett->Kilo->Gaia
Tactics: N/A

Ground Combat: O1/D3

Tango:

Ground Combat: O1/D4
Spoiler: Shield Bash (click to show/hide)
« Last Edit: June 29, 2019, 02:02:40 pm by Powder Miner »
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Twinwolf

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #537 on: June 29, 2019, 01:55:46 pm »

Quote from: Pretty much a formality
Plan Ancile (1): Twinwolf
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Kashyyk

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #538 on: June 29, 2019, 02:08:02 pm »

Quote from: Pretty much a formality
Plan Ancile (2): Twinwolf, Kashyyk
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Jilladilla

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Re: The Gaian Regime Empire Thread | Terrans | GalactiRace
« Reply #539 on: June 29, 2019, 02:29:08 pm »

Quote from: Pretty much a formality
Plan Ancile (3): Twinwolf, Kashyyk, Jilladilla
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