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Author Topic: DIG OOC  (Read 45564 times)

Ozarck

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Re: DIG OOC
« Reply #360 on: October 29, 2019, 07:34:28 pm »

@piecewise
Spoiler (click to show/hide)
(Do I recover the lost Nerve?))

Couple of notes here:
1) when you want PW's attention, Bold your @PW
2) don't repeat your posts like that. That's just bad forum manners.
3) I answered this for you in Discord, but if you don't frequent Discord, you can ask these kinds of questions here in the OOC. It's a way to keep from cluttering the IC thread.
4) lost Nerve is recovered after about 24 hours, unless otherwise stated, so, since you lost nerve way back when we were in the tunnels, you should have recovered it before we even got to Empyrean, as i said some time ago. The trip to where we are happened well after that too.
5) Level-up usually happens between missions during recovery time. Usually that's a good indicator that you have 24 hours of down time for ... recovery.

Naturegirl1999

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Re: DIG OOC
« Reply #361 on: October 29, 2019, 08:41:37 pm »

Thank you. Sorry about that
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banelord

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Re: DIG OOC
« Reply #362 on: November 01, 2019, 10:56:49 am »

It's not for now, but I kinda think that if we ever return to where our warehouse is (Anvil iirc) we should sell it and use the proceeds to get some extra upgrades for our bore. Every time we go there it takes quite some time and fuel and we don't seem to get that much use out of it. I'd say we commit to making the bore our home.

There's the teleportation knives that we have seen before and now have a specific diving method of making, and I've also come up with the idea for a built in portal in the Bore, so we can travel back and forth between it and the warehouse. Hopefully some better materials, bigger housing and a lot of enchantment can do that.
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Radio Controlled

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Re: DIG OOC
« Reply #363 on: November 01, 2019, 11:15:38 am »

Even with an easy method of going there and back again, we still have to ask ourselves: is the utility we gain from hanging on to that warehouse greater than the utility we could get from selling it and investing the fathoms we earn in the bore? The best use I could currently see for the warehouse would be if we could make a portal big enough to let the bore travel through it, since then we would always have quick access to the place with better and cheaper bore upgrades. Of course, if people have plans for certain ventures or contraptions too big to do/make in the bore then it could be useful, but I don't remember seeing anything like that recently (but maybe I'm just forgetting of course).
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Naturegirl1999

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Re: DIG OOC
« Reply #364 on: November 01, 2019, 12:32:49 pm »

Spoiler (click to show/hide)
Attempt a Dive to create an ice elemental that will protect me
From Akhmah to Es to Nehn to Ah to create a new entity, Reinforce Ah 4x, pass through Nehn and Es to get to Telazch and Tzimtzvot to create a biological ostrich with ice elemental powers. Reinforce Telazch and Tzimtzvot 4x, pass through Noth and Jal to get to Gesh to Bind my new creation to protect me, reinforce Gesh 4x

Sorry about that, will get the numbers of each of the dice. Also edited the action to start from the correct sphere.
« Last Edit: November 01, 2019, 04:52:11 pm by Naturegirl1999 »
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Parisbre56

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Re: DIG OOC
« Reply #365 on: November 01, 2019, 04:38:13 pm »

One thing I see that's unnecessary is multiple material rolls. You don't need to do that. You need a single material roll regardless of how many times you reinforce that material. So it should be 1 endurance, 1 strength.

Naturegirl1999

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Re: DIG OOC
« Reply #366 on: November 01, 2019, 04:51:07 pm »

One thing I see that's unnecessary is multiple material rolls. You don't need to do that. You need a single material roll regardless of how many times you reinforce that material. So it should be 1 endurance, 1 strength.
Will fix. Thank you
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Ozarck

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Re: DIG OOC
« Reply #367 on: November 01, 2019, 09:24:40 pm »

Like this, Nature Girl:

Create and Bind an Ice powered Ostrich:
Tzimzvot (elemental forces) -> Telazch (biology) -> Ah (creation) -> Gesh (Bind Will)
Reinforce each 4x.
Total path: 10   ((Tzimzvot, telazch, Es, Nehn, Ah, Nehn, Es, Akhmah, Jal, Gesh))
Total reinforce: 16
Total Nerve rolls: 26
Final Material rolls: Strength and Endurance
Final Nerve roll.

Naturegirl1999

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Re: DIG OOC
« Reply #368 on: November 02, 2019, 06:54:09 am »

Like this, Nature Girl:

Create and Bind an Ice powered Ostrich:
Tzimzvot (elemental forces) -> Telazch (biology) -> Ah (creation) -> Gesh (Bind Will)
Reinforce each 4x.
Total path: 10   ((Tzimzvot, telazch, Es, Nehn, Ah, Nehn, Es, Akhmah, Jal, Gesh))
Total reinforce: 16
Total Nerve rolls: 26
Final Material rolls: Strength and Endurance
Final Nerve roll.
Thank you. Piecewise checks this thread, right?
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Ozarck

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Re: DIG OOC
« Reply #369 on: November 02, 2019, 06:58:01 am »

No. He's not going to use anything in this thread for your turn. Guy has enough work to do finding and responding to actual IC actions.

 You want that up there, copy it over to the main thread in an action post.

Naturegirl1999

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Re: DIG OOC
« Reply #370 on: November 05, 2019, 12:27:11 pm »

I’m sorry, I thought reinforcing would increase chances of success
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Radio Controlled

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Re: DIG OOC
« Reply #371 on: November 05, 2019, 12:40:07 pm »

I’m sorry, I thought reinforcing would increase chances of success

Look at the bright, plasma-filled side: at least your character won't be making the same mistake twice!  :D

EDIT: also, if the black flame dunking plan doesn't work, I think we'll either need to try and drive the bore away from here and let it be someone else's problem (difficult, spatial location might be tied to the bore and we'd be hanging our two teammates out to dry) as well or try to do a dive to contain/dispel/move it. For the latter Ashul and Adam could work together to divide the workload a little.

Or we run and give up on the bore, of course!
« Last Edit: November 05, 2019, 02:02:13 pm by Radio Controlled »
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Naturegirl1999

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Re: DIG OOC
« Reply #372 on: November 05, 2019, 01:40:41 pm »

I feel bad that the short time Koste existed, she caused problems for everyone, even in her last moments. I don't know if I should make a new character considering the damage I did with my first one
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Radio Controlled

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Re: DIG OOC
« Reply #373 on: November 05, 2019, 02:01:31 pm »

Hey, just go for it! It's not as if you were malicious in your intent, just take this as a learning experience. And maybe take things more slowly next time until you're more familiar with space magic.
« Last Edit: November 05, 2019, 02:07:22 pm by Radio Controlled »
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Parisbre56

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Re: DIG OOC
« Reply #374 on: November 05, 2019, 05:46:42 pm »

Heh. You have to admit, it was a spectacular way to go. She really went out with a bang.
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