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What are you looking forward to most in Meeple Station

Multiple Z-layer building in a Rimworld-Like
Complex building structures
Overworld map movement (galactic scale)
Other (Define!)

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Author Topic: Meeple Station, 1.0 launch on the 10th of April at 10am PST potential 50%off!  (Read 12735 times)

alexpoysky

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KS will DEFINITELY be lower than 25$ just to play a beta. I'm thinking 20 bucks for access to the game PLUS a full copy on launch, no sense stiffing people!

ALSO, anyone who gets access to the game gets IMMEDIATE access. None of this "See you next year maybe haha" crap. We'll give steam keys immediately after the campaign ends.
« Last Edit: July 30, 2018, 06:29:57 am by alexpoysky »
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Poysky Productions
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stephenLucerne

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Thanks guys!

I'm working with Alex on Meeple Station. Making a simulation game has been my all time goal for game development.
We're thinking of going for a Factorio-esque sort of complexity level, but with the DF game type.

Here's a little screenshot of what I'm currently implementing. This is a little model so you can see a bit of the circuit system.

What you're looking at from left to right:
Solar panels -> rigging -> power cell (storing regular power) -> power cables -> transformer (converting power to advanced circuit) -> advanced cables -> fuel processor -> (fuel pipe - ghost icon on cursor) -> injector (feeding the engine core) -> Quantum engine core -> 2x engine ignitors

So you can see there are quite a few elements to the game that we want to maintain, to keep things complex and prone to disaster fun!

If you guys want to keep up to date just let us know. We're frequently on our discord chat if you wanna have a yarn and talk a bit more about what we're doing! :)
« Last Edit: August 06, 2018, 04:19:54 am by stephenLucerne »
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jocan2003

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SS13 simulation style and such? love when it becomes complex 😘
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KittyTac

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It's pretty much SS13 meets Dwarf Fortress. With some Spacebase DF-9.
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alexpoysky

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We're announcing our kickstarter for the 4th of september! We hope to see you all there!

https://www.youtube.com/watch?v=MIYVsayRSEY
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Poysky Productions
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Farce

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Hey, that's my birthday!  Guess I'll be having some Kickstarter with my cake.

alexpoysky

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That's awesome Farce! We're looking forward to the kickstart. We'll be opening the floodgates on the fourth and there will be 500 early adopters who'll get the game for 14 euros!
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Poysky Productions
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Mephansteras

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For anyone interested, Aira (Sappho on bay 12) did a video of this game this week.
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alexpoysky

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Wow that's an awesome video!

Yeah we are totally stoked about the Kickstarter, we're interested in hearing your thoughts though since both Stephen and I are from this forum!

I'd love to hear how many of you will be supporting us on KS when we go live?

How many of you have tried the demo and died?
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Poysky Productions
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alexpoysky

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Here's a private link for our Kickstarter in two days in case anyone wants to see it! Please leave a comment on the page and if you like, click the heart button on it to be notified when it goes live. Thanks!

https://www.kickstarter.com/projects/1178580670/883678189?ref=535050&token=7cdffff7
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Poysky Productions
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scriver

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I tried the demo to the end, if that is what you mean ;)

I feel that at this stage it's a bit hard to get a good feeling of it (especially since the demo felt very structured in relation to bits shortness and as such did not really five you much time to mess around), but I as far as a Rimworld-/DF-like goes, I feel it has a lot of promise. In hindsight I regret not attempting build without an airlock or designating the walls to be destroyed or something like that just because I want to see what would happen. The idea of being a basebuilder in space is very novel, at least to me. Having the very area around you be "hostile" like vacuum is it not something I have seen before.

As for criticiam, the sounds needed polishing - iirc the sleeping sounds especially. The z-level layout and the "object see-through-levelsness design choice was a bit hard to understand at first but I got used to it pretty quickly, especially as you got to know the base.

Aside from that I'm mostly posting to watch. I'm interested and looking forward to seeing where it goes.
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Love, scriver~

alexpoysky

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Thanks so much Scriver! It's great to see you guys playing and enjoying the game's demo!

Our kickstarter campaign launches today! I'll post here once it goes live.

How many of you will be supporting?

Have you had a chance to look at the preview page for the KS (trailer, etc?)
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Poysky Productions
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alexpoysky

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mendonca

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Re: Meeple Station, the COOPERATIVE Rimworld-Like (Kickstarter is Live!!!)
« Reply #43 on: September 05, 2018, 02:14:13 pm »

I'm in.

Good luck with the KS campaign!
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Radsoc

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Re: Meeple Station, the COOPERATIVE Rimworld-Like (Kickstarter is Live!!!)
« Reply #44 on: September 05, 2018, 02:35:27 pm »

Supporting the project too. Good luck!
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