Dwarf Fortress > DF Dwarf Mode Discussion
Circus in a bottle
Furious:
I went looking for magma and somehow ended up hitting semi-molten rock first. Did some exploitative digging and found not only the magma sea, but sweet sweet candy as well.
Dug into candy and immediately breached the circus.
I managed to seal if off before I lost more than two dwarves, but now I have a hallway full of FUN! that I just work around.
Is there any way to use this? Maybe sacrifice a noble to dig down from above giving my pets access to a small pill box on the surface?
Could I use bridges to seal up the FUN! in said pill box and lower a bridge when invaders appear to fight my battles for me?
Or would that just make my problem worse?
Anyone try anything similar?
thompson:
Weaponizing the circus will definitely lead to very large amounts of !!FUN!!. Once they're out of their bottle you'll never get them all back in.
Nagidal:
Let your visiting monster slayers to fight then. That's what they came for, right? Ah, I wish it would be that easy.
Furious:
I tried to herd all the visitors looking to exterminate monsters into an adjacent room to the FUN!, but didn’t realize you can’t organize them into squads. That set me back a bit.
Seems like the visitors only like the caverns. So much so that when a troll got past them into my fortress smelter room, they all just ignored it and went back into the caverns.
My hastily assembled squad of unarmored, empty handed warriors did a yeoman’s job handling the troll until I could find an especially brave dwarf to smelt some iron and make a sword to finally put it down.
I’m starting to think I’ll need to set up some sort of pit/tavern to drop those mighty warriors into the circus’ lap.
Fleeting Frames:
If some of them are fleshy, you could set up a meat industry, as they're at least twice as big as elephants and fully mature at birth (iirc).
For fighting invaders with them, you could compromise and set up pillboxes with the ranged ones. Clearcut trees before you set the world on fire, though.
I'd be bit concerned about fps, though, and seal off the other end of the tunnel with a cavein.
Navigation
[0] Message Index
[#] Next page
Go to full version