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Author Topic: Ministorum Bellum Head Quarters (Imperial Arms Side)  (Read 822 times)

Tyrant Leviathan

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Ministorum Bellum Head Quarters (Imperial Arms Side)
« on: August 01, 2018, 12:10:01 pm »

Set on the world of McCragg. With its fjords, glaciers, grass land and Tagus. The base of operations is Mt Ebony. Rather, inside of the Mountain. As the mountain has been worked within to be a army base and testing site.

Hell in the beginning the colonists has to deal with Kaunu monsters that threaten to devour the planets resources and themselves. Emperor willing, they defeated said monsters.

Currently there are two of five enemy actions going on this turn.

The “ Federation Of Freed Worlds” is attacking the Eim world of Awutila prime.

The Gaia Shield, And Forge Sect have been stationed to help.


The second being the “ Purifiers” attacking the urban world of Telidus 4. The bird like monsters wish to kill all non members of their race. And notes for savagery.

The Hands Of God have a church there, hence they are there. Also Science Corp there.

The Navy is currently probing space to find Federatio. Worlds for offense.


The Empires Sword are training their replacement troops before another tour.


How this works:

Get two credits each turn. Get to design or improve designs and assign them to faction. In good battle results more factions favor your design team. So get more resources and good stuff.


Stops when all imperial enemies are dead/taken care of.


Hub  thread for faction tools.

http://www.bay12forums.com/smf/index.php?topic=171514.msg7815265#msg7815265

« Last Edit: August 01, 2018, 12:17:03 pm by Tyrant Leviathan »
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Doubloon-Seven

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Re: Ministorum Bellum Head Quarters (Imperial Arms Side)
« Reply #1 on: August 01, 2018, 01:00:17 pm »

Time for some Not™ Warhammer™ 40K™.

So we get SPESS MEHREENS and some Ecclesiarchy dudes, maybe some Space Battle Nun™.
Unfortunately, our Space Marines lack true Power Armor and some of the more iconic equipment.

Ecclesiarchy has your generic servitors and troops. Psychically resistant, interestingly enough. Cool heroes and an artillery platform named The Hammer. There's a joke to be made in there somewhere.

I want to get the Navy guys on our side since transport is extremely useful, but the space marines we have are more like Thunder Warriors than anything, and we need to get them improved quick.
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Avanti!

Tyrant Leviathan

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Re: Ministorum Bellum Head Quarters (Imperial Arms Side)
« Reply #2 on: August 01, 2018, 01:11:20 pm »

Yep. Which means got to invest in armor, weapons and etc. should be noted one award is alien tech to use to own benefit, x Com style if want that path.

Doubloon-Seven

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Re: Ministorum Bellum Head Quarters (Imperial Arms Side)
« Reply #3 on: August 01, 2018, 01:56:54 pm »

Alrighty then, time for some Power Armor.


Thoughts?
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Tyrant Leviathan

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Re: Ministorum Bellum Head Quarters (Imperial Arms Side)
« Reply #4 on: August 02, 2018, 10:03:27 am »

It’s a excellent start if no one else signs up in a little will just advance this, though othervside well, yeah.